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2010-03-02llvmpipe: reorganize transfer usageKeith Whitwell
Move transfer creation and mapping to the "scene" object, and out of the rasterizer. The rasterizer operates on already-mapped framebuffers only, and no longer needs a screen or context pointer. The scene object has access to a pipe_context, and this reorg prepares for moving transfer functionality from the screen to the context.
2010-03-02Merge branch 'gallium-no-rhw-position'Michal Krol
Conflicts: src/gallium/drivers/r300/r300_blit.c src/gallium/drivers/r300/r300_emit.c src/gallium/drivers/r300/r300_state_derived.c
2010-03-02util: Tweak comment for D3D10-like formats.José Fonseca
2010-03-02gdi: Rename pipe formats.José Fonseca
2010-03-02drm/nouveau: Rename pipe formats.José Fonseca
2010-03-02svga: Rename pipe formats.José Fonseca
2010-03-02softpipe: Rename pipe formats.José Fonseca
2010-03-02r300: Rename pipe formats.José Fonseca
2010-03-02util/blitter: Fix the viewport transformation for Z coordinatesMarek Olšák
When clearing buffers, the depth is specified in the range [0, 1] and should be passed through blitter "as is".
2010-03-02i915g: Add assert to check for null pointer dereference.Vinson Lee
2010-03-01llvmpipe: implement some control-flowZack Rusin
implements if/else/endif constructs and lays down the code for looping and others. we create a conditional execution mask which decides which of the four inputs are enabled for any store. it's used only if an execution mask is present, otherwise we go through a direct store.
2010-03-01glapi.c: misc coscmetic for FreeTSDGeorge Sapountzis
- move out of of the dispatch/context block to after corresponding init functions - use more consistent naming with corresponding init functions - XXX use _glthread_InitTSD() vs (void)_glthread_GetTSD() in _glapi_check_multithread() XXX
2010-03-01nouveau: Rename pipe formats.José Fonseca
2010-03-01llvmpipe: Rename pipe formats.José Fonseca
2010-03-01i965: Rename pipe formats.José Fonseca
2010-03-01i915g: Rename pipe formats.José Fonseca
2010-03-01cell: Rename pipe formats.José Fonseca
2010-03-01python: Rename pipe formats.José Fonseca
2010-03-01vega: Rename pipe formats.José Fonseca
2010-03-01wgl: Rename pipe formats.José Fonseca
2010-03-01xorg: Rename pipe formats.José Fonseca
2010-03-01glx: Rename pipe formats.José Fonseca
2010-03-01egl: Rename pipe formats.José Fonseca
2010-03-01dri: Rename pipe formats.José Fonseca
2010-03-01translate: Rename pipe formats.José Fonseca
2010-03-01draw: Rename pipe formats.José Fonseca
2010-03-01util: Rename pipe formats.José Fonseca
2010-03-01gallium: Standardize on the LSB->MSB notation.José Fonseca
Less confusing, and seems to gather more consensus. Below are the sed commands used. This and following commits are the result of applying this too to the whole tree, plus manual whitespaces fixes. s/\<PIPE_FORMAT_A8R8G8B8_UNORM\>/ASDGFSJKDGSDFGSJDFGREKT/g s/\<PIPE_FORMAT_B8G8R8A8_UNORM\>/PIPE_FORMAT_A8R8G8B8_UNORM/g s/\<ASDGFSJKDGSDFGSJDFGREKT\>/PIPE_FORMAT_B8G8R8A8_UNORM/g s/\<PIPE_FORMAT_X8R8G8B8_UNORM\>/ASDGFSJKDGSDFGSJDFGREKT/g s/\<PIPE_FORMAT_B8G8R8X8_UNORM\>/PIPE_FORMAT_X8R8G8B8_UNORM/g s/\<ASDGFSJKDGSDFGSJDFGREKT\>/PIPE_FORMAT_B8G8R8X8_UNORM/g s/\<PIPE_FORMAT_R8G8B8A8_UNORM_REV\>/PIPE_FORMAT_A8B8G8R8_UNORM/g s/\<PIPE_FORMAT_R8G8B8X8_UNORM\>/PIPE_FORMAT_X8B8G8R8_UNORM/g s/\<PIPE_FORMAT_A1R5G5B5_UNORM\>/PIPE_FORMAT_B5G5R5A1_UNORM/g s/\<PIPE_FORMAT_A4R4G4B4_UNORM\>/PIPE_FORMAT_B4G4R4A4_UNORM/g s/\<PIPE_FORMAT_R5G6B5_UNORM\>/PIPE_FORMAT_B5G6R5_UNORM/g s/\<PIPE_FORMAT_A2B10G10R10_UNORM\>/PIPE_FORMAT_R10G10B10A2_UNORM/g s/\<PIPE_FORMAT_A8L8_UNORM\>/PIPE_FORMAT_L8A8_UNORM/g s/\<PIPE_FORMAT_A8L8_SRGB\>/PIPE_FORMAT_L8A8_SRGB/g s/\<PIPE_FORMAT_R8G8B8A8_SRGB\>/PIPE_FORMAT_A8B8G8R8_SRGB/g