summaryrefslogtreecommitdiff
path: root/src/gallium
AgeCommit message (Collapse)Author
2009-12-14tgsi/ureg: Add ureg_DECL_gs_input().Michal Krol
Allows one to declare GS input registers.
2009-12-14nv50: store immediates as uint32Christoph Bumiller
Sometimes we want non-float immediates, hacking them into floats isn't nice. Sorry, this should have already been committed before.
2009-12-13nouveau: nv50: Add missing ctor_immd_4u32 functionPatrice Mandin
2009-12-13nv50: add proper zslice offset in miptree_surfaceChristoph Bumiller
2009-12-13nv50: use m2mf z pos instead of calculating offset manuallyChristoph Bumiller
2009-12-13nv50: add craziness for non-constant TXB and TXLChristoph Bumiller
If lod or bias can be non-constant across a quad of fragments, we need to execute TEX separately for each value. Don't ask why.
2009-12-12Revert "nouveau: nv30: Disable swizzled surface usage if any dimension is 1 ↵Patrice Mandin
(Warsow creates a 1x1 front buffer)" This reverts commit ec7844537ecdb0b598447e37bf0b7120acd029f3.
2009-12-12nouveau: nv30: Disable swizzled surface usage if any dimension is 1 (Warsow ↵Patrice Mandin
creates a 1x1 front buffer)
2009-12-12Merge branch 'master' into glsl-pp-rework-2Michal Krol
Conflicts: progs/perf/drawoverhead.c progs/perf/teximage.c progs/perf/vbo.c progs/perf/vertexrate.c src/mesa/shader/slang/library/slang_common_builtin_gc.h
2009-12-12nv50: support TXB and TXLChristoph Bumiller
... and don't set the 'live' flag for TEX anymore, we'd have to know if results affect the inputs for another TEX, and I'm not going to do that kind of analysis now.
2009-12-12nv50: add S8Z24 depth texture format tooChristoph Bumiller
2009-12-12nv50: fix depth comparison func TSC bitsChristoph Bumiller
Unfortunately it seems that if depth comparison is active and we read a 2D texture, i.e. provide only 2 inputs, the second is used for comparison ...
2009-12-12nv50: add src_mask case for IF opcodeChristoph Bumiller
2009-12-12nv50: plug memory leak in miptree creation/destructionChristoph Bumiller
Keeping this dynamically allocated for texture arrays. Since we don't use it to store zslice offsets anymore it's either 1 or 6 integers (cube) ...
2009-12-12nv50: use copies of tgsi src nv50_regsChristoph Bumiller
So we can use the 'mod' member without concern if a source is used multiple times in 1 insn.
2009-12-12nv50: support vertex program texturesChristoph Bumiller
2009-12-11gallium: added comment for pipe_reference() return valueBrian Paul
2009-12-11Merge branch 'mesa_7_7_branch'Brian Paul
Conflicts: src/gallium/state_trackers/xorg/xorg_xv.c src/mesa/drivers/dri/intel/intel_span.c
2009-12-11Merge branch 'mesa_7_6_branch' into mesa_7_7_branchBrian Paul
2009-12-11svga: Add a missing dependency from the prescale state.José Fonseca
Thanks for Keith to finding this. Fixes Jedi Knight 2 menus.
2009-12-11svga: Always pass SVGA3D_SURFACE_HINT_DYNAMIC.José Fonseca
Since we're reusing buffers we're effectively transforming all of them into dynamic buffers. It would be nice to not cache long lived static buffers. But there is no way to detect the long lived from short lived ones yet. A good heuristic would be buffer size.
2009-12-11svga: Keep tight control of texture handle ownership.José Fonseca
The texture owns the surface handle. All derivatives need to keep a reference to texture. This fixes several assertions failures starting up Jedi Knight 2. Should cause no change for DRM surface sharing -- reference count still done as before there.
2009-12-11svga: Fix mixed signed comparisons.José Fonseca
2009-12-10st/xorg: fix yv12 plus some cleanups in the upload codeZack Rusin
2009-12-10st/xorg: enable yv12 for xvZack Rusin
2009-12-10scons: Get GLSL code building correctly when cross compiling.José Fonseca
This is quite messy. GLSL code has to be built twice: one for the host OS, another for the target OS.
