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path: root/src/gallium
AgeCommit message (Expand)Author
2010-02-03svga: fix TXD and TXL opcode translationKeith Whitwell
2010-02-03svga: deriv insns not valid in dynamic flow control eitherKeith Whitwell
2010-02-03svga: texture from lod zero inside dynamic branchingKeith Whitwell
2010-02-03svga: better method for generating white fs color outputsKeith Whitwell
2010-02-03gallium-docs: Fix typo.José Fonseca
2010-02-02draw: remove old hard-coded shader length limitsBrian Paul
2010-02-02tgsi: added tgsi_alloc_tokens()Brian Paul
2010-02-02draw: re-implement free_bit() with ffs()Brian Paul
2010-02-02draw: comments and var renamingBrian Paul
2010-02-02tgsi: fix commentBrian Paul
2010-02-02draw: add const qualifiers, fix return typesBrian Paul
2010-02-02softpipe: remove unnecessary #includeBrian Paul
2010-02-02draw: new, updated commentsBrian Paul
2010-02-02llvmpipe: fix (potentially) broken AA points, AA linesBrian Paul
2010-02-02softpipe: fix broken AA points, AA linesBrian Paul
2010-02-02gallium/docs: Opcode refs.Corbin Simpson
2010-02-02gallium/docs: TGSI notes on replication to dst, and also cleanups.Corbin Simpson
2010-02-02gallium/docs: Start turning notes into docs.Corbin Simpson
2010-02-02gallium/docs: Add opcode formatting.Corbin Simpson
2010-02-02gallium/docs: default Z texture tuple is (z,z,z,1) for OpenGLBrian Paul
2010-02-02gallium/docs: s/convensions/conventions/Brian Paul
2010-02-02r300g: Texture format cleanups, per docs.Corbin Simpson
2010-02-02gallium: Move some compiler portability stuff into p_compiler.hJosé Fonseca
2010-02-02gallium/docs: Did somebody call for a table?Corbin Simpson
2010-02-02gallium: Move deprecated pipe/internal/p_winsys_screen.h inside util/u_simple...José Fonseca
2010-02-02gallium: Move p_thread.h and p_atomic.h out of gallium interfaces.José Fonseca
2010-02-02gallium/docs: table of texture formats and (x,y,z,w) tuples returned by TEXBrian Paul
2010-02-02gallium: Make pipe_atomic a regular int32_t.José Fonseca
2010-02-02gallium: pipe/p_inlines.h -> util/u_inlines.hJosé Fonseca
2010-02-02r300compiler, r300 classic, r300g: Add support for MRTs in the frag shader.Corbin Simpson
2010-02-02tgsi: ureg_DECL_gs_input() accepts shader semantics.Michal Krol
2010-02-02vega: implement tgsi_ureg shaders cacheIgor Oliveira
2010-02-02vega: change tgsi asm by tgsi_uregIgor Oliveira
2010-02-01r300g: Fix funky segfault.Corbin Simpson
2010-02-02st/egl: Wrong context might be used in eglBindTexImage.Chia-I Wu
2010-02-01r300g: Inline immediates where possible.Corbin Simpson
2010-02-01gallium: Use MSVC atomic intrinsics directly instead of the Windows header wr...José Fonseca
2010-02-01gallium: Remove unnecessary includes. Add others to compensate.José Fonseca
2010-02-01llvmpipe: Add missing includes.José Fonseca
2010-02-01i915: Add missing includes.José Fonseca
2010-02-01util: Add missing includes.José Fonseca
2010-02-01draw: Add missing includes.José Fonseca
2010-02-01gallium: Drop mutex-based pipe_atomic implementation.José Fonseca
2010-01-31st/dri: Remove duplicate type qualifier.Vinson Lee
2010-01-31i965g: Add missing va_end.Vinson Lee
2010-01-31r300g: Fix memory leak on memory allocation failure.Vinson Lee
2010-02-01nv04: Update to new nouveau_class.hMarcin Kościelnicki
2010-02-01nv50/nv40/nv30: fix small memory leak of nouveau_resources on screen_destroyMarcin Slusarz
2010-02-01nv10, nv20: Fix build.Francisco Jerez
2010-01-30r300g: Silence uninitialized variable warning.Vinson Lee