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2010-01-12llvmpipe: debug checks: make sure scene is empty at key pointsBrian Paul
2010-01-12llvmpipe: assert that we're putting data into a valid binBrian Paul
2010-01-12llvmpipe: clamp maxx,maxy to framebuffer size (in terms of tiles)Brian Paul
In some corner cases the right-most / bottom-most vertex can be right on the edge of the framebuffer. Because the maxx, maxy vals are computed with a series of float/int, pixel/tile transformations we can end up with maxx >= scene->x_tiles or maxy >= scene->y_tiles. This leads to putting data into bins that never get processed, or reset. This becomes stale data that can lead to segfaults. Clamping fixes this.
2010-01-12llvmpipe: added lp_scene_is_empty()Brian Paul
2010-01-12llvmpipe: silence unused var warningsBrian Paul
2010-01-12gallium: draw_arrays/elements_instanced() are of type void.Michal Krol
2010-01-12llvmpipe: remove unused #defineBrian Paul
2010-01-12nv50: fix 2 off by one memory leaks (nv50_miptree_level->image_offset)Marcin Slusarz
2010-01-12nv50: fix memory leak on nv50_pc freeMarcin Slusarz
2010-01-12gallium: Rename ALIGN_STACK -> PIPE_ALIGN_STACK for consistency.José Fonseca
2010-01-12gallium: Simplify PIPE_ALIGN_VAR.José Fonseca
gcc allows pre-fix variable attributes. Suggested by Ian Romanick.
2010-01-12gallium: Generalize the alignment macros to other compilers and any alignment.José Fonseca
2010-01-12r300g: Always emit scissors.Corbin Simpson
Save some code, improve FPS, and fix piglit tests. Everybody wins.
2010-01-12st/egl_g3d: Get the stapi from the driver.Chia-I Wu
egl_g3d_get_st was called because the driver argument was not given before. It can be fixed now.
2010-01-12egl: Add _EGLDriver as the first argument to GetProcAddress.Chia-I Wu
The rest of the driver API has it as the first argument. It should be there so that a driver has access to itself.
2010-01-12st/egl_g3d: Improve comments to the native display interface.Chia-I Wu
Document the future of __GLcontextModes. Improve the description of surface validation and native_flush_frontbuffer.
2010-01-11r300g: Add back dirty state check.Corbin Simpson
From 07ea7e6c80. This is the only questionable part of that commit, AFAICT...
2010-01-11r300g: Placate kernel checker by explicitly disabling depth test.Corbin Simpson
This probably should disable stencil, too, if the kernel cares enough. Note: When atomized, framebuffer setup should go towards the end anyway, but it *must* follow these test setups anyway.
2010-01-11r300g: Avoid segfault on binding null RS state.Corbin Simpson
2010-01-11Revert "util: Build u_bitmask.o when using make."Brian Paul
This reverts commit 01eff0e6d23f90650de7c563f74a1aec3de112a6. u_bitmask.c was already in the C_SOURCES list.
