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2010-02-25util: Remove import of unused sys module.Vinson Lee
2010-02-25scons: Always build trace driverJosé Fonseca
There are so many state trackers and winsys that rely on it for debug building, and trace can really build anywhere and is thin so there's no point is making it an option. Based on Xavier Chantry <chantry.xavier@gmail.com>'s patch: "I also removed the trace check in xlib SConscript which is now useless, and that script seems to deal with the cell driver, so I added cell in the check for supported drivers."
2010-02-25python: Fix typo.Michal Krol
2010-02-25tgsi: Remove dead code.Michal Krol
2010-02-25st/egl: Reduce validation round-trips in DRI2 backend.Chia-I Wu
This is similar to the changes to reduce the round-trips in ximage backend. When the server supports DRI_InvalidateBuffers, the event is used to update the server stamp (this path is not tested). Otherwise, the server stamp is updated when flush_frontbuffer or swap_buffers is called. This makes sure at least the client APIs get the new buffers when a new frame is started while skipping all round-trips during the drawing.
2010-02-25st/egl: Reduce validation round-trips in ximage backend.Chia-I Wu
ximage_surface_validate is called several times per frame. This commit adds the client and server stamps to reduce the round-trips to the server. The idea is to bump the server stamp when flush_frontbuffer or swap_buffers is called, and to skip the round-trip when the client stamp is equal to the server stamp. This makes sure the client APIs get the new buffers when a new frame is started while skipping all round-trips during the drawing. To make this work, egl_g3d_validate_context is no longer called after swap_buffers.
2010-02-25st/egl: Refactor dri2_surface_get_buffers.Chia-I Wu
Add dri2_surface_process_drawable_buffers to process the buffers returned by the server.
2010-02-25st/egl: Add dri2InvalidateBuffers.Chia-I Wu
src/glx/dri2.c will call dri2InvalidateBuffers when DRI2_InvalidateBuffers event is received. This fixes a missing symbol error, and paves the way for event-based validation.
2010-02-25util: Assert that pointer is not null before dereferencing.Vinson Lee
2010-02-24r300g: Atomize vertex shader.Corbin Simpson
2010-02-24r300g: Move CALLOCs to correct place.Corbin Simpson
2010-02-24r300g: prevent CS overflow when emitting the draw packetsMarek Olšák
Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com>
2010-02-24llvmpipe: clean up rasterization threads upon context destructionBrian Paul
Fixes glean hang, bug 26536.
2010-02-24r300g: remove invalid .PHONY lineBrian Paul
The $(COMPILER_ARCHIVE) target is not a phony target. This solves the unconditional re-making of libr300.a
2010-02-24gallium: remove extra -I paths from Makefile.templateBrian Paul
2010-02-24llvmpipe: more lp_rasterizer_task parameter passingBrian Paul
2010-02-24llvmpipe: pass fewer parameters to rasterization functionsBrian Paul
2010-02-24llvmpipe: added some assertionsBrian Paul
2010-02-24gallium: remove $(DEFINES) from cc/c++ command linesBrian Paul
The $(DEFINES) is already in $(CFLAG)S and (CXXFLAGS). This prevents all the -D args appearing twice in the compilation commands.
2010-02-24gallium: comment/document usage flagsBrian Paul
2010-02-24llvmpipe: SRGB textures not supported yetBrian Paul
2010-02-24llvmpipe: vertex shader textures not supported yetBrian Paul
2010-02-24r300: Update for UTIL_FORMAT_LAYOUT_xxx changes.José Fonseca
2010-02-24llvmpipe: Update for UTIL_FORMAT_LAYOUT_xxx changes.José Fonseca
2010-02-24gallivm: Update for UTIL_FORMAT_LAYOUT_xxx changes.José Fonseca
2010-02-24util: Kill array vs arith layouts. Revamp UTIL_FORMAT_LAYOUT_xxx.José Fonseca
Too confusing. I now can get the same information through other means.
2010-02-24i915g: fix a commentBrian Paul
2010-02-24gallium/docs: clean up texture usage text, added texture geom infoBrian Paul
2010-02-24llvmpipe: Fix breakeage.José Fonseca
Due to the u_format.csv changes the unrolled code generator was being used for formats it didn't support. Bring some bugfixes from u_format_access.py too.
2010-02-24util: Refactor some code.José Fonseca
2010-02-24util: Cope with the fact that formats in u_format.csv are not ordered.José Fonseca
2010-02-24util: Factor out the code to shorten a format name.José Fonseca
2010-02-24llvmpipe: Handle correctly 24bit formats.José Fonseca
2010-02-24util: Handle correctly 24bit formats.José Fonseca
2010-02-24util: Minor tweaks to ambigous/unused format descriptions.José Fonseca
2010-02-24util: Fix swizzles for SRGB formats.José Fonseca
Based on Marek Olšák's fix 8-bits-per-channel formats swizzles, with the exception that the notation for several formats (the vector formats) is actually reversed so they should be left alone.
2010-02-24util: Organize formats in groups. Add comments.José Fonseca
2010-02-24util: Allow '#' comments in u_format.csv.José Fonseca
2010-02-24util: Kill unused UTIL_FORMAT_LAYOUT_SCALAR.José Fonseca
2010-02-24llvmpipe: Kill unused UTIL_FORMAT_LAYOUT_SCALAR.José Fonseca
2010-02-24util: Store more derived data in the the format description.José Fonseca
2010-02-23gallivm: added clamp and int_to_float functionsBrian Paul
2010-02-23llvmpipe: add lp_tile_image.c to sourcesBrian Paul
2010-02-23llvmpipe: whole image tile/untile functionsBrian Paul
2010-02-23llvmpipe: remove Z16 format override hackBrian Paul
2010-02-23llvmpipe: Z16 format is not supportedBrian Paul
2010-02-23st/glx: improved depth/stencil format selection codeBrian Paul
Actually ask the gallium screen what Z/stencil format is supported. This will let us remove some hacks in the llvmpipe driver.
2010-02-23st/glx: added PIPE_FORMAT_Z24S8_UNORM codeBrian Paul
2010-02-23llvmpipe: added assertions to verify that scene is emptyBrian Paul
2010-02-23llvmpipe: added some assertionsBrian Paul