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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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gallium
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Author
2010-06-10
draw: make sure that the gs never outputs more data than we allocated for
Zack Rusin
2010-06-10
r300g: Fix memory leak on error path.
Vinson Lee
2010-06-09
r300g: try harder to create a transfer object
Marek Olšák
2010-06-09
draw: make sure geometry shader correctly iterates the output buffer
Zack Rusin
2010-06-09
r300g: debug output texture size
Marek Olšák
2010-06-09
r300g: return NULL texture early if buffer_create fails
Marek Olšák
2010-06-09
draw: make sure the buffer is big enough to fit everything emitted by the gs
Zack Rusin
2010-06-09
llvmpipe: fix copy & paste bug in clear logic
Roland Scheidegger
2010-06-09
draw: fix geometry shader which emit multiplie primitives
Zack Rusin
2010-06-09
graw: add a multiple primitive geometry shader test
Zack Rusin
2010-06-09
nv: fix compile after the latest gs changes
Zack Rusin
2010-06-09
geometry shaders: make gs work with changable primitives and variable number ...
Zack Rusin
2010-06-09
xorg/vmwgfx: Disable 3D by default.
Thomas Hellstrom
2010-06-09
st/xorg: Add a customizable option to disable 3D.
Thomas Hellstrom
2010-06-09
nvfx: fix typo from gallium-msaa merge
Ben Skeggs
2010-06-09
nv50: fix typo from gallium-msaa merge
Ben Skeggs
2010-06-09
nv50: use MARK_RING correctly
Ben Skeggs
2010-06-08
draw: Remove unnecessary headers.
Vinson Lee
2010-06-09
r600g: save vertex buffers in blitter
Marek Olšák
2010-06-09
r300g: save vertex buffers in blitter
Marek Olšák
2010-06-09
util: reference vertex buffers in blitter
Marek Olšák
2010-06-09
r300g: report that transfers are always supported
Marek Olšák
2010-06-09
r300g: fix loading compressed textures
Marek Olšák
2010-06-08
r300g: skip rendering for unsupported vertex formats instead of aborting
Marek Olšák
2010-06-08
softpipe: make sure we don't fallback to assert on so stats query
Zack Rusin
2010-06-08
softpipe: make sure that invalid calls to sosettargets don't crash us
Zack Rusin
2010-06-08
softpipe: added sp_state_so.c to file list
Brian Paul
2010-06-08
gallium: scream when one of two unimplemented features in draw is used
Zack Rusin
2010-06-08
gallium: add basic support for stream output queries
Zack Rusin
2010-06-08
gallium: adjust the query interface to support custom types
Zack Rusin
2010-06-08
gallium: rename draw_auto to draw_stream_output, plus fix a comment
Zack Rusin
2010-06-08
gallium: make draw auto work and add relevant caps and docs
Zack Rusin
2010-06-08
gallium: add interface for DrawAuto and implement it in softpipe
Zack Rusin
2010-06-08
gallium: a lot more complete implementation of stream output
Zack Rusin
2010-06-08
gallium: basic and initial implementation of the stream output interface
Zack Rusin
2010-06-08
llvmpipe: Add geom shader file to make build
Jakob Bornecrantz
2010-06-07
graw: Fix file handle leaks.
Vinson Lee
2010-06-07
graw: Remove unnecessary headers.
Vinson Lee
2010-06-07
sw: Remove unnecessary header.
Vinson Lee
2010-06-07
r600g: Remove unnecessary header.
Vinson Lee
2010-06-07
llvmpipe: Remove unnecessary header.
Vinson Lee
2010-06-07
graw: Add gallium library to SCons build.
Vinson Lee
2010-06-07
r300g: fix hardlock caused by an incompatible vertex format
Marek Olšák
2010-06-07
graw: add gs-test.c and some simple geometry shader examples
Keith Whitwell
2010-06-07
softpipe: use util_clear_render_target/depth_stencil fallbacks
Roland Scheidegger
2010-06-07
llvmpipe: use util_clear_render_target/depth_stencil fallbacks
Roland Scheidegger
2010-06-07
util: implement util_clear_depth_stencil fallback
Roland Scheidegger
2010-06-07
graw: add parse_geometry_shader helper
Keith Whitwell
2010-06-07
tgsi: null-terminate string in parse_identifier
Keith Whitwell
2010-06-07
draw: don't use llvm engine when geometry shaders active
Keith Whitwell
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