Age | Commit message (Collapse) | Author |
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texture.
I know Jerome will probably rewrite the way depth textures work sometime
soon. For the time being this should at least make common depth texture usage
for shadowing work properly though.
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When the paint is opaque (currently, solid color with alpha 1.0f), no
blending is needed for VG_BLEND_SRC_OVER. This eliminates the serious
performance hit introduced by 859106f196ade77f59f8787b071739901cd1a843
for a common scenario.
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Before create_handle returns, obj->handle is 0. Calling
handle_to_object will fail.
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Fixes SCons build.
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should be no need to unset this ptr here and if we don't end up using the
blitter we've just broken the state.
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1) Only translate the [min_index, max_index] range.
2) Upload translated vertices via the uploader.
3) Rename valid_vertex_buffer[] to real_vertex_buffer[]
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1) Only translate the [min_index, max_index] range.
2) Upload translated vertices via the uploader.
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This fixes:
- piglit/draw-vertices
- piglit/draw-vertices-half-float
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Only upload the [min_index, max_index] range instead of [0, userbuf_size].
This an important optimization.
Framerate in Lightsmark:
Before: 22 fps
After: 75 fps
The same optimization is already in r300g.
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Added a conditional to spi_update per Dave's comment.
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I can't see a performance difference with this code, which means all
the driver-specific code removed in this commit was unnecessary.
Now we use u_upload_mgr in a slightly different way than we did before it got
dropped. I am not restoring the original code "as is" due to latest
u_upload_mgr changes that r300g performance benefits from.
This also fixes:
- piglit/fp-kil
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User buffers may be the fastest way to upload data.
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Don't use height for 1D array textures or depth for 2D array textures.
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Also cleanup the whole thing.
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So that 'foo' can be found in: OPTION=prefixfoosuffix,foo
Also allow that debug options can be separated by a non-alphanumeric characters
instead of just commas.
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This drops the memblock manager for ZMASK. Instead, only one zbuffer can be
compressed at a time. Note that this does not necessarily have to be slower.
When there is a large number of zbuffers, compression might be used more often
than it was before. It's also easier to debug.
How it works:
1) 'clear' turns the compression on.
2) If some other zbuffer is set or the currently-bound zbuffer is used
for texturing, the driver decompresses it and then turns the compression off.
Notes:
- The ZMASK clear has been refactored, so that only one packet3 is used to clear
ZMASK.
- The 8x8 compression mode is disabled. I couldn't make it work without issues.
- Also removed driver-specific stuff from u_blitter.
Driver status:
- RV530 and R580 appear to just work (finally).
- RV570 should work, but there may be an issue that we don't correctly
calculate the number of dwords to clear, resulting in a partially
uninitialized zbuffer.
- RS690 misrenders as if no ZMASK clear happened. No idea what's going on.
- RV350 may even hardlock. This issue was already present and this patch doesn't
fix it.
I think we are still missing some hardware info we need to make the zbuffer
compression work fully.
Note that there is also an issue with HiZ, resulting in a sort of blocky
zigzagged corruption around some objects.
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Fixes http://bugs.freedesktop.org/show_bug.cgi?id=33555
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We try to load a DRI driver if this fails so don't confuse users.
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Let's assume there are two options with names such that one is a substring
of another. Previously, if we only specified the longer one as a debug option,
the shorter one would be considered specified as well (because of strstr).
This commit fixes it by checking that each option is surrounded by commas.
(a regexp would be nicer, but this is not a performance critical code)
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as specified in the arb_occlusion_query2. just the interface.
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==5547== Conditional jump or move depends on uninitialised value(s)
==5547== at 0x8FE745D: r600_drm_winsys_create (r600_drm.c:86)
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If we invert Y, need to subtract one from the surface height.
Fixes https://bugs.freedesktop.org/show_bug.cgi?id=26795
for softpipe.
NOTE: This is a candidate for the 7.9 and 7.10 branches.
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The module uses the 3D engine, so it can blit non-compatible formats.
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