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2010-02-11i915g: adapt to stencil ref changesRoland Scheidegger
2010-02-11gallium: give pipe_stencil_ref its own cso_save/restore functionsRoland Scheidegger
seems cleaner, and other dynamic state like viewport is handled that way too
2010-02-11gallium: also save/restore stencil_ref in cso_save/restore_depth_stencil_alphaRoland Scheidegger
makes life of state trackers easier
2010-02-10svga: adapt to stencil ref changesRoland Scheidegger
also add some disabled code to handle blendcolor?
2010-02-10llvmpipe: adapt to stencil ref changesRoland Scheidegger
since the driver doesn't actually handle stencil yet the code won't do much.
2010-02-10identity: adapt to stencil ref changesRoland Scheidegger
2010-02-10fo: adapt to stencil ref changesRoland Scheidegger
2010-02-10trace: adapt to stencil ref changesRoland Scheidegger
2010-02-10softpipe: adapt to stencil ref changesRoland Scheidegger
2010-02-10gallium: adapt state trackers to stencil ref changeRoland Scheidegger
2010-02-09docs: fix up documentation for stencil ref value changesRoland Scheidegger
Also fix and clarify depth/stencil/alpha documentation a bit.
2010-02-09gallium: make valuemask/writemask in pipe_stencil_state bitfield membersRoland Scheidegger
More consistent with other state data, might allow some compilers to pack the struct better (doesn't matter for gcc).
2010-02-09gallium: don't put stencil ref value in pipe_depth_stencil_alpha_stateRoland Scheidegger
This will make driver's life a bit harder, however it makes sense that stencil reference value is not part of the pipe_depth_stencil_alpha_state, because it often (there are some algorithms which require this) changes more frequently than the rest of the dsa state. This is also encouraged by some graphic APIs. Treat it similar to pipe_blend_color.
2010-02-09Merge branch 'gallium-nopointsizeminmax'Roland Scheidegger
Conflicts: src/gallium/drivers/nv10/nv10_state.c src/gallium/drivers/nv20/nv20_state.c src/gallium/drivers/nv50/nv50_program.c
2010-02-09gallium: Adding the %.s rule to generate asm codeChris Li
Signed-off-by: José Fonseca <jfonseca@vmware.com>
2010-02-09gallium: Using the proper pattern rules for Makefile template.Chris Li
The .o.c rule is consider obsolete. Signed-off-by: José Fonseca <jfonseca@vmware.com>
2010-02-09llvmpipe: Make llvm unit test depend on libllvmpipe.aChris Li
Signed-off-by: José Fonseca <jfonseca@vmware.com>
2010-02-06vmware/core: Support drm interface version 1.0.0Jakob Bornecrantz
2010-02-06vmware/core: Use correct flags in scanout codeJakob Bornecrantz
2010-02-06vmware/core: Handle new scanout fieldJakob Bornecrantz
2010-02-06vmware/core: Update header to latest versionJakob Bornecrantz
2010-02-06vmware/core: Remove old ioctl structs not usedJakob Bornecrantz
Leftover that was never used in this driver
2010-02-09llvmpipe: Remove reference to prefilter field.Michal Krol
2010-02-09Retire miniglx and move the actual glx code up to src/glxKristian Høgsberg
2010-02-09fix bug in perspective corrected interpolants for linesBrian Paul
2010-02-09softpipe: Properly implement cylindrical wrapping.Michal Krol
2010-02-09Revert "softpipe: Implement cylindrical wrapping for linear interpolator."Michal Krol
This reverts commit 444cd62ca33a45bd39e8408979a0a01c246c6381.
2010-02-09gallium: Remove prefilter member from pipe_sampler_state struct.Michal Krol
2010-02-09docs: Document TGSI Declaration token.Michal Krol
2010-02-09softpipe: Implement cylindrical wrapping for linear interpolator.Michal Krol
2010-02-09tgsi: Gather cylindrical wrap info in tgsi_shader_info struct.Michal Krol
2010-02-09tgsi: Add ureg_DECL_fs_input_cyl().Michal Krol
Allows one to declare fragment shader inputs with cylindrical wrap info.
2010-02-09gallium: Add cylindrical wrap info to TGSI declaration.Michal Krol
2010-02-09tgsi: Remove tgsi_dump_c.[ch].Michal Krol
Little utility after development stabilisation, use tgsi_dump instead.
2010-02-09svga: Actually call fence_reference in texture downloads.José Fonseca
2010-02-09r300g: Fix off-by-one errors in array bounds assertions.Vinson Lee
2010-02-08llvmpipe: switch to using dynamic stack allocation instead of registersZack Rusin
with mutable vars we don't need to follow the phi nodes. meaning that control flow becomes trivial as we don't have scan the rest of the tgsi to figure out the variable usage anymore. futhermore the memory2register pass promotes alloca/store/load to registers while inserting the right phi nodes. so we get simplicity and performance.
2010-02-08identity: Remove unnecessary header.Vinson Lee
2010-02-08softpipe: Remove unnecessary headers.Vinson Lee
2010-02-08gallivm: added lp_bld_misc.cpp to sources listBrian Paul
2010-02-08llvmpipe: include gallivm/lp_bld_misc.hBrian Paul
2010-02-08gallivm: added gallivm/lp_bld_misc.cpp to MakefileBrian Paul
2010-02-08llvmpipe: remove files moved to gallivm/ from llvmpipe/MakefileBrian Paul
2010-02-08llvmpipe: s/textured/texture/Brian Paul
2010-02-08llvmpipe: added counters for color tile clear, load, storeBrian Paul
2010-02-08llvmpipe: use new os time functionsBrian Paul
2010-02-08llvmpipe: export the tgsi translation code to a common layerZack Rusin
the llvmpipe tgsi translation is a lot more complete than what was in gallivm so replacing the latter with the former. this is needed since the draw llvm paths will use the same code. effectively the proven llvmpipe code becomes gallivm.
2010-02-08radeong: Provide drm_api::destroy hook.Corbin Simpson
Pedantic Corbin is pedantic.
2010-02-08radeong: Always return something for create_screen.Corbin Simpson
Prevents a segfault on e.g. r600.
2010-02-08st/dri: fix compile breakageKeith Whitwell