s/\<PIPE_FORMAT_R8G8B8X8_SRGB\>/PIPE_FORMAT_X8B8G8R8_SRGB/g s/\<PIPE_FORMAT_A8R8G8B8_SRGB\>/ASDGFSJKDGSDFGSJDFGREKT/g s/\<PIPE_FORMAT_B8G8R8A8_SRGB\>/PIPE_FORMAT_A8R8G8B8_SRGB/g s/\<ASDGFSJKDGSDFGSJDFGREKT\>/PIPE_FORMAT_B8G8R8A8_SRGB/g s/\<PIPE_FORMAT_X8R8G8B8_SRGB\>/ASDGFSJKDGSDFGSJDFGREKT/g s/\<PIPE_FORMAT_B8G8R8X8_SRGB\>/PIPE_FORMAT_X8R8G8B8_SRGB/g s/\<ASDGFSJKDGSDFGSJDFGREKT\>/PIPE_FORMAT_B8G8R8X8_SRGB/g s/\<PIPE_FORMAT_A8B8G8R8_SNORM\>/PIPE_FORMAT_R8G8B8A8_SNORM/g s/\<PIPE_FORMAT_X8B8G8R8_SNORM\>/PIPE_FORMAT_R8G8B8X8_SNORM/g s/\<PIPE_FORMAT_X8UB8UG8SR8S_NORM\>/PIPE_FORMAT_R8SG8SB8UX8U_NORM/g s/\<PIPE_FORMAT_B6UG5SR5S_NORM\>/PIPE_FORMAT_R5SG5SB6U_NORM/g s/\<PIPE_FORMAT_S8Z24_UNORM\>/ASDGFSJKDGSDFGSJDFGREKT/g s/\<PIPE_FORMAT_Z24S8_UNORM\>/PIPE_FORMAT_S8Z24_UNORM/g s/\<ASDGFSJKDGSDFGSJDFGREKT\>/PIPE_FORMAT_Z24S8_UNORM/g s/\<PIPE_FORMAT_X8Z24_UNORM\>/ASDGFSJKDGSDFGSJDFGREKT/g s/\<PIPE_FORMAT_Z24X8_UNORM\>/PIPE_FORMAT_X8Z24_UNORM/g s/\<ASDGFSJKDGSDFGSJDFGREKT\>/PIPE_FORMAT_Z24X8_UNORM/g s/\<PIPE_FORMAT_YCBCR\>/PIPE_FORMAT_UYVY/g s/\<PIPE_FORMAT_YCBCR_REV\>/PIPE_FORMAT_YUYV/g
2010-03-01r300: Remove PIPE_FORMAT_A8B8G8R8_SNORM.José Fonseca
PIPE_FORMAT_R8G8B8A8_SNORM already listed.
2010-03-01softpipe: Advertise PIPE_FORMAT_R8G8B8A8_SNORM instead.José Fonseca
2010-03-01util: Remove PIPE_FORMAT_A8B8G8R8_SNORM.José Fonseca
2010-03-01gallium: Remove PIPE_FORMAT_A8B8G8R8_SNORM.José Fonseca
Its actually an alias for PIPE_FORMAT_R8G8B8A8_SNORM.
2010-03-01util: Generate linear<->sRGB conversion tables.Michal Krol
2010-03-01tgsi: Cleanup exec code for CLAMP, CMP and CND.Michal Krol
2010-03-01util: Fix PIPE_FORMAT_R8G8B8_SRGB swizzles.José Fonseca
The only user of PIPE_FORMAT_R8G8B8_SRGB is mesa, which per src/mesa/main/texstore.c interprets it as R8 G8 B8 and not the other way around.
2010-03-01xlib: Use PIPE_FORMAT_R8G8B8A8_UNORM(_REV) as appropriate.José Fonseca
2010-03-01r300: Use PIPE_FORMAT_R8G8B8A8_UNORM_REV where appropriate.José Fonseca
2010-03-01i915g: Use PIPE_FORMAT_R8G8B8A8_UNORM_REV where appropriate.José Fonseca
2010-03-01util: Use PIPE_FORMAT_R8G8B8A8_UNORM_REV where appropriate.José Fonseca
2010-03-01gallium: Introduce a new format to disambiguate PIPE_FORMAT_R8G8B8A8_UNORM.José Fonseca
PIPE_FORMAT_R8G8B8A8_UNORM now means just R8 G8 B8 A8 PIPE_FORMAT_R8G8B8A8_UNORM_REV means A8 B8 G8 R8 And the thumb rule is vertex buffers refer to PIPE_FORMAT_R8G8B8A8_UNORM, while textures refer to PIPE_FORMAT_R8G8B8A8_UNORM_REV. PIPE_FORMAT_R8G8B8A8_UNORM_REV is just a temporary name.
2010-03-01util: Fix PIPE_FORMAT_R8G8B8_UNORM description and notes.José Fonseca
There is actually no ambiguity in use -- it is always used as R8 G8 B8
2010-03-01r300: Save viewport and clip states before invoking blitter.Michal Krol
2010-03-01util: Fix u_blitter setup code after bypass_vs_clip_and_viewport removal.Michal Krol
Not tested.
2010-03-01gallium: Remove inexisting formats.José Fonseca
Can't find these formats used in any state tracker or any API. For some of these probably the reverse notation was meant, for which formats already exist.
2010-03-01util: Remove inexisting formats.José Fonseca
Can't find these formats used in any state tracker or any API. For some of these probably the reverse notation was meant, for which formats already exist.
2010-03-01util: A few more links for D3D formats.José Fonseca
2010-03-01r300: Don't implement PIPE_FORMAT_R8G8B8X8_SNORM.José Fonseca
This format is not actually used by any state tracker. Probably the reverse notation was mean, which would make it identical to PIPE_FORMAT_X8B8G8R8_SNORM.
2010-03-01util: A few more todo marks.José Fonseca
2010-03-01util: More documentation for u_format.csvJosé Fonseca
2010-03-01util: Tweak comments regarding R8G8B8A8/X8_UNORM.José Fonseca