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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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gallium
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2010-07-14
gallium: Add a macro for memory barriers.
José Fonseca
2010-07-14
gallium: Add a new PIPE_ARCH_SSSE3 define for SSSE3 compiler support.
José Fonseca
2010-07-13
Merge branch 'mesa-2d-registers'
Zack Rusin
2010-07-13
i965g: Fix scons build of dri driver
Jakob Bornecrantz
2010-07-13
llvmpipe: fix comment typo
Roland Scheidegger
2010-07-13
llvmpipe: move rasterizer to screen instead of setup context
Roland Scheidegger
2010-07-13
llvmpipe: Align texture data to the cache line.
José Fonseca
2010-07-13
llvmpipe: eliminate the set_state rasterizer command
Keith Whitwell
2010-07-13
llvmpipe: pass mask into fragment shader
Keith Whitwell
2010-07-13
llvmpipe: move fences from per-bin to per-thread
Keith Whitwell
2010-07-13
llvmpipe: Always swizzle/unswizzle whole tiles.
José Fonseca
2010-07-13
llvmpipe: Ignores!
Jakob Bornecrantz
2010-07-13
targets: Link xorg drivers with LLVM if built
Jakob Bornecrantz
2010-07-13
targets: Clean up xorg make files a bit
Jakob Bornecrantz
2010-07-13
libgl-xlib: add depend to make clean list
Brian Paul
2010-07-13
r300g: do not advertise half_float_vertex on rv3x0
Marek Olšák
2010-07-13
r300g: extend and clean up debug logging
Marek Olšák
2010-07-13
r300g/swtcl: do not emit texcoords if they are also stuffed in GA
Marek Olšák
2010-07-13
r300g: rework the draw_rectangle hook
Marek Olšák
2010-07-12
r300g: Remove unnecessary header.
Vinson Lee
2010-07-12
llvmpipe: Re-enable threading on windows.
José Fonseca
2010-07-12
os: remove gratuitous pipe_barrier placeholder code
nobled
2010-07-12
os, rbug: remove PIPE_THREAD_HAVE_CONDVAR
nobled
2010-07-12
os: Implement pipe_condvar on Windows Vista and later
nobled
2010-07-12
os: Implement pipe_condvar on win32
nobled
2010-07-12
r300g: implement fast color clear
Marek Olšák
2010-07-12
r300g: clear and copy a resource with a rectangular point sprite
Marek Olšák
2010-07-12
r300g: do not use immediate mode if there is a VBO in VRAM
Marek Olšák
2010-07-12
u_blitter: add draw_rectangle callback which can be overridden by a driver
Marek Olšák
2010-07-12
u_blitter: clean up the texcoord computations
Marek Olšák
2010-07-12
u_blitter: simplify blitter_set_rectangle
Marek Olšák
2010-07-12
u_blitter: rename blitter->base, add a way to get a pipe context from blitter
Marek Olšák
2010-07-12
r300g: ugly fix of a hardlock in the cubestorm xscreensaver
Marek Olšák
2010-07-10
tgsi: make sure that we print out the adjacency prims correctly
Zack Rusin
2010-07-10
draw: fix decomposition to work with adjacency primitives
Zack Rusin
2010-07-10
r300g: do not print a rejected CS if RADEON_DUMP_CS is not set
Marek Olšák
2010-07-10
mesa: get the translation from mesa 2d regs to tgsi working
Zack Rusin
2010-07-09
r300g: allow the GTT domain for samplers
Marek Olšák
2010-07-09
r300g/swtcl: fix out-of-bounds write
Marek Olšák
2010-07-08
draw: Fix off-by-one error in assert.
Vinson Lee
2010-07-09
r300g: fix texturing with negative lod bias
Marek Olšák
2010-07-08
r300g: store/return the stride for winsys_handle in winsys
Marek Olšák
2010-07-08
r300g: fix transfering compressed textures
Marek Olšák
2010-07-08
gallium: bump PIPE_MAX_SHADER_INPUTS/OUTPUTS to 32
Brian Paul
2010-07-08
r300g: add a function for marking framebuffer atoms as dirty
Marek Olšák
2010-07-08
r300g: minor fixups
Marek Olšák
2010-07-07
gallivm: restore const qualifier
Brian Paul
2010-07-07
gallivm: fix cube map LOD computation
Brian Paul
2010-07-06
llvmpipe: Don't build lp_test_round when using MSVC.
Vinson Lee
2010-07-06
llvmpipe: Add lp_test_round to SCons build.
Vinson Lee
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