2009-12-10winsys/intel: fix dereferencing of opaque type due to pipe_reference changesRoland Scheidegger
2009-12-09r300g: fix routing of vertex streams if TCL is bypassedMarek Olšák
Generating mipmaps finally works, among other things. Yay!
2009-12-09r300g: always disable unused colorbuffersMarek Olšák
2009-12-09r300g: make pow(0,0) return 1 instead of NaN in the R500 fragment shaderMarek Olšák
Unfortunately we can't fix this easily in the R300 fragment shader, and it's probably not worth the effort.
2009-12-09r300g: clean up r300_emit_aosMarek Olšák
2009-12-09Revert "Simplify the redundant meaning of format layout."Michal Krol
This reverts commit eb926ddf9eee1095c7fc12013f0b8375bbaeca6f.
2009-12-09util: Document the meaning of util_format_layout.José Fonseca
The util_format_layout name was unfortunate and there are as been a lot of confusion due to this. Hopefully this will shed some light on what it was meant for. Bottom line is: do not rely on these values unless you're automatically code generating pixel packing/unpacking routines. Suggestions for better names than util_format_layout are welcome!
2009-12-09vmware/xorg: Properly detect overlay supportJakob Bornecrantz
2009-12-09vmware/core: Update vmwgfx_drm.hJakob Bornecrantz
2009-12-08Simplify the redundant meaning of format layout.Michal Krol
We really just need to know whether the format is compressed or not. For more detailed information format colorspace should suffice.
2009-12-08nouveau: use boolean instead of boolRoland Scheidegger
2009-12-08cell: use boolean instead of boolRoland Scheidegger
2009-12-08gallium: use boolean instead of bool in p_refcnt.hRoland Scheidegger
all code in gallium should use boolean not bool
2009-12-08Format layout cannot be used to distinguish scaled/normalised formats.Michal Krol
2009-12-08Merge branch 'gallium-strict-aliasing'Roland Scheidegger
2009-12-08gallium: fix more potential strict aliasing issuesRoland Scheidegger
In particular, gcc man page warns that union a_union { int i; double d; }; int f() { double d = 3.0; return ((union a_union *) &d)->i; } "might" not be ok (why not?), even though it doesn't seem to generate any warnings. Hence don't use this and do the extra step to actually use assignment to get the values in/out of the union. This changes parts of 3456f9149b3009fcfce80054759d05883d3c4ee5.
2009-12-08tgsi: fix some off-by-one errors in shader length, instruction lengthBrian Paul
The ureg and/or tgsi-simplification work introduced some inconsistencies between the ureg and traditional TGSI construction code. Now the tgsi_instruction::NrTokens field is consistant and the tgsi_header::BodySize field isn't off by one. Fixes bug 25455.
2009-12-08util/format: Take advantage of sequential nature of pipe_format enum.Michal Krol
Make sure the format descriptor table can be indexed directly.
2009-12-08gallium: Make pipe_format a sequential enum.Michal Krol
2009-12-08util/format: Remove unreferenced local.Michal Krol
2009-12-08Remove remaining pipe format utility functions.Michal Krol
Depricate pf_type(), pf_size_*(), pf_layout() and pf_exp2(). Map depricated PIPE_FORMAT_TYPE to new UTIL_FORMAT_ values: UNKNOWN = TYPE_VOID UNORM = TYPE_UNSIGNED + LAYOUT_ARITH SNORM = TYPE_SIGNED + LAYOUT_ARITH FIXED = TYPE_FIXED FLOAT = TYPE_FLOAT USCALED = TYPE_UNSIGNED + LAYOUT_ARRAY SSCALED = TYPE_SIGNED + LAYOUT_ARRAY SRGB = TYPE_COLORSPACE_SRGB
2009-12-08move assert to avoid crash in debug build.Alan Hourihane
2009-12-08Merge branch 'mesa_7_7_branch'Michel Dänzer
2009-12-08vmware/xorg: Fix SCons build.Michel Dänzer
Not sure how vmw_screen.c could build at all though...