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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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gallium
Age
Commit message (
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Author
2010-10-05
r600g: use dirty list to track dirty blocks
Bas Nieuwenhuizen
2010-10-05
nv50: fix always true conditional in shader optimization
Nicolas Kaiser
2010-10-05
r600g: improve bo flushing
Jerome Glisse
2010-10-05
r600g: store reloc information in bo structure
Jerome Glisse
2010-10-05
pb: fix numDelayed accounting
Dave Airlie
2010-10-05
r600g: avoid unneeded bo wait
Dave Airlie
2010-10-05
r600g: drop use_mem_constant.
Dave Airlie
2010-10-05
r600g: drop mman allocator
Dave Airlie
2010-10-05
r600g: add bo busy backoff.
Dave Airlie
2010-10-05
pb: don't keep checking buffers after first busy
Dave Airlie
2010-10-05
r600g: add bo fenced list.
Dave Airlie
2010-10-05
r300g: fix microtiling for 16-bits-per-channel formats
Marek Olšák
2010-10-04
r600g: Fix SCons build.
Vinson Lee
2010-10-04
r600g: remove dead label & fix indentation
Jerome Glisse
2010-10-04
r600g: rename radeon_ws_bo to r600_bo
Jerome Glisse
2010-10-04
r600g: use r600_bo for relocation argument, simplify code
Jerome Glisse
2010-10-04
r600g: allow r600_bo to be a sub allocation of a big bo
Jerome Glisse
2010-10-04
r600g: rename radeon_ws_bo to r600_bo
Jerome Glisse
2010-10-04
nvfx: Pair os_malloc_aligned() with os_free_aligned().
Krzysztof Smiechowicz
2010-10-04
r600g: TODO domain management
Dave Airlie
2010-10-04
r600g: fix wwarning in bo_map function
Dave Airlie
2010-10-04
r600g: the code to check whether a new vertex shader is needed was wrong
Dave Airlie
2010-10-04
r600g: break out of search for reloc bo after finding it.
Dave Airlie
2010-10-02
r300g: add support for L8A8 colorbuffers
Marek Olšák
2010-10-02
r300g: add support for R8G8 colorbuffers
Marek Olšák
2010-10-01
r600g: Remove unnecessary headers.
Vinson Lee
2010-10-01
r600g: Remove unused variable.
Vinson Lee
2010-10-01
i965g: use Elements macro instead of manual sizeofs
Nicolas Kaiser
2010-10-01
r600g: indentation fixes
Jerome Glisse
2010-10-01
r600g: setup basic loop consts on r600 + evergreen.
Dave Airlie
2010-10-01
r600g: only set the Z export if shader exports it.
Dave Airlie
2010-10-01
r600g: flush SH cache on constant change on evergreen
Dave Airlie
2010-10-01
r600g: fix evergreen draw-buffers
Dave Airlie
2010-10-01
r600g: add cb flushing for extra buffers + depth buffer on r600/evergreen
Dave Airlie
2010-10-01
r600g: sync vertex/texture cache on resources on evergreen
Dave Airlie
2010-10-01
r600g: fixup vertex format picking.
Dave Airlie
2010-10-01
r600g: add assembler support for other vtx fetch fields.
Dave Airlie
2010-10-01
r600g: realign evergreen code with r600 code.
Dave Airlie
2010-10-01
r600g: add reloc for evergreen color attrib
Dave Airlie
2010-10-01
r600g: drop depth quirk on evergreen
Dave Airlie
2010-10-01
r600g: add winsys support for CTL constants.
Dave Airlie
2010-10-01
r600g: fix evergreen depth flushing.
Dave Airlie
2010-10-01
r600g: use Elements macro instead of manual sizeofs
Dave Airlie
2010-09-30
draw: check for null sampler pointers
Brian Paul
2010-09-30
gallivm: added some comments
Brian Paul
2010-09-30
r600g: keep a mapping around for each bo
John Doe
2010-09-30
r600g: don't double count dirty block
John Doe
2010-09-30
evergreeng: avoid overlapping border color btw VS & PS
Jerome Glisse
2010-09-30
Revert "Prefer intrinsics to handrolled atomic ops."
Tom Fogal
2010-09-30
r600g: fix constant & literal src splitting, also fix mplayer gl2 shader
Jerome Glisse
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