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path: root/src/gallium
AgeCommit message (Expand)Author
2010-12-10r600g: fix bo size when creating bo from handleJerome Glisse
2010-12-10targets/egl: Improve st_GL.so loading.Chia-I Wu
2010-12-10target/egl: Fix misleading debug message.Chia-I Wu
2010-12-09draw/llvm: don't flush in vs_llvm_delete()Brian Paul
2010-12-09draw/llvm: remove redundant commentBrian Paul
2010-12-09draw/llvm: remove extraneous conditionalBrian Paul
2010-12-09r600g: Fix SCons build.Vinson Lee
2010-12-09r600g: indentation cleanupJerome Glisse
2010-12-09r600g: specialized upload managerJerome Glisse
2010-12-09r600g: avoid using pb* helper we are loosing previous cpu cycle with itJerome Glisse
2010-12-09llvmpipe: Plug fence leaks.José Fonseca
2010-12-09nvc0: call grobj_alloc for all used classesChristoph Bumiller
2010-12-09nvc0: write texture address to TIC with a RELOCChristoph Bumiller
2010-12-09nvc0: use tile flags in a way compatible with nouveauChristoph Bumiller
2010-12-09nvc0: buffer suballocation with a primitive slab allocatorChristoph Bumiller
2010-12-09nvc0: generate shader header for geometry programsChristoph Bumiller
2010-12-09nvc0: fix immediate arg for SHL/SHRChristoph Bumiller
2010-12-09nvc0: index buffers are backChristoph Bumiller
2010-12-09nvc0: upload constants with m2mf for the time beingChristoph Bumiller
2010-12-09nvc0: support primitive restartChristoph Bumiller
2010-12-09nvc0: rcp f32 also supports neg and abs modifiersChristoph Bumiller
2010-12-07r600g: fix userspace fence against lastest kernelJerome Glisse
2010-12-07r600g: remove dead codeJerome Glisse
2010-12-07r300g: also revalidate the SWTCL vertex buffer after its reallocationMarek Olšák
2010-12-07r300g: validate buffers only if any of bound buffers is changedMarek Olšák
2010-12-07r300g: cache packet dwords of 3D_LOAD_VBPNTR in a command buffer if possibleMarek Olšák
2010-12-07u_blitter: use util_is_format_compatible in the assertMarek Olšák
2010-12-06r600g: remove useless flush mapJerome Glisse
2010-12-06r600g: avoid useless shader rebuild at draw callJerome Glisse
2010-12-06r600g: build fetch shader from vertex elementsJerome Glisse
2010-12-06gallium/util: minor formatting fixesBrian Paul
2010-12-06mapi: Rewrite mapi_abi.py to get rid of preprocessor magic.Chia-I Wu
2010-12-06egl: _eglFilterArray should not allocate.Chia-I Wu
2010-12-05r600g: Cleanup fetch shader resources in r600_pipe_shader_destroy().Henri Verbeet
2010-12-05r600g: Cleanup block bo references in r600_context_fini().Henri Verbeet
2010-12-05gallium/trace: check bind_vertex_sampler_states and set_vertex_sampler_viewsXavier Chantry
2010-12-05init ps->context with util_surfaces_get and do_getXavier Chantry
2010-12-05nvfx: fixes after array textures mergeXavier Chantry
2010-12-05r300g: optimize looping over atomsMarek Olšák
2010-12-05r300g: cleanup winsysMarek Olšák
2010-12-05r300g: try and use all of vertex constant spaceDave Airlie
2010-12-05r300g: do not use the index parameter in set_constant_bufferMarek Olšák
2010-12-04gallium/noop: Add prototype for noop_init_state_functions.Vinson Lee
2010-12-04st/vega: Fix pipe blend state for various blend modes.Chia-I Wu
2010-12-04st/vega: Add blend shaders for all blend modes.Chia-I Wu
2010-12-04st/vega: Fix VG_BLEND_MULTIPLY.Chia-I Wu
2010-12-04st/vega: Silence uninitialized variable warning.Vinson Lee
2010-12-04st/vega: Blending should use premultiplied alpha.Chia-I Wu
2010-12-04st/vega: Add support for per-channel alpha.Chia-I Wu
2010-12-04st/vega: Move masking after blending.Chia-I Wu