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AgeCommit message (Expand)Author
2010-07-12u_blitter: add draw_rectangle callback which can be overridden by a driverMarek Olšák
2010-07-12u_blitter: clean up the texcoord computationsMarek Olšák
2010-07-12u_blitter: simplify blitter_set_rectangleMarek Olšák
2010-07-12u_blitter: rename blitter->base, add a way to get a pipe context from blitterMarek Olšák
2010-07-12r300g: ugly fix of a hardlock in the cubestorm xscreensaverMarek Olšák
2010-07-10tgsi: make sure that we print out the adjacency prims correctlyZack Rusin
2010-07-10draw: fix decomposition to work with adjacency primitivesZack Rusin
2010-07-10r300g: do not print a rejected CS if RADEON_DUMP_CS is not setMarek Olšák
2010-07-10mesa: get the translation from mesa 2d regs to tgsi workingZack Rusin
2010-07-09r300g: allow the GTT domain for samplersMarek Olšák
2010-07-09r300g/swtcl: fix out-of-bounds writeMarek Olšák
2010-07-08draw: Fix off-by-one error in assert.Vinson Lee
2010-07-09r300g: fix texturing with negative lod biasMarek Olšák
2010-07-08r300g: store/return the stride for winsys_handle in winsysMarek Olšák
2010-07-08r300g: fix transfering compressed texturesMarek Olšák
2010-07-08gallium: bump PIPE_MAX_SHADER_INPUTS/OUTPUTS to 32Brian Paul
2010-07-08r300g: add a function for marking framebuffer atoms as dirtyMarek Olšák
2010-07-08r300g: minor fixupsMarek Olšák
2010-07-07gallivm: restore const qualifierBrian Paul
2010-07-07gallivm: fix cube map LOD computationBrian Paul
2010-07-06llvmpipe: Don't build lp_test_round when using MSVC.Vinson Lee
2010-07-06llvmpipe: Add lp_test_round to SCons build.Vinson Lee
2010-07-06draw: Remove unnecessary header.Vinson Lee
2010-07-06gallivm: Remove unnecessary header.Vinson Lee
2010-07-07util: print help for debug options on non-debug buildsMarek Olšák
2010-07-06gallivm: use trunc, not round in lp_build_nearest_mip_level()Brian Paul
2010-07-06llvmpipe: add test program for round(), trunc(), floor(), ceil()Brian Paul
2010-07-06gallivm: finish implementation of lp_build_iceil()Brian Paul
2010-07-06llvmpipe: disconnect vertex texture sampling from the setupZack Rusin
2010-07-06draw: make sure softpipe doesn't crash with vertex tex samplingZack Rusin
2010-07-06draw: implement vertex texture sampling using llvmZack Rusin
2010-07-06r300/compiler: Implement KILP opcode.Tom Stellard
2010-07-06gallivm: Use SSE4.1's BLENDV instructions for lp_build_select().José Fonseca
2010-07-06gallivm: Fix 8bit comparisons.José Fonseca
2010-07-06llvmpipe: ensure all bins are reset avoids memory corruption.Alan Hourihane
2010-07-06st/egl: Add support for !GLX_DIRECT_RENDERING.Chia-I Wu
2010-07-05auxiliary/util: Add SM3 meta-cap list.Corbin Simpson
2010-07-05llvmpipe: wait for queries being finished when asked for it or before deletionRoland Scheidegger
2010-07-04i915g: Remove unnecessary header.Vinson Lee
2010-07-04i915g: Add flag to not send commands to hwJakob Bornecrantz
2010-07-04i915g: If the kernel reject the batchbuffer print it then assertJakob Bornecrantz
2010-07-04i915g: Minor cleanupsJakob Bornecrantz
2010-07-04i915g: Make batchbuffer flush function not be inlineJakob Bornecrantz
2010-07-04i915g: Rename texture state to map stateJakob Bornecrantz
2010-07-04i915g: Move fragment state to its own fileJakob Bornecrantz
2010-07-04i915g: Move static state to its own fileJakob Bornecrantz
2010-07-04i915g: Don't dirty dynamic state if it hasn't changedJakob Bornecrantz
2010-07-04i915g: Don't flush after blitJakob Bornecrantz
2010-07-04i915g: Don't flush empty batchbuffersJakob Bornecrantz
2010-07-04gallium: Make trivial examples use target helpersJakob Bornecrantz