Age | Commit message (Collapse) | Author |
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This is just a temporary change until we code generate the tile read/write
functions in runtime. The new code avoids an extra memcpy that exists in
u_tile.c functions, from which lp_tile_soa.c was originally based.
This achieves up to 5% improvement, particularly in frames with
little geometry overlap.
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Loop building will be rewritten.
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We support array layout too -- if it has a single channel.
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We now have 48 GLX visuals. Pretty soon, we'll have 90+ visuals,
only five of which ever get tested. :3
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Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
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Note that control flow instruction support isn't actually fully functional yet.
Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
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Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
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Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
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Same as in src/gallium/winsys/drm/intel/xorg/Makefile
Thanks MrCooper for explanations on IRC
[ Summary amended by Michel Dänzer to clarify that this is related to the xorg
state tracker ]
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Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
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Besides from being necessary to use that extension, it also fixes a crash
when deleting the currently bound vertex array object.
Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
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This fixes the glxgears bug, among other things.
Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
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Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
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Propagate NULL return value.
This also allows removing the DRM_MODE_FEATURE_DIRTYFB specific pixmap
management hacks.
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Asks the driver to map the texture storage directly or return NULL if that's
not possible.
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Always test for PIPE_TRANSFER_READ/WRITE using the bit-wise and operator, and
add a pipe_transfer_buffer_flags() helper for getting the buffer usage flags
corresponding to them.
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The parameter is a bitmask.
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This reverts part of commit a6b84aef4ad3a7bac40704146a98977c62bfb6e8
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Interface is pipe_video_context::set_csc_matrix().
vl_csc.h defines some helpers to generate CSC matrices based on one of
the color standard and a user defined ProcAmp (brightness, contrast,
saturation, hue).
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Fixes potential crash on X server shutdown.
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I think this should be safe for all of the BSDs.
Signed-off-by: Robert Noland <rnoland@2hip.net>
Signed-off-by: Brian Paul <brianp@vmware.com>
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Since the various BSDs use some different features here,
define PIPE_OS_OPENBSD and PIPE_OS_NETBSD as well
Signed-off-by: Robert Noland <rnoland@2hip.net>
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This was redundant as drivers can just keep track of whether they are
inside a begin/end query pair. We want to add more query types later
and also support nested queries, none of which map well onto a flag like
this. No driver appeared to be using the flag.
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st_destroy_context has destroyed the pipe context for us.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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This fixes a NULL-pointer dereference when
eglMakeCurrent(dpy, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT)
is called.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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Return GLX_RGBA_TYPE or GLX_COLOR_INDEX_TYPE.
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The combination of fptosi
and sitofp (necessary for trunc/floor/ceil/round implementation)
somehow becomes invalid code.
Skip the instruction combining pass when SSE4.1 is not available.
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Conflicts:
Makefile
configs/default
docs/relnotes.html
src/gallium/drivers/softpipe/sp_context.c
src/gallium/drivers/softpipe/sp_tile_cache.c
src/mesa/main/version.h
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This silences tons of valgrind warnings in programs that don't call
glClear(), such as progs/demos/gamma.
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Nasty bug when the surface is freed and another is allocated right on
top of it. The next time we set the fb state SP thinks it's the same
surface and doesn't flush, and when the flush eventually happens the
surface belongs to a completely different texture.
(cherry picked from commit a77226071f6814a53358a5d6caff685889d0e4ec)
Conflicts:
src/gallium/drivers/softpipe/sp_context.c
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Note that llvmpipe still doesn't run on any processor yet: if you don't
have a recent processor with SSE4.1 you will still likely end up
hitting a code path for which a generic non-sse4 version is not
implemented yet.
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I was waiting for the need to use this code to arise, and it finally came.
I've tested building this on Linux and Windows, both x86 and x64_64. But
it might break other platforms. Please bear with me and help me fix it.
Many thanks to Dennis Smit who submitted this, and Eric Anholt whose
work this was based on.
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