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2010-03-02nouveau: Rename pipe formats.José Fonseca
These format uses were being hiden by pre-processor magic and were missed in the previous search'n'replace.
2010-03-02Merge branch 'gallium-format-cleanup'José Fonseca
2010-03-02llvmpipe: improve based on review from Jose and fix else clausesZack Rusin
else was broken in the outter most else statemants, plus the code didn't need an inverted mask to compute the inverse of the current condition.
2010-03-02llvmpipe: remove some ifdefsKeith Whitwell
No longer any need to protect expensive asserts with #ifdef DEBUG.
2010-03-02llvmpipe: reorganize transfer usageKeith Whitwell
Move transfer creation and mapping to the "scene" object, and out of the rasterizer. The rasterizer operates on already-mapped framebuffers only, and no longer needs a screen or context pointer. The scene object has access to a pipe_context, and this reorg prepares for moving transfer functionality from the screen to the context.
2010-03-02Merge branch 'gallium-no-rhw-position'Michal Krol
Conflicts: src/gallium/drivers/r300/r300_blit.c src/gallium/drivers/r300/r300_emit.c src/gallium/drivers/r300/r300_state_derived.c
2010-03-02util: Tweak comment for D3D10-like formats.José Fonseca
2010-03-02gdi: Rename pipe formats.José Fonseca
2010-03-02drm/nouveau: Rename pipe formats.José Fonseca
2010-03-02svga: Rename pipe formats.José Fonseca
2010-03-02softpipe: Rename pipe formats.José Fonseca
2010-03-02r300: Rename pipe formats.José Fonseca
2010-03-02util/blitter: Fix the viewport transformation for Z coordinatesMarek Olšák
When clearing buffers, the depth is specified in the range [0, 1] and should be passed through blitter "as is".
2010-03-02i915g: Add assert to check for null pointer dereference.Vinson Lee
2010-03-01llvmpipe: implement some control-flowZack Rusin
implements if/else/endif constructs and lays down the code for looping and others. we create a conditional execution mask which decides which of the four inputs are enabled for any store. it's used only if an execution mask is present, otherwise we go through a direct store.
2010-03-01nv40: adapt to vertex element csoRoland Scheidegger
2010-03-01nv30: adapt to vertex element csoRoland Scheidegger
2010-03-01glapi.c: misc coscmetic for FreeTSDGeorge Sapountzis
- move out of of the dispatch/context block to after corresponding init functions - use more consistent naming with corresponding init functions - XXX use _glthread_InitTSD() vs (void)_glthread_GetTSD() in _glapi_check_multithread() XXX
2010-03-01nouveau: Rename pipe formats.José Fonseca
2010-03-01llvmpipe: Rename pipe formats.José Fonseca
2010-03-01i965: Rename pipe formats.José Fonseca
2010-03-01i915g: Rename pipe formats.José Fonseca
2010-03-01cell: Rename pipe formats.José Fonseca
2010-03-01python: Rename pipe formats.José Fonseca
2010-03-01vega: Rename pipe formats.José Fonseca
2010-03-01wgl: Rename pipe formats.José Fonseca
2010-03-01xorg: Rename pipe formats.José Fonseca
2010-03-01glx: Rename pipe formats.José Fonseca
2010-03-01egl: Rename pipe formats.José Fonseca
2010-03-01dri: Rename pipe formats.José Fonseca
2010-03-01translate: Rename pipe formats.José Fonseca
2010-03-01draw: Rename pipe formats.José Fonseca
2010-03-01util: Rename pipe formats.José Fonseca
2010-03-01gallium: Standardize on the LSB->MSB notation.José Fonseca