2010-01-12winsys/drm: Use egl_g3d to build EGL drivers.Chia-I Wu
The new EGL drivers use egl_g3d and respect EGL_DISPLAYS. They are named after the display supported and the DRM name. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2010-01-12st/egl_g3d: Add support for KMS native display.Chia-I Wu
The KMS native display implements the modeset interface using DRM modesetting. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2010-01-12st/egl_g3d: Add support for EGL_MESA_screen_surface.Chia-I Wu
This is implemented through the modeset interface. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2010-01-12st/egl_g3d: Update the native display interface for modesetting.Chia-I Wu
The new interface can be used to implement EGL_MESA_screen_surface. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2010-01-12st/egl_g3d: New EGL state tracker that uses Gallium.Chia-I Wu
This new (intermediate) EGL state tracker is the base work for EGL drivers that uses Gallium. It makes it easier to support new window systems. Currently, there is support only for X11. This driver supports multiple APIs (OpenVG, OpenGL, ...) and supports hardware acceleration through winsys/drm. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2010-01-12winsys/drm: Add name field to drm_api.Chia-I Wu
The name can be used for driver selection. It has the same name as the DRI driver does right now. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2010-01-12st/mesa: Remove st_api.c.Chia-I Wu
st_api.c is supposed to define st_api_OpenGL to advertise OpenGL support. However, the linker discards the symbol because it has no user. It is better to leave this to other state trackers that link to libmesagallium.a. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2010-01-12st/vega: Make it compatible with st_public.h.Chia-I Wu
It missed a stub for st_get_proc_address, and st_make_current should return a boolean. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2010-01-12st/vega: Advertise OpenVG support.Chia-I Wu
Define st_api_OpenVG to advertise OpenVG support. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2010-01-11st/xorg: move exaMoveInPixmap before trying to fetch itZack Rusin
as Michel suggested, this is a cleaner way of fixing crashes caused by exaGetPixmapDriverPrivate returning null since the data hasn't been moved yet.
2010-01-11st/xorg: fix a rare video crashZack Rusin
sometimes dst isn't present if a window is in a middle of a resize, stop crashing in those cases and just ignore a frame.
2010-01-11llvmpipe: disable the all in/out test code for nowBrian Paul
It's still faster not to try to special case the "all pixels are known to be inside the triangle" case.
2010-01-11llvmpipe: move, update commentsBrian Paul
2010-01-11llvmpipe: refactor generate_fragment() codeBrian Paul
This will make it easier to generate multiple versions of the fragment code per variant.
2010-01-11llvmpipe: do the all-in test on the scalar c0 instead of vector c0Brian Paul
This still isn't faster, but committing it for posterity.
2010-01-11gallium: remove const qualifier from pipe_buffer argument in set_constant_bufferRoland Scheidegger
2010-01-11st/xlib: Mark GLX functions as public.Chia-I Wu
Mark all functions start with glX as public. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2010-01-11st: Mark functions in st_public.h and vg_tracker.h as public.Chia-I Wu
These functions are the API of Gallium state tracker, and are used by EGL. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2010-01-11gallium: Add PUBLIC macro for function visibility.Chia-I Wu
As the default build has -fvisibility=hidden, add a macro to control the visibility. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2010-01-11python: Integrate with llvmpipe if possible.José Fonseca
Temporary. We should soon have the ability to integrate with any driver via glx extensions.
2010-01-11python: Mask out PIPE_TEXTURE_USAGE_DISPLAY_TARGET usage.José Fonseca
As displaying surfaces directly isn't supported by the python state tracker.
2010-01-11python: Prefer PIPE_FORMAT_Z32_UNORM.José Fonseca
2010-01-11python: Set PIPE_TEXTURE_USAGE_RENDER_TARGET instead of DISPLAY_TARGET.José Fonseca
As the python state tracker is not integrated with window system an cannot present surfaces directly.
2010-01-11util: Set flatshade for blitter.Corbin Simpson
It was bugging me. +1 FPS on softpipe.
2010-01-11radeong: Check for DONTBLOCK before flushing, remove dead code.Corbin Simpson
2010-01-11llvmpipe: force constant interpolation of flatshade colorsKeith Whitwell
Nice speedup for gears.
2010-01-11llvmpipe: remove opencoded constantKeith Whitwell
2010-01-11llvmpipe: remove scissor cliprect derived stateKeith Whitwell
Was previously calculating the intersection of the scissor rectangle and the framebuffer dimensions. Rendering is already restricted to framebuffer dimensions by other means, so scissor testing (when implemented) can just use the scissor state directly.
2010-01-11util/blitter: remove unused variableKeith Whitwell
2010-01-10r300g: Don't bother testing for empty scissors.Corbin Simpson
If somebody goes through that much effort, they probably intended it. So humor them. :3