Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-05-04 | util: Remove unnecessary headers. | Vinson Lee | |
2010-05-04 | llvmpipe: Remove unnecessary headers. | Vinson Lee | |
2010-05-04 | r300g: Fix memory leak on error path. | Vinson Lee | |
2010-05-04 | gallium: remove trailing comma in enum list | Brian Paul | |
2010-05-04 | llvmpipe: predicate LLVMDumpModule() on DEBUG_JIT | Brian Paul | |
2010-05-05 | tests/raw: Get it building with scons. | José Fonseca | |
2010-05-05 | draw: Preserve the provoking vertex both when decomposing and clipping. | José Fonseca | |
Based on John Lawless' feedback. | |||
2010-05-05 | draw: Adjust wideline vertex coords for D3D. | Brian Paul | |
2010-05-04 | llvmpipe: fix broken compressed cube maps | Brian Paul | |
When the cube faces were stored in a compressed format, the img_stride values were wrong and didn't match the per-face size computed in the tex_image_face_size() function. This caused bad rendering or segfaults. | |||
2010-05-04 | gallium/util: added is_format_compressed() | Brian Paul | |
2010-05-04 | llvmpipe: do some null pointer checking | Brian Paul | |
2010-05-04 | llvmpipe: add some tests for malloc() returning NULL. | Brian Paul | |
Start propogating NULL pointers from allocation functions and checks for NULL in the callers... | |||
2010-05-04 | r300g: advertise S3TC only when it's available in Gallium | Marek Olšák | |
2010-05-04 | u_blitter: fix creating fragment shaders | Wiktor Janas | |
See FDO bug #27887. Signed-off-by: Marek Olšák <maraeo@gmail.com> | |||
2010-05-04 | gallivm: Proper implementation of TXL opcode. | José Fonseca | |
2010-05-04 | gallivm: Fix several glitches introduced in the prev commit. | José Fonseca | |
2010-05-04 | gallivm: Implement TXD. | José Fonseca | |
2010-05-03 | gallium: move surface utility functions into u_surface.c | Brian Paul | |
This is a better place than in u_rect.c | |||
2010-05-04 | gallivm: Increase the TGSI translation limits and centralize them in a header. | José Fonseca | |
2010-05-04 | gallicm: Newton-Raphson step to improve precision. | José Fonseca | |
Disabled as it doesn't make VS/PSPrecision DCT happy, and it would unnecessarily slow some cases where it is not needed. | |||
2010-05-03 | cso: use framebuffer utility functions | Brian Paul | |
2010-05-03 | gallium: move framebuffer utility functions into a new file | Brian Paul | |
2010-05-03 | r300g: use util_format_short_name and util_format_is_plain | Marek Olšák | |
2010-05-03 | util: add util_format_short_name | Marek Olšák | |
2010-05-03 | util: add util_format_is_plain | Marek Olšák | |
2010-05-03 | r300g: refuse to create a texture with size 0 | Marek Olšák | |
2010-05-03 | r300g: improve texture debug output, split into TEX and TEXALLOC flags | Marek Olšák | |
2010-05-03 | Reorder LLVM passes, running mem2reg earlier. | Török Edwin | |
This gives a ~30% shader optimization time improvement on blender. Tested by comparing the dumped LLVM modules. Current ordering: time ~/llvm-git/obj/Release-Asserts/bin/opt l.bc -constprop -instcombine -mem2reg -gvn -simplifycfg real 0m1.126s user 0m1.108s sys 0m0.012s With this patch: time ~/llvm-git/obj/Release-Asserts/bin/opt l.bc -mem2reg -constprop -instcombine -gvn -simplifycfg real 0m0.885s user 0m0.880s sys 0m0.000s The overall improvement in blender is ~15%. Blender without the patch takes 1m13s: edwin 5934 87.6 11.5 729440 458296 pts/5 SLl+ 17:35 1:13 blender Blender with the patch takes 1m3s: edwin 5726 94.2 11.2 716424 446168 pts/5 SLl+ 17:32 1:03 blender It is still slow with the patch, but better (most of the optimization time is taken up by GVN, see LLVM PR7023). Signed-off-by: Török Edwin <edwintorok@gmail.com> Signed-off-by: José Fonseca <jfonseca@vmware.com> | |||
