Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-05-02 | svga: Include svga_surface.h in svga_screen.c. | Vinson Lee | |
Fixes svga_screen_init_surface_functions implicit declaration warning. | |||
2010-05-02 | r300g: Remove unnecessary header. | Vinson Lee | |
2010-05-02 | Update dri state tracker to use new API aware context create | Xavier Chantry | |
2010-05-02 | r300g: do not validate buffers in check_cs | Marek Olšák | |
It's already done in r300_emit_buffer_validate. This also fixes Total Annihilation 3D on debug builds at least. | |||
2010-05-02 | r300g: fix surface_copy for compressed formats | Marek Olšák | |
No accelerated blitting for these, it's too messy. | |||
2010-05-02 | retrace: Add sampler_view_destroy | José Fonseca | |
2010-05-02 | trace: Fix typo in method name. | José Fonseca | |
2010-05-02 | r300g: always set the pitch of the first miplevel in the tiling flags | Marek Olšák | |
This further reduces the number of DRM calls and flushes. | |||
2010-05-02 | Revert "r300g: disable point sprites (again)" | Marek Olšák | |
This reverts commit 3e0f1719d411b34f77fd2a053ecf83b43bb836ca. | |||
2010-05-02 | r300g: merge VS output mapping state (VAP) to rasterizer block state (RS) | Marek Olšák | |
These two should be tied together because what's set in VAP or stuffed in GA should be rasterized in RS. Not doing so causes a hardlock. The reason for the merge is that if stuffed texture coordinates (e.g. point sprite texgen) happen to occupy the texcoord slot dedicated to fog or wpos, the two must be relocated to other free slots, which needs remapping the vertex shader outputs. The rasterizer code is now literally a sequence read-rasterize-write. | |||
2010-05-02 | r300g: inline update_derived_shader_state | Marek Olšák | |
2010-05-02 | r300g: fix segfault when resizing a DRI2 framebuffer | Marek Olšák | |
Resetting tiling flags might happen after a texture is destroyed... Looking at the kernel sources, we don't actually need to reset the tiling flags. | |||
2010-05-02 | r300g: cache tiling flags to reduce the number of DRM calls | Marek Olšák | |
2010-05-02 | i965g: s/sprintf/util_snprintf/ | Vinson Lee | |
2010-05-01 | llvmpipe: Remove unused variable. | Vinson Lee | |
2010-05-01 | swrastg: Use trace | Jakob Bornecrantz | |
2010-04-30 | nv50: raise constant buffers size to maximum | Christoph Bumiller | |
Removed the param heaps, haven't been using them for a long time now. | |||
2010-04-30 | nv50: relax restriction on surface_copy format equality a bit | Christoph Bumiller | |
2010-04-30 | nv50: don't segfault on OPCODE_END for empty programs | Christoph Bumiller | |
2010-04-30 | llvmpipe: fix out-of-bounds texture sampling | Brian Paul | |
If we're using a wrap mode in which border color sampling is possible it means that texcoords may be outside of the texture image bounds. Fetching the texel may result in a segfault. Use the 'use_border' variable to catch such texcoords and replace the texel offset with zero (which will be in bounds). Fixes segfault in Lightsmark demo, fd.o bug 27877. | |||
2010-04-30 | llvmpipe: added lp_build_sample_nop() for debugging | Brian Paul | |
2010-04-21 | svga: Fix index offset | Jakob Bornecrantz | |
2010-04-30 | draw: Fix memory leaks in llvm code. | José Fonseca | |
2010-04-20 | svga: Init surface functions | Jakob Bornecrantz | |
2010-04-30 | util: Add missing break statement in u_caps.c | Jakob Bornecrantz | |
Thanks Vinson. | |||
2010-04-29 | util: Update caps after helpfull input | Jakob Bornecrantz | |
In no particular order: * Make list const * Add function comments * Clearly state that demo lists are not complete * Fix whitespace * Use __FUNCTION__ instead of __func__ * Add unimplemented check which always fail Thanks Brian and Keith. | |||
2010-04-29 | util: Add small caps checker helper | Jakob Bornecrantz | |
2010-04-29 | util: Format error format string as the rest of the pipe formats | Jakob Bornecrantz | |
2010-04-29 | softpipe & llvmpipe: Enable SM3 cap | Jakob Bornecrantz | |
2010-04-29 | draw llvm: stay in bounds even if fetch_count % 4 != 0 | Zack Rusin | |
if fetch_count % 4 != 0 then on the last iteration we fetch garbage. this patch makes sure we stay within bounds | |||
2010-04-29 | cso: remove commented-out code, update function docs | Brian Paul | |
2010-04-29 | gallivm: add some assertions in special-case sampler code | Brian Paul | |
2010-04-29 | llvmpipe: fix texture/display target memory leak | Brian Paul | |
2010-04-29 | gallium/draw: Fix PPC compiler warning. | Michel Dänzer | |
2010-04-29 | gallium/draw: Fix PPC build failure. | Michel Dänzer | |
2010-04-29 | r300g: fix compiler error | Marek Olšák | |
Ouch. | |||
2010-04-29 | r300g: use the enum for color swizzles in the rasterizer | Marek Olšák | |
2010-04-29 | r300g: rasterizer debug logging | Marek Olšák | |
2010-04-29 | r300g: fix tests/yuvrect and possibly even rendering to YUV textures | Marek Olšák | |
2010-04-29 | r300g: enable the RGBA16F renderbuffer too | Marek Olšák | |
2010-04-29 | r300g: enable float textures | Marek Olšák | |
We still need to wait for state tracker support. | |||
2010-04-29 | r300g: compose swizzles from texture formats and sampler views | Marek Olšák | |
2010-04-29 | r300g: init s3tc fetching functions | Marek Olšák | |
2010-04-19 | svga: More don't recurse | Jakob Bornecrantz | |
2010-04-19 | svga: Translate svga reloc flags to pb flags | Jakob Bornecrantz | |
2010-04-19 | svga: Don't recurse | Jakob Bornecrantz | |
2010-04-28 | draw: remove extra semicolons | Brian Paul | |
2010-04-28 | llvmpipe: free vertex buffer memory in lp_setup_vbuf_destroy() | Brian Paul | |
2010-04-28 | llvmpipe: fix scene queue memory leak | Brian Paul | |
2010-04-28 | llvmpipe: fix scene queue memory leak | Brian Paul | |