Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-02-09 | svga: Don't advertise pixel shader addr register support. | José Fonseca | |
It's not fully supported. | |||
2011-02-09 | nvc0: serialize on PIPE_FLUSH_RENDER_CACHE as well | Christoph Bumiller | |
Effects were easily visible in piglit/fbo-generatemipmap-formats. | |||
2011-02-09 | nvc0: fix stride of NVC0_3D_RT methods | Christoph Bumiller | |
2011-02-09 | nvc0: correct storage type for 16 bit surface formats | Christoph Bumiller | |
2011-02-09 | nvc0: make CSE work for ops with multiple results | Christoph Bumiller | |
2011-02-09 | nvc0: replace branching with predicated insns where feasible | Christoph Bumiller | |
2011-02-09 | nvc0: implement local memory load and store ops | Christoph Bumiller | |
2011-02-09 | nvc0: make sure phi-ops really have one source per in-block | Christoph Bumiller | |
2011-02-09 | nv50,nvc0: do not forget to apply sign mode to saved TGSI inputs | Christoph Bumiller | |
2011-02-09 | nvc0: do not generate a backwards jump if a loop ends with BRK | Christoph Bumiller | |
2011-02-09 | nvc0: store only one value per basic block for TGSI regs | Christoph Bumiller | |
2011-02-09 | nv50,nvc0: fix condition code change when commuting SET sources | Christoph Bumiller | |
2011-02-09 | nvc0: set basic block on manual instruction insertion | Christoph Bumiller | |
2011-02-09 | nvc0: try to fix register conflicts for vector instructions | Christoph Bumiller | |
Vector here means using multiple 32 bit regs which are forced to be consecutive in the register file. This still isn't quite nice. | |||
2011-02-09 | nvc0: reset texture base address after read transfer | Christoph Bumiller | |
2011-02-09 | nvc0: don't combine memory loads across block boundaries | Christoph Bumiller | |
2011-02-09 | nvc0: detect no-op MIN/MAX, do CSE earlier to succeed more often | Christoph Bumiller | |
2011-02-09 | gallium/docs: fix typo | Marek Olšák | |
2011-02-08 | st/egl: Fix platform selection | Benjamin Franzke | |
A break for case _EGL_PLATFORM_X11 is missing. introduced by: 381ea0d67a6d84a34d23571c49bbf4339ffda364 | |||
2011-02-08 | r600g: fixup assertion | Marek Olšák | |
2011-02-08 | r600g: add a faster implementation of transfer_inline_write | Marek Olšák | |
u_default_transfer_inline_write uses util_copy_rect, which is kinda slow. | |||
2011-02-08 | r600g: slab-allocate buffer and transfer structures | Marek Olšák | |
2011-02-08 | r300g: use the same upload buffer for vertices and indices | Marek Olšák | |
2011-02-08 | r600g: use the same upload buffer for vertices, indices, and constants | Marek Olšák | |
This should reduce memory consumption. | |||
2011-02-08 | u_vbuf_mgr: add a way to specify the BIND flag for the upload buffer | Marek Olšák | |
2011-02-08 | u_vbuf_mgr: remove tabs | Marek Olšák | |
2011-02-08 | u_vbuf_mgr: make the uploader public | Marek Olšák | |
2011-02-08 | Revert "r600g: do not flush the uploader" (with comments) | Marek Olšák | |
This reverts commit 1c2a4f0820ff2272f993e6da28dcf8bcbbc3252a. | |||
2011-02-08 | r600g: silence a few valgrind warnings | Brian Paterni | |
2011-02-07 | r600g: Add support for relative addressing on constant buffers. | Henri Verbeet | |
Relative addressing of constant buffers can't work properly through the kcache, since you can only address within the currently locked kcache window. Instead, this patch binds the constant buffer as a shader resource, and then explicitly fetches the constant using a vertex fetch with fetch type VTX_FETCH_NO_INDEX_OFFSET from the shader. There's probably still some room for improvement, doing the fetch right before the instruction that needs the value may not be quite optimal for example. | |||
2011-02-07 | r600g: Set the fetch type in r600_bc_vtx_build(). | Henri Verbeet | |
2011-02-07 | r600g: Handle the ADD_INT instruction in r600_bc_get_num_operands(). | Henri Verbeet | |
2011-02-07 | r600g: Generalize the pipe_add_vertex_attrib() functions. | Henri Verbeet | |
This allows them to be used for VS or PS buffer resources as well. | |||
2011-02-07 | r600g: Remove vs_resource and ps_resource from the pipe context. | Henri Verbeet | |
These are practically unused, only the vs_resource array is being abused for fetch shader resources. | |||
2011-02-07 | r600g: Split constants in r600_shader_from_tgsi(). | Henri Verbeet | |
2011-02-07 | r600g: Do the tgsi_full_src_register to r600_shader_src conversion in ↵ | Henri Verbeet | |
r600_shader_from_tgsi(). | |||
2011-02-07 | r600g: Split r600_bc_alu_src. | Henri Verbeet | |
The r600_bc_alu_src structure is used in two different ways, as a vector and for the individual channels of that same vector. This is somewhat fragile, and probably confusing. | |||
2011-02-07 | r600g: Store literal values in the r600_bc_alu_src structure. | Henri Verbeet | |
This is much easier to work with, and allows use to get rid of some of the literal handling hacks. | |||
2011-02-07 | r600g: tgsi_dst() can't fail. | Henri Verbeet | |
2011-02-07 | r600g: tgsi_src() can't fail. | Henri Verbeet | |
2011-02-07 | st/egl: Add wayland platform | Benjamin Franzke | |
2011-02-07 | st/egl: drm_image: Check for MESA_drm_image | Benjamin Franzke | |
MESA_drm_image isnt limited to drm platform, others can enable the extension too. | |||
2011-02-07 | st/egl: native_helper: Add resource_surface_import_resource | Benjamin Franzke | |
2011-02-07 | st/dri: Implement dri2::{Allocate,Release}Buffer | Benjamin Franzke | |
2011-02-07 | r600g: correctly report supported vertex formats | Marek Olšák | |
2011-02-07 | r300g: use the new vertex buffer manager | Marek Olšák | |
2011-02-07 | r600g: use the new vertex buffer manager | Marek Olšák | |
2011-02-07 | util: import a new vertex buffer manager | Marek Olšák | |
This code has originally matured in r300g and was ported to r600g several times. It was obvious it's a code duplication. See also comments in the header file. | |||
2011-02-06 | r600g: do not flush the uploader | Marek Olšák | |
2011-02-06 | r300g: do not flush the uploader | Marek Olšák | |
We don't have to unmap and recreate the upload buffer when a flush occurs. This should also prevent buffer allocations from failing. |