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2010-05-13r300g: fix texture transfersMarek Olšák
The regression has first shown up after this state tracker change: b0427bedde80e3189524651a327235bdfddbc613. FDO bug #28082.
2010-05-13llvmpipe: Update instructions for MSVC builds.José Fonseca
2010-05-13trace: Add missing header.Vinson Lee
Fixes GCC implicit function declaration warning.
2010-05-13gallium: Add tokens for Cygwin.Vinson Lee
2010-05-13trace: Remove unnecessary headers.Vinson Lee
2010-05-13r300g: re-order capsMarek Olšák
2010-05-13r300g: fill out the shader limitsMarek Olšák
2010-05-12trace: Update READMEJakob Bornecrantz
2010-05-12rbug: Update and add READMEsJakob Bornecrantz
2010-05-12graw: Make functions publicJakob Bornecrantz
2010-05-12gallivm: Ensure PIPE_OS_xxx are defined.José Fonseca
2010-05-12gallivm: Use a more compact approach for lp_build_broadcast_scalar().José Fonseca
It produces exactly the same machine code, but it cuts 5% of the number of instructions generated for a typical shader. Also, preserve the scalar when length is 1.
2010-05-12llvmpipe: Dump fs key's stencil state.José Fonseca
2010-05-12util: Add function to dump PIPE_STENCIL_OP_xxxJosé Fonseca
2010-05-12llvmpipe: Enable mem2reg pass even with LP_DEBUG=nopt.José Fonseca
Otherwise things start crashing.
2010-05-12rbug: Add to all targets that link against traceJakob Bornecrantz
Also added calls to the create function in target helpers and in tr_drm.c the latter being a hack and should be replaced with the wrap screen target helper. But at least this way we don't regress.
2010-05-12trace: Remove rbug from traceJakob Bornecrantz
2010-05-12rbug: Use container of macroJakob Bornecrantz
2010-05-12rbug: Fix draw blockingJakob Bornecrantz
2010-05-12rbug: Fix sampler views and surfaces in context infoJakob Bornecrantz
2010-05-12rbug: Fix shadersJakob Bornecrantz
2010-05-12rbug: Break out of traceJakob Bornecrantz
2010-05-12gallivm: additional commentsBrian Paul
2010-05-12llvmpipe: s/bool/boolean/ in test progsBrian Paul
2010-05-12gallivm: s/bool/booleanBrian Paul
2010-05-12gallivm: rename vars, update comments, etcBrian Paul
2010-05-12r300g: Correct viewport setup for SW TCL.Corbin Simpson
glxgears now renders in the right place on-screen, although it is still rather...psychedelic.
2010-05-12r300g: Add VBO dumper for SW TCL.Corbin Simpson
Commented out, not easily enabled. *Very* noisy.
2010-05-12r300g: Immediate mode won't work with SW TCL right now.Corbin Simpson
This could be done later of course. SW TCL should have a much different threshold because it's much more worth it.
2010-05-12r300g: Fix indentation.Corbin Simpson
2010-05-12gallivm: comment out LLVMUnionTypeKind caseBrian Paul
2010-05-12gallivm: rename texel result paramBrian Paul
Be clear that this parameter returns four texel channel results.
2010-05-12gallivm: add a few commentsBrian Paul
2010-05-12gallivm/llvmpipe: add const qualifiersBrian Paul
2010-05-12gallivm: added lp_typekind_name() util functionBrian Paul
2010-05-12tgsi: also count instructions in tgsi_scan_shader()Brian Paul
2010-05-12llvmpipe: Handle PIPE_CAP_GUARD_*.José Fonseca
Without asserting.
2010-05-12llvmpipe: Use RAST_WHOLE/EDGE_TEST in more places.José Fonseca
2010-05-12llvmpipe: Move the opaque flag computation into the variant.José Fonseca
2010-05-12svga: Advertise shader limits.José Fonseca
2010-05-12llvmpipe: Advertise (gallivm's) shader limits.José Fonseca
2010-05-12softpipe: Adverstise (tgsi_exec's) shader limits.José Fonseca
2010-05-12gallium: Add new fine grained PIPE_CAP_xx for shader limits.José Fonseca
PIPE_CAP_GLSL and PIPE_CAP_SM3 not removed yet, as opcode support is not yet covered.
2010-05-12gallium: Make PIPE_CAP_xxx enums.José Fonseca
2010-05-12st/egl: Link egl-apis to LLVM when enabled.Chia-I Wu
This is required when a client API (i.e. OpenGL) uses the draw module.
2010-05-12mesa/es: Merge back to core mesa.Chia-I Wu
With the omit list gone, there are not too many differences in building core mesa and ES overlay. Remove the mesa/es and build both of them in src/mesa/Makefile.
2010-05-11mesa/st+tgsi: Provide a free callback to match with ureg_get_tokens().José Fonseca
This fixes crashes with the memory debugging routines on Windows. NOTE: This is a candidate for the 7.8 stable branch
2010-05-11llvmpipe: fix texture image size calculationBrian Paul
We were allocating too much memory for linear layouts. The block_size factor is already included in the row_stride and should not be used in the img_stride calculation. This is typically a 4x savings!
2010-05-11llvmpipe: add a simple resource tracking/debug featureBrian Paul
If debug build, keep a linked list of all allocated resources (textures). The llvmipe_print_resources() function can be called from a debugger to print a list of all resources, their sizes, total size, etc.
2010-05-11llvmpipe: remove trailing whitespace, rewrap commentBrian Paul