Less confusing, and seems to gather more consensus. Below are the sed commands used. This and following commits are the result of applying this too to the whole tree, plus manual whitespaces fixes. s/\<PIPE_FORMAT_A8R8G8B8_UNORM\>/ASDGFSJKDGSDFGSJDFGREKT/g s/\<PIPE_FORMAT_B8G8R8A8_UNORM\>/PIPE_FORMAT_A8R8G8B8_UNORM/g s/\<ASDGFSJKDGSDFGSJDFGREKT\>/PIPE_FORMAT_B8G8R8A8_UNORM/g s/\<PIPE_FORMAT_X8R8G8B8_UNORM\>/ASDGFSJKDGSDFGSJDFGREKT/g s/\<PIPE_FORMAT_B8G8R8X8_UNORM\>/PIPE_FORMAT_X8R8G8B8_UNORM/g s/\<ASDGFSJKDGSDFGSJDFGREKT\>/PIPE_FORMAT_B8G8R8X8_UNORM/g s/\<PIPE_FORMAT_R8G8B8A8_UNORM_REV\>/PIPE_FORMAT_A8B8G8R8_UNORM/g s/\<PIPE_FORMAT_R8G8B8X8_UNORM\>/PIPE_FORMAT_X8B8G8R8_UNORM/g s/\<PIPE_FORMAT_A1R5G5B5_UNORM\>/PIPE_FORMAT_B5G5R5A1_UNORM/g s/\<PIPE_FORMAT_A4R4G4B4_UNORM\>/PIPE_FORMAT_B4G4R4A4_UNORM/g s/\<PIPE_FORMAT_R5G6B5_UNORM\>/PIPE_FORMAT_B5G6R5_UNORM/g s/\<PIPE_FORMAT_A2B10G10R10_UNORM\>/PIPE_FORMAT_R10G10B10A2_UNORM/g s/\<PIPE_FORMAT_A8L8_UNORM\>/PIPE_FORMAT_L8A8_UNORM/g s/\<PIPE_FORMAT_A8L8_SRGB\>/PIPE_FORMAT_L8A8_SRGB/g s/\<PIPE_FORMAT_R8G8B8A8_SRGB\>/PIPE_FORMAT_A8B8G8R8_SRGB/g s/\<PIPE_FORMAT_R8G8B8X8_SRGB\>/PIPE_FORMAT_X8B8G8R8_SRGB/g s/\<PIPE_FORMAT_A8R8G8B8_SRGB\>/ASDGFSJKDGSDFGSJDFGREKT/g s/\<PIPE_FORMAT_B8G8R8A8_SRGB\>/PIPE_FORMAT_A8R8G8B8_SRGB/g s/\<ASDGFSJKDGSDFGSJDFGREKT\>/PIPE_FORMAT_B8G8R8A8_SRGB/g s/\<PIPE_FORMAT_X8R8G8B8_SRGB\>/ASDGFSJKDGSDFGSJDFGREKT/g s/\<PIPE_FORMAT_B8G8R8X8_SRGB\>/PIPE_FORMAT_X8R8G8B8_SRGB/g s/\<ASDGFSJKDGSDFGSJDFGREKT\>/PIPE_FORMAT_B8G8R8X8_SRGB/g s/\<PIPE_FORMAT_A8B8G8R8_SNORM\>/PIPE_FORMAT_R8G8B8A8_SNORM/g s/\<PIPE_FORMAT_X8B8G8R8_SNORM\>/PIPE_FORMAT_R8G8B8X8_SNORM/g s/\<PIPE_FORMAT_X8UB8UG8SR8S_NORM\>/PIPE_FORMAT_R8SG8SB8UX8U_NORM/g s/\<PIPE_FORMAT_B6UG5SR5S_NORM\>/PIPE_FORMAT_R5SG5SB6U_NORM/g s/\<PIPE_FORMAT_S8Z24_UNORM\>/ASDGFSJKDGSDFGSJDFGREKT/g s/\<PIPE_FORMAT_Z24S8_UNORM\>/PIPE_FORMAT_S8Z24_UNORM/g s/\<ASDGFSJKDGSDFGSJDFGREKT\>/PIPE_FORMAT_Z24S8_UNORM/g s/\<PIPE_FORMAT_X8Z24_UNORM\>/ASDGFSJKDGSDFGSJDFGREKT/g s/\<PIPE_FORMAT_Z24X8_UNORM\>/PIPE_FORMAT_X8Z24_UNORM/g s/\<ASDGFSJKDGSDFGSJDFGREKT\>/PIPE_FORMAT_Z24X8_UNORM/g s/\<PIPE_FORMAT_YCBCR\>/PIPE_FORMAT_UYVY/g s/\<PIPE_FORMAT_YCBCR_REV\>/PIPE_FORMAT_YUYV/g
2010-03-01r300: Remove PIPE_FORMAT_A8B8G8R8_SNORM.José Fonseca
PIPE_FORMAT_R8G8B8A8_SNORM already listed.
2010-03-01softpipe: Advertise PIPE_FORMAT_R8G8B8A8_SNORM instead.José Fonseca
2010-03-01util: Remove PIPE_FORMAT_A8B8G8R8_SNORM.José Fonseca
2010-03-01gallium: Remove PIPE_FORMAT_A8B8G8R8_SNORM.José Fonseca
Its actually an alias for PIPE_FORMAT_R8G8B8A8_SNORM.
2010-03-01util: Generate linear<->sRGB conversion tables.Michal Krol
2010-03-01identity: adapt to new vertex element csoRoland Scheidegger
2010-03-01failover: adapt to new vertex element csoRoland Scheidegger
2010-03-01i965g: adapt to new vertex element csoRoland Scheidegger
2010-03-01i915g: adapt to new vertex element csoRoland Scheidegger
2010-03-01cell: adapt to new vertex element csoRoland Scheidegger
2010-03-01r300g: adapt to new vertex element csoRoland Scheidegger
2010-03-01llvmpipe: adapt to new vertex element csoRoland Scheidegger
2010-03-01softpipe: adapt to new vertex element csoRoland Scheidegger
2010-03-01svga: adapt to new vertex element csoRoland Scheidegger
2010-03-01trace: adapt to new vertex element csoRoland Scheidegger
2010-03-01vega: adapt to new vertex element csoRoland Scheidegger