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2008-04-04nv40: have test for hw idxbuf in single placeBen Skeggs
2008-04-04nouveau: in some cases don't create the buffer in local mem initially.Ben Skeggs
2008-04-04nv40: remove redundant state_emit() callsBen Skeggs
2008-04-04nv40: static attribs -> stateobjBen Skeggs
2008-04-04nv40: convert the inline idxbuf paths alsoBen Skeggs
2008-04-04nv40: need to resubmit buffers if pushbuf gets flushed during drawBen Skeggs
2008-04-03nv10: emit dummy zeta size when no zbuffer is used.Stephane Marchesin
2008-04-03nv10: fix more vertex stuffStephane Marchesin
2008-04-02don't push "pouets"Stephane Marchesin
2008-04-02nv10: fix some more state, work on the vertex emission code.Stephane Marchesin
2008-04-02nv10: set rasterizer state.Stephane Marchesin
2008-04-02Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1Ben Skeggs
2008-04-02Merge branch 'gallium-0.1' of ↵Stephane Marchesin
git+ssh://marcheu@git.freedesktop.org/git/nouveau/mesa into gallium-0.1
2008-04-02nv10: fix stuff and things.Stephane Marchesin
2008-04-02nv40: only update draw module state when using swtnlBen Skeggs
2008-04-02nv40: shorten zsa state linesBen Skeggs
2008-04-01cell: more multi-texture fixes (mostly working now)Brian
2008-04-01cell: turn off some debug outputBrian
2008-04-01cell: pass tex unit to get_texel()Brian
2008-04-01cell: fix bug in texture tiling function (non-square textures work now)Brian
2008-04-01cell: checkpoint: more multi-texture workBrian
2008-04-01cell: assert num samplers/textures <= CELL_MAX_SAMPLERSBrian
2008-04-01cell: return CELL_MAX_SAMPLERS to indicate number of texture unitsBrian
2008-04-01cell: enable #define CACHE_STATS to print a cache report upon exitBrian
2008-04-02nouveau: winsys printf disappeared :)Ben Skeggs
2008-04-02Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1Ben Skeggs
2008-04-01draw: remove dead codeKeith Whitwell
2008-04-01draw: more flatshade_first changesKeith Whitwell
- Reduce the number of changes to the normal vertex ordering - Assume that the hardware knows how to do this in the standard case. - Add support to the passthrough vcache path.
2008-04-01draw: respect flatshade_first in flatshade stageKeith Whitwell
2008-04-01draw: associate rhw divide with clipping not viewport flagKeith Whitwell
2008-04-01draw: flush between pt/non-pt modesKeith Whitwell
2008-04-01scons: Fix test for building dri/intel winsys.Michel Dänzer
2008-03-31cell: update some of the CAP, texformat queriesBrian
2008-03-31cell: more work for multi-texture supportBrian
2008-03-31cell: set cell->num_textures in cell_set_sampler_textures()Brian
2008-04-01gallium: Do not assume that buffers are freed in the same order they are fenced.José Fonseca
Also free buffers as soon as possible. This short term fix corrects the fenced list behavior but it will impact on performance. The long term fix is probably replace the linked list (legacy from the bufpool code) by a binary tree.
2008-03-31cell: initial work to support multi-textureBrian
2008-03-31cell: added const qualifierBrian
2008-03-31cell: updated comments: s/test/SPE/Brian
2008-03-31cell: implement logicop/output for PIPE_FORMAT_B8G8R8A8_UNORMBrian
Remote display to my usual terminal shows the right colors again. Not 100% sure about the shuffle control words, but they seem to work.
2008-04-01gallium: Compute YCBCR bit depth.José Fonseca
2008-03-31gallium: updated comment for bypass_vsBrian
2008-03-31gallium: draw_passthrough.c is obsolete - removedBrian
2008-03-31gallium: move the test for bypass_vs into the vs_XXX_run() functionsBrian
Also: 1. Added an identity_viewport flag to skip viewport transformation when it has no effect. Might also add an explicit bypass_viewport flag someday. 2. Separate the code for computing clip codes and doing the viewport transform. Predicate them separately. Note: even if bypass_vs is set, we still look at the shader to determine the number of inputs and outputs.
2008-03-31gallium: draw_passthrough.c is not used anymoreBrian
2008-03-31gallium: draw_passthrough.c is not used anymoreBrian
2008-03-31gallium: Eliminate p_winsys::printfJosé Fonseca
Not convenient and almost not used at all. Better replacements in p_debug.h
2008-03-31nv40: fix slight thinkoBen Skeggs
2008-03-31nouveau: update object headerBen Skeggs
2008-03-31nv40: support vp clip distance regs, unused currently.Ben Skeggs