Age | Commit message (Collapse) | Author |
|
The leading underscore is meaningful... This function is used by
_warning and _error functions as well as the more common
debug_printf().
debug_printf (without underscore) gets turned off when DEBUG is
disabled, but warning/error messages still use this function to get
their message out.
(cherry picked from commit 0ac879dca797360570543d5bd0fd64f8fb8e566e)
|
|
|
|
|
|
|
|
|
|
So that messages are in sync with stderr.
|
|
|
|
|
|
|
|
|
|
|
|
More common. True fix would be to use whatever the screen supports though.
|
|
|
|
Same story as in the tgsi_dump.c code (see prev commit).
|
|
Fixes TGSI dump output when front/back-face register is declared.
Also, add some assertions to make sure the semantic/interpolate string
arrays have as many elements as there are tokens in the p_shader_tokens.h
file. That should catch problems like this in the future.
|
|
Includes the TGSI interpreter, but not the SSE/PPC/etc code generators.
|
|
Also fix one case where a 32 bit depth value was incorrectly converted to a
combined depth/stencil value.
|
|
Ensure no other thread is accessing a framebuffer when it is being destroyed by
acquiring both the global and per-framebuffer mutexes. Normal access only
needs the global lock to walk the linked list and acquire the per-framebuffer
mutex.
|
|
Fixes wglthreads -- the 2nd thread MakeCurrent call was trying to flush
the first thread context while still in use.
|
|
According to
http://blogs.msdn.com/oldnewthing/archive/2008/01/15/7113860.aspx
WM_SIZE is generated from WM_WINDOWPOSCHANGED by DefWindowProc so it
can be masked out by the application.
Also there were some weird bogus WM_SIZE 0x0 messages when starting
sharedtex_mt which we don't get like this.
|
|
This is a tweak to a previous fix -- it's not necessary to actually
advertise this extension to prevent these games from crashing -- they
ignore the extension string anyway. It's sufficient to just have
GetProcAddress return some dummy function addresses for SwapInterval.
Given we don't really implement this funcitonality, this is a better
fix.
|
|
Some applications create several HDCs for the same window, so spite the WGL
API is geared towards HDCs it is not reliable searching by HDC.
|
|
According to http://unixwiz.net/techtips/outputdebugstring.html that's
how big the buffer is.
The 512bytes limitation is in kernel mode.
|
|
Required as some applications
retrieve and call these functions regardless of the fact that we
don't advertise the extension and further more the results of
wglGetProcAddress are NULL.
|
|
mesa allocates both frontface and pointcoord registers within the fog
coordinate register, by using swizzling. to make it cleaner and easier
for drivers we want each of them in its own register. so when doing
compilation from the mesa IR to tgsi allocate new registers for both
and add new semantics to the respective declarations.
|
|
Do linear search only if prefix matches.
|
|
buffer_flush_mapped_range.
|
|
buffer_flush_mapped_range.
When a buffer was mapped for write and no explicit flush range was provided
the existing semantics were that the whole buffer would be flushed, mostly
for backwards compatability with non map-buffer-range aware code.
However if the buffer was mapped/unmapped with nothing really written --
something that often happens with the vbo -- we were unnecessarily assuming
that the whole buffer was written.
The new PIPE_BUFFER_USAGE_FLUSH_EXPLICIT flag (based from ARB_map_buffer_range
's GL_MAP_FLUSH_EXPLICIT_BIT flag) allows to clearly distinguish the
legacy usage from the nothing written usage.
|
|
|
|
|
|
|
|
We were failing to deal with:
- vsnprintf returns negative value on error.
- vsnprintf returns the number of chars that *would* have been
written on truncation.
|
|
Theoretical bugfix only - no known case where this might happen.
|
|
Fixes assertion failure with conform.
|
|
The alpha value wasn't set at all before so we got unpredictable results.
Note that we don't currently obey GL_DEPTH_TEXTURE_MODE in the state
tracker. For now, we return the result in the default mode (r,r,r,1).
|
|
It is expected to loose precision here.
|
|
Using uintptr_t as intermediate type for pointer -> integer conversions is
easier to understand and does not cause any size mismatch warnings.
uintptr_t is part of C99, and we already provide a suitable replacement
definition for all platforms we care about.
|
|
|
|
Avoids warnings on 64bit builds.
Use regular unsigned since that's what gallium expects, but use a
typedef to facilitate possible changes in the future.
|
|
In multithreading stw_call_window_proc can be called by a thread other
than the thread where the context is bound.
|
|
Not only for cosmetic reasons, but also because we need to set the
SetWindowsHookEx hook for threads created before the DllMain is called
(threads for each we don't get the DLL_THREAD_ATTACH notification).
|
|
Fixes segfault in progs/xdemos/glxgears_pixmap.c
|
|
|
|
For some triangles we can generate quads which lie just outside the
surface bounds. Just check the quad's mask before trying to emit/process
the quad.
Fixes failed assertion in Lightsmark.
|
|
|
|
|
|
|
|
As we're only using 32bit bitmasks.
|
|
|
|
Render results are only visible when the render cache is flushed.
softpipe_is_texture_referenced must reflect that or transfers to/from the
textures bound in the framebuffer won't be proceeded of the necessary
flush, causing transfer data to be outdated/clobbered.
This fixes conform drawpix test with softpipe.
|