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2010-11-24st/xorg: Add a function to flush pending rendering and damageThomas Hellstrom
This is needed to properly sync with host side rendering. For example, make sure we flush colorkey painting before updating the overlay. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2010-11-23gallium/egl: fix r300 vs r600 loadingAlex Deucher
Should fix: https://bugs.freedesktop.org/show_bug.cgi?id=31841
2010-11-23r600g: Removed duplicated call to tgsi_split_literal_constant().Tilman Sauerbeck
Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
2010-11-23r600g: Only compare active vertex elementsMathias Fröhlich
Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
2010-11-22llvmpipe: Remove unnecessary headers.Vinson Lee
2010-11-22r600g: add support for ontario APUsAlex Deucher
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
2010-11-22r300g: Avoid returning values in a static array, fixing a potential raceMathias Fröhlich
(Marek: added the initializion of "vec" in the default statement) NOTE: This is a candidate for the 7.9 branch. Signed-off-by: Marek Olšák <maraeo@gmail.com>
2010-11-22r600g: fix some winsys functions to deal properly with evergreenAlex Deucher
Are these functions actually used anywhere?
2010-11-22r600g: fix additional EVENT_WRITE packetAlex Deucher
Add explicit EVENT_TYPE field
2010-11-22gallium: add PIPE_SHADER_CAP_SUBROUTINESMarek Olšák
This fixes piglit/glsl-vs-main-return and glsl-fs-main-return for the drivers which don't support RET (i915g, r300g, r600g, svga). ir_to_mesa does not currently generate subroutines, but it's a matter of time till it's added. It would then break all the drivers which don't implement them, so this CAP makes sense. Signed-off-by: Marek Olšák <maraeo@gmail.com>
2010-11-22Merge branch 'lp-offset-twoside'Keith Whitwell
2010-11-22r600g: pick correct color swap for A8 fbos.Dave Airlie
This fixes fdo bug 31810. Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-11-21i915g: kill idws->poolDaniel Vetter
The drm winsys only ever handles one gem memory manager. Rip out the unnecessary complication. Reviewed-by: Jakob Bornecrantz <wallbraker@gmail.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: Jakob Bornecrantz <wallbraker@gmail.com>
2010-11-21i915g: kill buf->map_gttDaniel Vetter
Not using the gtt is considered harmful for performance. And for partial uploads there's always drm_intel_bo_subdata. Reviewed-by: Jakob Bornecrantz <wallbraker@gmail.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: Jakob Bornecrantz <wallbraker@gmail.com>
2010-11-21i915g: kill RGBA/X formatsDaniel Vetter
It's intel, so always little endian! Reviewed-by: Jakob Bornecrantz <wallbraker@gmail.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: Jakob Bornecrantz <wallbraker@gmail.com>
2010-11-21i915g: add pineview pci idsDaniel Vetter
Reviewed-by: Jakob Bornecrantz <wallbraker@gmail.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: Jakob Bornecrantz <wallbraker@gmail.com>
2010-11-21i915g: s/hw_tiled/tilingDaniel Vetter
More in line with other intel drivers. Change to use enum by Jakob Bornecrantz. Reviewed-by: Jakob Bornecrantz <wallbraker@gmail.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: Jakob Bornecrantz <wallbraker@gmail.com>
2010-11-21i915g: rip out ->sw_tiledDaniel Vetter
It looks like this was meant to facilitate unfenced access to textures/ color/renderbuffers. It's totally incomplete and fundamentally broken on a few levels: - broken: The kernel needs to about every tiled bo to fix up bit17 swizzling on swap-in. - unflexible: fenced/unfenced relocs from execbuffer2 do the same, much simpler. - unneeded: with relaxed fencing tiled gem bos are as memory-efficient as this trick. Hence kill it. Reviewed-by: Jakob Bornecrantz <wallbraker@gmail.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: Jakob Bornecrantz <wallbraker@gmail.com>
2010-11-21r300g: silence guard band cap errorsJoakim Sindholt
Somebody should find out what these are. It can be found on Windows getting a D3DCAPS9 from IDirect3D9::GetCaps() and reading the GuardBand* values.
2010-11-21st/vega: Fix vgReadPixels with a subrectangle.Chia-I Wu
Fix a crash when the subrectangle is not inside the fb. Fix wrong pipe transfer when sx > 0 or sy + height != fb->height. This fixes "readpixels" demo.
