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2008-12-17winsys: fix depth buffer size when using stencilBrian Paul
2008-12-15gallium: Fix PIPE_FORMAT_X8B8G8R8_SNORM definition.Michal Krol
2008-12-12Merge branch 'no-validate' into gallium-0.1Keith Whitwell
2008-12-12gallium: avoid mapping same vertex buffer in subsequent framesKeith Whitwell
Quite a few util modules were maintaining a single vertex buffer over multiple frames, and potentially reusing it in subsequent frames. Unfortunately that would force us into syncrhonous rendering as the buffer manager would be forced to wait for the previous rendering to complete prior to allowing the map. This resolves that issue, but requires the state tracker to issue a few new flush() calls at the end of each frame.
2008-12-12Revert "pipebuffer: Implement proper buffer validation."Keith Whitwell
This reverts commit a6d866f72c88d48d2bcfb3e3c882fdb639b5a8ce.
2008-12-12Revert "pipebuffer: Ondemand buffer manager."Keith Whitwell
This reverts commit 17849eafaacfbb2124d86f561a91b707317d3b31.
2008-12-12Revert "pipebuffer: Fix buffer overflow."Keith Whitwell
This reverts commit 55839ae064d64b7fcc180fcddb364bf31ab760dc.
2008-12-12gdi: Reimplement using the WGL statetracker.José Fonseca
2008-12-11softpipe: Add missing header include.Michal Krol
2008-12-11draw: Silencium compiler warnings on Windows.Michal Krol
2008-12-10gallium: added draw_set_mrd() function to fix polygon offsetBrian Paul
The Minimum Resolvable Depth factor depends on the driver and can't just be computed from the number of Z buffer bits. Glean's polygon offset test now passes with softpipe. Still need to determine the MRD factor for other gallium drivers, if they use the draw module's polygon offset stage...
2008-12-10gallium: restore default_depth_bits() call in xlib winsysBrian Paul
This was accidentally disabled in a long-ago commit.
2008-12-10util: new funcs for triming/validating primitivesKeith Whitwell
2008-12-10draw: add const qualifiersKeith Whitwell
2008-12-09python/retrace: Dump indices too.José Fonseca
2008-12-09gallium: Abort by default on windows user space.José Fonseca
2008-12-08python/retrace: Dump vertex buffer contents.José Fonseca
2008-11-26tgsi: Reenable OPCODE_ARR.Michal Krol
2008-11-26tgsi: Fix build.Michal Krol
2008-11-26tgsi: Implement OPCODE_ROUND for SSE2 backend.Michal Krol
2008-11-26tgsi: Implement OPCODE_SSG/SGN.Michal Krol
2008-11-26gallium: disable TGSI_OPCODE_ARR case until emit_rnd() is redone.Brian Paul
2008-11-26Revert "tgsi: Implement OPCODE_ROUND for SSE2 backend."Brian Paul
This reverts commit 685fd2c035e284db2447ede0f6da278adaa70a0d. Does not compile since emit_rnd() is trying to pass 4 params to emit_func_call_dst() which takes 3 params.
2008-11-26tgsi: Implement OPCODE_ARR.Michal Krol
2008-11-26tgsi: Implement OPCODE_ROUND for SSE2 backend.Michal Krol
2008-11-25pipebuffer: Fix buffer overflow.José Fonseca
2008-11-24pipebuffer: Ondemand buffer manager.José Fonseca
A variation of malloc buffers which get transferred to real graphics memory when there is an attempt to validate them.
2008-11-24pipebuffer: Implement proper buffer validation.José Fonseca
2008-11-24gallium: Define convenience shortcuts for CPU/GPU READ/WRITE flag combinations.José Fonseca
2008-11-20scons: Support MinGW32 cross compiler.José Fonseca
To build an alternative opengl32.dll with Gallium's software-rasterizer from a debian-based distribution run: sudo apt-get install mingw32 scons platform=windows toolchain=crossmingw machine=x86 winsys=gdi dri=no
2008-11-20python/retrace: Dump constants.José Fonseca
2008-11-20python: Allow to read from buffers.José Fonseca
2008-11-19python/retrace: Fix formatting of shaders.José Fonseca
2008-11-19python/retrace: Ignore irrelevant calls.José Fonseca
2008-11-19python/retrace: Highlight the trace dump to help to visualize.José Fonseca
2008-11-19python/retrace: Use the usual BSD-style license.José Fonseca
2008-11-17gallium: Use costum log2 for all windows builds.José Fonseca
2008-11-17gallium: State when there are no memory leaks detected.José Fonseca
2008-11-17gallium: Make handle_table reentrant.José Fonseca
Ensure that the object has consistent state also when calling the destroy callback. Namely, ensure the object passed to the callback is removed from the table prior to calling the destroy callback to avoid a infinite loop or double free.
2008-11-14gallium: increase table size for fast log/pow functionsBrian Paul
The various conformance tests pass now.
2008-11-14util: Use OpenGL rasterization rules in blits and mipmap generation.Brian Paul
2008-11-14translate: pull in prefetch and other optimizations from draw_vs_aos.cKeith Whitwell
2008-11-12util: Optimise log2().Michal Krol
2008-11-12util: Add log2() definition for MSC.Michal Krol
2008-11-12draw: Add missing include.Michal Krol
2008-11-10gallium: fix comment again. A half-closed interval was intended.Brian
Never saw the [a,b[ notation before.
2008-11-10gallium: fix typos in commentsBrian Paul
2008-11-10gallium: actually flip the coordinatesZack Rusin
2008-11-09util: Fix util_fast_pow/exp2/log2.Brian
- Use a lookup table for log2. - Compute (float) (1 << ipart) by tweaking with the exponent directly to avoid integer overflow and float conversion. - Also table negative exponents to avoid float division and branching. - Implement util_fast_exp as function of util_fast_exp2. -------- Cherry-picked from gallium-0.2: 8415d06d90a197e16554dab98d160334fd9f9f93 This fixes some pow() glitches seen in fslight.c, spectex.c, etc. Conflicts: src/gallium/auxiliary/util/u_math.h
2008-11-09gallium: _debug_vprintf() should be silent if DEBUG is not definedBrian