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AgeCommit message (Collapse)Author
2008-05-26Revert DOS line endings.José Fonseca
2008-05-26Remove CVS keywords.José Fonseca
2008-05-26i915: Removed screen sufixes on texture functionsJakob Bornecrantz
2008-05-26i915: Fix for tex-surface mergeJakob Bornecrantz
2008-05-26Merge branch 'gallium-tex-surface' into gallium-0.1Jakob Bornecrantz
Conflicts: src/gallium/include/pipe/p_util.h
2008-05-25cso: use memcpy rather than structure asignment for copyingKeith Whitwell
Apparently gcc will omit to copy hidden padding bytes under some circumstances, which means later on memcmp() will indicate a difference between structs even though all the visible members are identical.
2008-05-24gallium: Poor-man profiler for win32 kernel.José Fonseca
2008-05-24scons: New profile build.José Fonseca
2008-05-23i915: Revert accidental changeJakob Bornecrantz
2008-05-23i915: Improved vertex buffer performanceJakob Bornecrantz
2008-05-23i915: Fix for edgeflagsJakob Bornecrantz
2008-05-23Merge branch 'gallium-i915-current' into gallium-0.1Jakob Bornecrantz
2008-05-23i915: Made EGL report the actual modes on the screen/output pairJakob Bornecrantz
2008-05-23i915: Make batchbuffers larger.Thomas Hellstrom
2008-05-23i915: Use the malloc pool for constant buffers since they don't go to the ↵Thomas Hellstrom
GPU directly.
2008-05-22pipebuffer: More robust face null pointers.José Fonseca
It is really the caller responsibility not to call pipebuffer with null buffers, etc. But don't let the crash happen here, and still asserting early.
2008-05-22pipebuffer: Don't retry allocating in slab suballocator.José Fonseca
In pipebuffer, fencing is done at on a level above sub-allocation, so no matter how many times slab allocator retries no buffer will be freed. The pipebuffer fencing implemention already retries allocating.
2008-05-19Merge branch 'gallium-0.1' into gallium-tex-surfacesBrian Paul
2008-05-19gallium: fix some texture object leaksBrian Paul
2008-05-19Merge branch 'gallium-0.1' into gallium-tex-surfacesBrian Paul
2008-05-19if x86_get_func() returns NULL, handle it properly instead of abortingBrian Paul
2008-05-19i915simple: Fix win9x build.José Fonseca
2008-05-19gallium: Additional formats for bump mapping.José Fonseca
2008-05-19gallium: Fix typo.José Fonseca
2008-05-18Merge branch 'gallium-0.1' into gallium-tex-surfacesBrian Paul
2008-05-17cosmetic changesZack Rusin
2008-05-17fix rsqZack Rusin
2008-05-17fix abs and start on rsqZack Rusin
2008-05-17do the lit (some artifacts present)Zack Rusin
2008-05-17implement min/max and abstract ops on vectorsZack Rusin
2008-05-17llvm: implement sub and absZack Rusin
2008-05-17fix injections of functions from builtins into shadersZack Rusin
2008-05-17move the swizzling code to gallivm in preperation for code-generating itZack Rusin
also some minor cleanups
2008-05-17gallium: in drivers, make copy of tokens passed to pipe->create_vs/fs_state()Brian Paul
The caller can then free the token array immediately.
2008-05-17gallium: remove deprecated format namesBrian Paul
2008-05-14i915: Added EGL winsysJakob Bornecrantz
2008-05-12adjust llvm code to the changes in 2.3Zack Rusin
2008-05-10gallium: optimize the flush_spans() functionBrian
2008-05-10gallium: remove unused codeBrian
2008-05-09Merge branch 'gallium-0.1' into gallium-tex-surfacesMichel Dänzer
2008-05-09draw: Fix number of vertices allocated in draw_pt_emit().Michel Dänzer
2008-05-09draw: fix translate double-free, minor cleanupsKeith Whitwell
2008-05-09Merge commit 'origin/gallium-0.1' into gallium-tex-surfacesKeith Whitwell
2008-05-09draw: mimize cost of translate key compares, use cache universallyKeith Whitwell
2008-05-09translate: helper functions for mimizing cost of key comparesKeith Whitwell
2008-05-09gallium: Define util_vsprintf.José Fonseca
2008-05-09Merge branch 'gallium-0.1' into gallium-tex-surfacesKeith Whitwell
2008-05-09gallium: Disable debug_get_option for release builds on Windows.José Fonseca
It always creates the C:\gallium.cfg , even if it does not exists, which might be confusing.
2008-05-09gallium: Don't serialize GPU writes.José Fonseca
Only make sure the GPU is finished with a buffer before mapping. The opposite -- waiting for the CPU to be finished before handing to the CPU -- must be done before fencing.
2008-05-08gallium: handle null ptrsBrian Paul