Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-04-28 | llvmpipe: remove some unneeded shader structure fields | Brian Paul | |
2010-04-28 | llvmpipe: dump shaders if LP_DEBUG=tgsi | Brian Paul | |
2010-04-28 | draw: use a cast wrapper | Brian Paul | |
2010-04-28 | draw: put 'create' in the vs varient create function names | Brian Paul | |
2010-04-28 | radeong: fix scons build | Joakim Sindholt | |
2010-04-28 | draw: add missing function parameter | Brian Paul | |
2010-04-28 | softpipe: consolidate tex image offset code | Brian Paul | |
2010-04-28 | llvmpipe: remove unused write_depth | Brian Paul | |
2010-04-28 | softpipe: use consistant names for local vars | Brian Paul | |
2010-04-28 | gallium: remove trailing comma | Brian Paul | |
2010-04-28 | gallium/util: convert //-style comments | Brian Paul | |
2010-04-28 | gallium/util: convert //-style comments | Brian Paul | |
2010-04-28 | llvmpipe: Remove unnecessary header. | Vinson Lee | |
2010-04-28 | r300g: move ZTOP to separate file | Marek Olšák | |
Ideally, HiZ should go in r300_hyperz.c next to ZTOP. | |||
2010-04-27 | gallium: Drop BGNFOR, ENDFOR, REP, and ENDREP opcodes. | José Fonseca | |
Arcane DX9 opcodes that never were emitted by Mesa and have no DX10 counterpart. Slated for removal for quite some time now. | |||
2010-04-27 | gallium/docs: Drop BGNFOR, ENDFOR, REP, and ENDREP opcodes. | José Fonseca | |
2010-04-27 | tgsi: Drop BGNFOR, ENDFOR, REP, and ENDREP opcodes. | José Fonseca | |
2010-04-27 | r300: Drop BGNFOR, ENDFOR, REP, and ENDREP opcodes. | José Fonseca | |
2010-04-27 | cell: Drop BGNFOR, ENDFOR, REP, and ENDREP opcodes. | José Fonseca | |
2010-04-27 | svga: Drop BGNFOR, ENDFOR, REP, and ENDREP opcodes. | José Fonseca | |
2010-04-27 | gallivm: Drop BGNFOR, ENDFOR, REP, and ENDREP opcodes. | José Fonseca | |
2010-04-27 | llvmpipe: remove lp_scene_map_buffers(), lp_scene_unmap_buffers() | Brian Paul | |
2010-04-27 | llvmpipe: implement max scene size | Brian Paul | |
When the size of the scene (binned data plus referenced resources/textures) exceeds LP_MAX_SCENE_SIZE flush/render the scene. This could be improved in various ways but is a good start. Fixes piglit streaming-texture-leak test. | |||
2010-04-27 | llvmpipe: added llvmpipe_resource_size() | Brian Paul | |
2010-04-27 | llvmpipe: comment-out unused field for now | Brian Paul | |
2010-04-27 | llvmipe: update comments | Brian Paul | |
2010-04-27 | util: fix assorted problems in the image packing functions | Brian Paul | |
2010-04-27 | gallivm: Disable llvm.cos.v4f32 and llvm.sin.v4f32 instrinsics on Windows. | José Fonseca | |
Runtime linking doesn't quite work. Just comment then out for now to prevent crashes. These will go away in the future because calling 4 times CRT's cosf()/sinf() is over-precise and under-performing. | |||
2010-04-27 | gallivm: Ensure all allocas are in the first block. | José Fonseca | |
Refactor the code to make this easier. | |||
2010-04-27 | i965g: Fix scons build of winsys | Jakob Bornecrantz | |
2010-04-27 | st/dri: Don't check for null when user ensures non-null | Jakob Bornecrantz | |
2010-04-27 | st/dri: Use flush function of old context not new | Jakob Bornecrantz | |
2010-04-27 | r300g: fix mipmapped texture3D size calculation | Marek Olšák | |
I accidentally inverted the condition. :( Broken since the commit 2579fe4044012a552c8be222ffae76b48de13592. FDO bug #27851. | |||
2010-04-27 | r300g: compensate for non-atomized emit_query_end in the CS | Marek Olšák | |
And reserve a little more space just in case. | |||
2010-04-27 | nvfx: Move src/gallium/drivers to beginning of SCons include path. | Vinson Lee | |
libdrm-2.4.20 and earlier include the nouveau/nouveau_class.h header. A later version of libdrm will not ship this header. Mesa also has this header at src/gallium/drivers. The symbol NV34TCL_VTXFMT_TYPE_HALF is needed by nvfx_vbo.c. This symbol is not in the libdrm copy of the header but is in the Mesa copy of the header. This patch moves src/gallium/drivers to the beginning of the include paths such that when building on hosts with libdrm-2.4.20 or ealier the build uses the copy in Mesa. | |||
2010-04-27 | r300g: reserve CS space for index offset | Marek Olšák | |
This has caused CS overflow since the commit 671f1e1229877d459cfd76e2cf5ea89c8d881036. TA3D works here again. | |||
2010-04-26 | llvmpipe: Remove unused variable. | Vinson Lee | |
2010-04-27 | r300g: add support for more unaligned vertex formats | Marek Olšák | |
An aligned stride is still needed for it to work. I am slowly approaching the Sauerbraten milestone! | |||
2010-04-27 | r300g: setup PSC first, then align vertex formats | Marek Olšák | |
This allows us to put correct swizzles for undefined components in PSC. | |||
2010-04-27 | r300g: set undefined vertex swizzles to (0,0,0,1) respectively | Marek Olšák | |
2010-04-26 | draw/llvm: implement fetch elts paths | Zack Rusin | |
we were only running the llvm paths when the input elts were linear, now we can handle abritrary fetch elts arrays. we do this by generating two paths - linear and fetch_elts one and just selecting the right one at run time. | |||
2010-04-26 | r300g: disable point sprites (again) | Marek Olšák | |
They cause lockups. The users doesn't seem to like them. | |||
2010-04-26 | r300g: fix warnings when printing uint64_t | Marek Olšák | |
Though not nice, this is the correct way. | |||
2010-04-26 | r300g: fix warnings by using the const qualifier | Marek Olšák | |
See also the libdrm commit af98ccf4dd5dcb1b904ec32b9bd1521e6bf7dda5. | |||
2010-04-26 | r300g: use CS_OUT_TABLE better | Matt Turner | |
Reviewed-by: Corbin Simpson <MostAwesomeDude@gmail.com> Signed-off-by: Matt Turner <mattst88@gmail.com> Signed-off-by: Marek Olšák <maraeo@gmail.com> | |||
2010-04-26 | gallivm: BGNFOR/ENDFOR fallthrough to BGNLOOP/ENDLOOP | Alan Hourihane | |
2010-04-26 | draw: Always use the llvm middle end when available & enabled. | José Fonseca | |
2010-04-26 | svga: Pass-through max_index to translate. | José Fonseca | |
2010-04-26 | draw: Pass-through pipe_buffer::max_index to translate. | José Fonseca | |
max_index must be observed to prevent crashes due to bad index data. I've been using this patch for some time without regressions. Some places, where we use internal vertex buffer, it is not entirely clear what max_index should be, so passing just ~0 to avoid regressions for now. | |||
2010-04-26 | translate: Take and respect a max_index argument. | José Fonseca | |