2010-05-03 | svga: Silent warning. | José Fonseca | |
2010-05-03 | gallivm: Display message instead of crashing when sampler generator was not ↵ | José Fonseca | |
supplied for tgsi translation. | |||
2010-05-03 | translate: Make translate_generic truly generic. | José Fonseca | |
PIPE_FORMAT_R10G10B10X2_USCALED, half floats, were not supported, so just rely on u_format for (almost) universal format support. | |||
2010-05-03 | draw: Remove draw_pt_fetch_prepare call from llvm middle end. | José Fonseca | |
Unneeded since we code generate the vertex fecthes. | |||
2010-05-03 | tgsi: Parse and dump predicates. | José Fonseca | |
2010-05-03 | gallium: Remove loop register file. | José Fonseca | |
It was only used for D3D's REP/END/BGNFOR/ENDFOR. D3D's aL register is just like another address register now. | |||
2010-05-03 | gallivm: Replace predicate assertion failure with warning message. | José Fonseca | |
2010-05-03 | draw: Disable rtasm compilation when using LLVM. | José Fonseca | |
Saves time and trouble. | |||
2010-05-03 | softpipe: invalidate cache view when swizzles are different. | Dave Airlie | |
Current code only invalidated if the texture was different, however we store swizzled values in the cache, so we need to invalidate in that case also. Signed-off-by: Dave Airlie <airlied@redhat.com> | |||
2010-05-02 | gallivm: fix nested break and continue statements | Zack Rusin | |
we were resetting the mask on each new break/continue statement within the same scope. we always need to and the current execution mask with the current break/continue mask to get the correct result (the masks are always ~1 initially) | |||
2010-05-03 | identity: Move sampler view create and destroy to id_objects.c | Jakob Bornecrantz | |
2010-05-03 | identity: s/texture/resource/ | Jakob Bornecrantz | |
2010-05-03 | identity: Whitespace & Style | Jakob Bornecrantz | |
2010-05-03 | gallium/util: print \n after DXTn printf | Luca Barbieri | |
Re-add commit 2d65a7caf97684aa654088c76a74b632fbd685fa Signed-off-by: Xavier Chantry <chantry.xavier@gmail.com> Signed-off-by: José Fonseca <jfonseca@vmware.com> | |||
2010-05-03 | llvmpipe: add lp_test_* to .gitignore | Xavier Chantry | |
Signed-off-by: Xavier Chantry <chantry.xavier@gmail.com> Signed-off-by: José Fonseca <jfonseca@vmware.com> | |||
2010-05-03 | svga: Remove the screen private context. | José Fonseca | |
All affected operations have already been moved to context. More cleanup work can be done, in particular with the buffer transfers. | |||
2010-05-03 | svga: Remove empty file. | José Fonseca | |
2010-05-03 | svga: Update flags documentation. | José Fonseca | |
2010-05-03 | softpipe: Fix alpha blending for formats without alpha channel. | José Fonseca | |
Don't use the dst alpha channel from the tile cache when it does not exist in the true format. | |||
2010-05-03 | llvmpipe: Fix alpha blending for formats without alpha channel. | José Fonseca | |
Don't use the dst alpha channel from the swizzled tile when it does not exist in the true format. | |||
2010-05-02 | svga: Include svga_surface.h in svga_screen.c. | Vinson Lee | |
Fixes svga_screen_init_surface_functions implicit declaration warning. | |||
2010-05-02 | r300g: Remove unnecessary header. | Vinson Lee | |