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2011-02-18svga: Ensure pending drawing commands other surface operations are emitted ↵José Fonseca
before DMAs. This behavior was last when moving the transfers to the contexts. This fixes several piglit failures, which were reading the color renderbuffer before the draw operations were emitted.
2011-02-18svga: Cannot use negate or abs on source to dsx/dsy instructions.José Fonseca
2011-02-18svga: Ensure SWTNL is created after HWTNL.José Fonseca
Matches the internal driver layering, and prevents null svga->hwtnl dereferencing from inside the swtnl.
2011-02-18svga: Ensure LRP's restrictions are observed in all uses.José Fonseca
The dst reg must be a temporary, and not be the same as src0 or src2.
2011-02-18svga: Preserve src swizzles in submit_op2/3/4.José Fonseca
Several opcodes require scalar swizzle, and this requirement was being was not being observed when creating temporaries for other reasons.
2011-02-18r300g: remove tracking whether vertex buffers need to be validatedMarek Olšák
This was getting hard to maintain and didn't really bring any real benefits. Instead, validate buffers when the vertex array state is dirty.
2011-02-18svga: Disable surface cache for texturesJakob Bornecrantz
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
2011-02-18svga: Describe svga_sampler_views for refcnt debuggingJakob Bornecrantz
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
2011-02-18svga: Make sure that refcnt debugger gets the correct backtrace for createJakob Bornecrantz
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
2011-02-18util: Make refcnt and symbol debuggers work on windowsJakob Bornecrantz
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
2011-02-18u_vbuf_mgr: initialize flag indicating that buffers have been updatedMarek Olšák
This fixes r300g errors: r300: Cannot get a relocation in radeon_drm_cs_write_reloc.
2011-02-18gallium/svga: Fix unnecessary swtnl fallbacksThomas Hellstrom
When we drop the in_swtnl_draw flag, we must force a rerun of update_need_swtnl to reset the need_swtnl flag to its correct value outside of a swtnl vbo draw. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2011-02-18r600g: reorganise rgtc pieces.Dave Airlie
when the cs checker fixes go upstream a lot of this can disappear into a drm version check. Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-02-18r600g: Start a new TEX clause if the texture lookup address was fetched in ↵Fabian Bieler
the current clause Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-02-18r600g: Add support to dump vertex- and texture-fetch clausesFabian Bieler
Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-02-18r600g: add BC4/5 to RGTC conversionDave Airlie
this doesn't do anything much since the rest of mesa doesn't support RGTC yet.
2011-02-17util: Fix typo in last commit.José Fonseca
2011-02-17draw: update comments, rename vars in pstipple codeBrian Paul
2011-02-17svga: Don't use more than one constant per IFC instruction.José Fonseca
2011-02-17util: Cleanup symbol name resolution on Windows.José Fonseca
- Support symbol name resolution on MinGW. - Use dbghelp.dll (which should allow 64bit support), but untested yet. - Cleanup.
2011-02-17softpipe: rename env vars to be consistentBrian Paul
2011-02-17r600g: get s3tc working on cards with crappy 64/128 bit types.Dave Airlie
Some cards don't appear to work correctly with the UNORM type, so switch to the integer type, however since gallium has no integer types yet from what I can see we need to do a hack to workaround it for the blitter. Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-02-17r600g: add missing type to color buffer swap.Dave Airlie
2011-02-16gallium/util: init key with memset()Brian Paul
To silence missing initializers warning.
2011-02-16svga: flush when transitioning between HW and SW rendering pathsBrian Paul
To avoid mixing HW and SW rendering with the same vertex buffer.
2011-02-16rtasm: add dummy return statement to silence MSVC warningBrian Paul
And use assert(0) instead of abort() to be consistent with rest of Gallium.
2011-02-16svga: use TRUE/FALSE instead of 0/1Brian Paul
Some fields are booleans, others are bitmasks. Use TRUE/FALSE to clarify what's what.
2011-02-16svga: fix incorrect commentBrian Paul
2011-02-16svga: dimension the dirty[] array with SVGA_STATE_MAXBrian Paul
2011-02-16svga: disable a debug_printf() callBrian Paul
2011-02-16svga: Proper redefine_user_buffer implementation.José Fonseca
Unfortunately still not enough to make GoogleEarth happy.
2011-02-16r300g: fix a race between CS and SET_TILING ioctlsMarek Olšák
2011-02-16r300g: fix blitting NPOT compressed texturesMarek Olšák
2011-02-16svga: Don't fake DXT compression ability.José Fonseca
2011-02-16nvc0: fix blend factor mappingChristoph Bumiller
2011-02-16nvc0: fix emit_dfdx,dfdyChristoph Bumiller
2011-02-16nvc0: don't swap sources if either value is not in a GPRChristoph Bumiller
The memory / immediate source should already be in the only valid position.
2011-02-16nvc0: add missing break statements in constant_operandChristoph Bumiller
2011-02-16nvc0: fix clipping and use VIEWPORT instead of SCISSORChristoph Bumiller
2011-02-16nvc0: demagic the clear flags and fix region clearsChristoph Bumiller
The CLIP_RECTs always affect dedicated clears, and it's nicer than having to mark the viewport or scissor state dirty after it.
2011-02-16nvc0: front stencil mask and func mask methods are swappedChristoph Bumiller
2011-02-16nvc0: clone memory values with multiple refs before modifying themChristoph Bumiller
2011-02-16nvc0: disable early fragment tests if KIL is usedChristoph Bumiller
Early-Z pass raises the occlusion counter.
2011-02-16nvc0: force vertex data through FIFO if we need to convert itChristoph Bumiller
We may want to put the converted vertex buffer in persistent storage instead, but these are rare corner cases.
2011-02-16nvc0: use format from the template on surface creationChristoph Bumiller
Fixes piglit/fbo-srgb.
2011-02-16nvc0: update the set of formats supported by the 2D engineChristoph Bumiller
2011-02-16nvc0: fix user vertex buffer updatesChristoph Bumiller
2011-02-16r600g: fix typo in previous s3tc commitDave Airlie
pointed out by Marek on irc.
2011-02-16r300g: fix texture border color for float formatsMarek Olšák
2011-02-16Revert "util: fix DXT1 RGBA texture compression if the source color is (0, ↵Dave Airlie
0, 0, 0)" This reverts commit 6e7d782da506da233b2ac695b022ac393e1c719e. Oops, I just had this locally for testing and forgot to remove it before pushing.