2010-11-21st/vega: Set wrap_r for mask and blend samplers.Chia-I Wu
These two samplers use non-normalized texture coordinates. wrap_r cannot be PIPE_TEX_WRAP_REPEAT (the default). This fixes sp_tex_sample.c:1790:get_linear_unorm_wrap: Assertion `0' failed assertion failure.
2010-11-21st/vega: vegaLookupSingle should validate the state.Chia-I Wu
Fix "lookup" demo crash.
2010-11-21tgsi: Add STENCIL to text parser.Chia-I Wu
Fix OpenVG "filter" demo Program received signal SIGSEGV, Segmentation fault. 0xb7153dc9 in str_match_no_case (pcur=0xbfffe564, str=0x0) at tgsi/tgsi_text.c:86 86 while (*str != '\0' && *str == uprcase( *cur )) {
2010-11-20nvfx: only expose one rt on nv30Xavier Chantry
We do not know how to use more, GL_ARB_draw_buffers is not exposed on blob.
2010-11-20r600g: Fix location for clip plane registersOwen W. Taylor
The stride between the different clip plane registers was incorrect. https://bugs.freedesktop.org/show_bug.cgi?id=31788 agd5f: fix evergreen as well.
2010-11-20r300g: fix rendering with no vertex elementsMarek Olšák
Fixes glsl-vs-point-size, although I meant to fix glsl-novertexdata. Since swrast fails glsl-novertexdata too, I guess it's a core issue.
2010-11-19r600g: use full range of VS resources for vertex samplersAlex Deucher
Now that we have fetch shaders, the full range of VS resources can be used for sampling.
2010-11-19r600g: use meaningful defines for chiprevAlex Deucher
Makes the code much clearer.
2010-11-19r600g: translate ARR instruction for evergreenAlex Deucher
evergreen variant of: 9f7ec103e26c67cb077fd7d94d2fb68562b86c40
2010-11-19r600g: add fetch shader capabilitiesJerome Glisse
Use fetch shader instead of having fetch instruction in the vertex shader. Allow to restrict shader update to a smaller part when vertex buffer input layout changes. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-11-19r600g: All EVENT_WRITE packets need the EVENT_INDEX fieldAlex Deucher
6xx-evergreen
2010-11-19r600g: fix occlusion query on evergreen (avoid lockup)Jerome Glisse
Occlusion query on evergreen need the event index field to be set otherwise we endup locking up the GPU. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-11-19llvmpipe: twoside for specular color alsoKeith Whitwell
2010-11-19llvmpipe: fix up twoside after recent changesKeith Whitwell
Fix my slot/attr confusion.
2010-11-19llvmpipe: fix such that offset/twoside function only does in-place modificationHui Qi Tay
2010-11-18scons: Use inline wrap helpers more consistently.José Fonseca
2010-11-18gallium/noop: report GL 2.1Dave Airlie
this should at least make app use the same paths as they would for a real driver.
2010-11-18st/glx: Replace MESA_VERSION_STRING by xmesa_get_name.Chia-I Wu
xmesa_get_name returns the name of the st_api, which is the same as MESA_VERSION_STRING.
2010-11-18st/wgl: Use st_context_iface::share for DrvShareLists.Chia-I Wu
2010-11-18gallium: Add st_context_iface::share to st_api.Chia-I Wu
It will be used to implement wglShareLists. Fill st_context_iface::copy for glXCopyContext as well.
2010-11-18gallium: Add st_api::name.Chia-I Wu
It is the name of the rendering API. This field is informative.
2010-11-18st/vega: Do not wait NULL fences.Chia-I Wu
2010-11-17r600g: fix buffer alignmentAlex Deucher
This should fix the remaining buffer alignment issues in r600g.
2010-11-17gallium: Remove redundant sw and debug target helpersJakob Bornecrantz
2010-11-17graw: Use inline debug helper instead of non-inline versionJakob Bornecrantz
2010-11-17libgl-xlib: Use inline debug helper instead of non-inline versionJakob Bornecrantz
2010-11-17r600g: code cleanup (indent, trailing space, empty line ...)Jerome Glisse
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-11-17r300g: print FS inputs uninitialized due to hardware limits to stderrMarek Olšák
2010-11-17r600g: Synchronize supported color formats between Evergreen and r600/r700.Henri Verbeet
2010-11-17r600g: Swizzle vertex data only once.Henri Verbeet
Vertex data swizzles are already done in the vertex shader. Doing them twice breaks BGRA vertex arrays for example.