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path: root/src/gallium
AgeCommit message (Expand)Author
2010-02-14trace: Fix generated XML.José Fonseca
2010-02-14python: Tell swig how to index per-rendertarget blend state.José Fonseca
2010-02-14python: Pass p_format.h as-is to swig now that it has no inlines.José Fonseca
2010-02-14progs/gallium/python: New home for python statetracker scripts.José Fonseca
2010-02-13llvmpipe: Silence uninitialized variable warning.Vinson Lee
2010-02-13softpipe: Silence uninitialized variable warnings.Vinson Lee
2010-02-14st/python: fix build error after gallium-screen-context mergeMarek Olšák
2010-02-14r300g: fix scons buildMarek Olšák
2010-02-13softpipe: fix broken cubemap / mipmap selection codeBrian Paul
2010-02-13wgl: Implement wglSwapMultipleBuffers.José Fonseca
2010-02-13svga: Fix texture border color.José Fonseca
2010-02-13r300g: do not invalidate texture caches when only sampler state is changedMarek Olšák
2010-02-13r300g: cleanup the emission of RS block stateMarek Olšák
2010-02-13r300g: cleanup the emission of framebuffer stateMarek Olšák
2010-02-13r300g: disable independent blend enablesMarek Olšák
2010-02-13r300g: emit INDEPENDENT_COLORFORMAT_ENABLE only on r5xxMarek Olšák
2010-02-12st/xlib: Remove unnecessary header.Vinson Lee
2010-02-12svga: Silence uninitialized variable warning.Vinson Lee
2010-02-12util: Properly init memory for blitter CSOs.Corbin Simpson
2010-02-12svga: A few more tweaks to blend color state emission.José Fonseca
2010-02-12svga: Clamp max cube texture levels to supported max 2d levels.José Fonseca
2010-02-12svga: Report the 2d/3d texture sizes supported by the host.José Fonseca
2010-02-12wgl: Go into dormant state when DLL is unloaded unclealy.José Fonseca
2010-02-12cell: implement PIPE_CAP_MAX_COMBINED_SAMPLERS queryBrian Paul
2010-02-12st/dri: don't expose visuals we'll have trouble supportingZack Rusin
2010-02-12st/dri, st/xorg: fix buffers that have attachements of different depthZack Rusin
2010-02-12svga: enable code to emit blend colorRoland Scheidegger
2010-02-12Merge branch 'gallium-dynamicstencilref'Roland Scheidegger
2010-02-12nouveau: nv30: it may have 8 texture samplers (not 4), but shader engine has ...Patrice Mandin
2010-02-12cell: adjust structure paddingBrian Paul
2010-02-12cell: remove unused varBrian Paul
2010-02-12cell: include cell_context.hBrian Paul
2010-02-12cell: re-fix undeclared varBrian Paul
2010-02-12cell: declare stencil_value variableBrian Paul
2010-02-12Revert "util: Fix descriptors for R32_FLOAT and R32G32_FLOAT formats."Michal Krol
2010-02-12util: Fix descriptors for R32_FLOAT and R32G32_FLOAT formats.Michal Krol
2010-02-12nouveau: nv30: Define number of texture samplersPatrice Mandin
2010-02-12wgl: Do not reach out and destroy contexts on cleanup.José Fonseca
2010-02-12gdi: Never fail at DLL load time.José Fonseca
2010-02-12wgl: Fail gracefully whenever 3D could not be enabled for some reason.José Fonseca
2010-02-12svgadump: Several improvements to shader dumping.José Fonseca
2010-02-12nouveau: use AVAIL_RING()Ben Skeggs
2010-02-12nouveau: switch to nouveau_bo_new_tile()Ben Skeggs
2010-02-11svga: check min_index, max_index before assertionsBrian Paul
2010-02-12gallium: make max_anisotropy a unsigned bitfield memberRoland Scheidegger
2010-02-11nouveau: fix compile errors...Roland Scheidegger
2010-02-11nv50: adapt to stencil ref changesRoland Scheidegger
2010-02-11nv40: adapt to stencil ref changesRoland Scheidegger
2010-02-11nv30: adapt to stencil ref changesRoland Scheidegger
2010-02-11svga: implement PIPE_CAP_MAX_COMBINED_SAMPLERS queryBrian Paul