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2009-10-18r300g: Fix up a bunch of warnings.Corbin Simpson
2009-10-18r300g: Add another ZTOP condition.Corbin Simpson
I don't even know if texkill works right now.
2009-10-18llvmpipe: Allocate texture storage for whole quads.José Fonseca
2009-10-17gallium: Permit surface_copy and surface_fill to be NULL.Corbin Simpson
Uf. Lots of files touched. Would people with working vega, xorg, dri1, etc. please make sure you are not broken, and fix yourself up if you are. There were only two or three places where the code did not have painful fallbacks, so I would advise st maintainers to find less painful workarounds, or consider overhauling util_surface_copy and util_surface_fill. Per ymanton, darktama, and Dr_Jakob's suggestions, clear has been left as-is. I will not add PIPE_CAP_BLITTER unless it is deemed necessary.
2009-10-17r300g: Squash format warning.Corbin Simpson
Won't ever be supported.
2009-10-17r300g: Use a dirty test to bring framerate back up.Corbin Simpson
This is just split out from the next commit, that's all.
2009-10-17r300g: Also have rs_block keyed to the current shader combo.Corbin Simpson
Eliminates part of the glxgears corruption here. Need to clean up PSC more, to get rid of the rest of it.
2009-10-17r300g: Fix u_hash_table rename.Corbin Simpson
2009-10-17Merge branch 'master' of ssh://git.freedesktop.org/git/mesa/mesaCorbin Simpson
2009-10-17nouveau: nv40: Use same workaround as i915 for segfault related to vboPatrice Mandin
2009-10-17nouveau: nv30: Remove duplicate case. Was a typo for X8R8G8B8, but that will ↵Patrice Mandin
never be use for front buffer.
2009-10-17nouveau: nv30: Use same workaround as i915 for segfault related to vboPatrice Mandin
2009-10-17util: Rename from u_* to util_* while we're at it.José Fonseca
To be consistent with the rest.
2009-10-16radeon-gallium: Use debug_get_bool_option instead of getenv.Corbin Simpson
2009-10-16r300g: Use a hash table to look up vertex info.Corbin Simpson
Need to move rs_block to this, too. Also, I'm getting massive amounts of flicker for some reason; I bet we've gotta re-re-examine PSC and friends. :C
2009-10-16util: Change function names to begin with u_.Corbin Simpson
Avoids link-time clashes with Mesa's internal hash table.
2009-10-15r300g: Set logical ID for each emitted texture/sampler.Corbin Simpson
multitexarray works on my r300, but texrect doesn't.
2009-10-15nouveau: nv30: Hack to enforce same number of bits as front buffer, for ↵Patrice Mandin
render targets
2009-10-15nouveau: nv30: refuse binding a colour buffer with a zeta buffer with ↵Patrice Mandin
different bits, till the backend can tell Mesa not to do that.
2009-10-15st/xorg: refix source overZack Rusin
2009-10-14trace: Handle transfer returning nullJakob Bornecrantz
2009-10-15st/xorg: fix most of the composition modesZack Rusin
2009-10-14r300g: Move ZTOP to its own state atom.Corbin Simpson
It may seem pointless, but this avoids a fair amount of predicted CSO pain.
2009-10-13st/xorg: Fix dpms include problemsJakob Bornecrantz
2009-10-14st/xorg: get transparency on fills working (fixes Qt/KDE apps)Zack Rusin
2009-10-14i915g: Fix warningsJakob Bornecrantz
2009-10-14util: Fix cpu detection on Windows. Cleanup.José Fonseca
2009-10-14llvmpipe: Use ALIGN_STACK.José Fonseca
2009-10-14gallium: New ALIGN_STACK macro to tell gcc to align stack pointer.José Fonseca
2009-10-14r300g: Move ztop to derived state.Corbin Simpson
Need to get it into its own atom instead of piggybacking on DSA.
2009-10-14r300g: Compiler warning cleanup.Corbin Simpson
2009-10-14r300g: remove buffer add that should be unnecessary.Dave Airlie
This should be handled in the emit fine
2009-10-14r300g: add QUERY to KITCHEN_SINKDave Airlie
I missed this, thanks to Corbin for pointing it out.
2009-10-14r300g: add one more ZTOP disable bit.Dave Airlie
Still missing the frag uses kill support, hopefully nha can point that out.
2009-10-14r300g: port over last parts of oq support.Dave Airlie
Add support for begin/end in each CS so we don't get any other processes rendering in between. TODO: blame other parts of driver for this not working like Z.
2009-10-14r300g: convert query to a state for emitting.Dave Airlie
This means we don't emit in the begin query but when we have to flush. Similiar to classic. TODO: make query object actually work.
2009-10-14r300g: fixup arb occulsion query support.Dave Airlie
1: add rv530 support - num z pipes cap - add proper start/finish query options for rv530 2: convert to use linked list properly. 3: add flushing required check. 4: initial Z top disabling support. TODO: make it actually work on my rv530.
2009-10-14r300g: attempt to make bo space check sane.Dave Airlie
This attempts to make r300g do proper bo space checking as opposed to whatever it was doing now. Signed-off-by: Dave Airlie <airlied@redhat.com>
2009-10-14r300g: fix case where texture unit 0 is disabled but unit 1 is enabled.Dave Airlie
to reproduce, start texrect, disable 0 texture in menu. Signed-off-by: Dave Airlie <airlied@redhat.com>
2009-10-13nouveau: nv30: use texture width,height for render target dimensionsPatrice Mandin
2009-10-13st/xorg: solid fills with masks are supportedZack Rusin
gradients are supported, but not enabled by default due to little testing they got
2009-10-13st/xorg: fix and enable by default xrender accelerationZack Rusin
src in mask was broken
2009-10-12r300g: More debug flags.Corbin Simpson
2009-10-12r300g: Surface debug.Corbin Simpson
It gets really annoying watching r300g tell me how it's filling surfaces. Or falling back during filling surfaces.
2009-10-12r300g: Fallback on surfaces we can't render to or from.Corbin Simpson
Still not sure why st keeps handing down things we can't render to.
2009-10-12r300g: Prevent multiple-use textures from getting incorrectly approved.Corbin Simpson
2009-10-12r300g: Clean up texture formats.Corbin Simpson
2009-10-12Add support for more 8 and 16 bits formatsPatrice Mandin
2009-10-11st/xorg: initialize pipe in the rendererZack Rusin
2009-10-11st/xorg: lots of rendering and xv changesZack Rusin
extract all the rendering code to xorg_rendedrer, make both exa and xv share that code. in the process cleanup the rendering code and implement a lot more of the xv infrastructure.