Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-05-14 | nouveau/nvfx: Define some capabilities for shaders | Patrice Mandin | |
Signed-off-by: Patrice Mandin <patmandin@gmail.com> | |||
2010-05-14 | graw: add quad-tex graw test for basic texturing | Keith Whitwell | |
2010-05-14 | graw: combine graw_init and graw_create_window functions | Keith Whitwell | |
Different environments seem to want to create these in different orders. Abstract over this by combining the calls. | |||
2010-05-14 | graw: split util code into new file | Keith Whitwell | |
2010-05-14 | graw: move towards glut-like interface, add tri.c | Keith Whitwell | |
2010-05-14 | scons: add 'targets' variable, for specifying ... targets | Keith Whitwell | |
Ideally scons should be able to work backwards from the list of targets to figure out which drivers, state trackers and other convenience libraries need to be built. | |||
2010-04-29 | gallium/draw: Fix PPC compiler warning. | Michel Dänzer | |
2010-04-29 | gallium/draw: Fix PPC build failure. | Michel Dänzer | |
2010-04-29 | r300g: fix compiler error | Marek Olšák | |
Ouch. | |||
2010-04-29 | r300g: use the enum for color swizzles in the rasterizer | Marek Olšák | |
2010-04-29 | r300g: rasterizer debug logging | Marek Olšák | |
2010-04-29 | r300g: fix tests/yuvrect and possibly even rendering to YUV textures | Marek Olšák | |
2010-04-29 | r300g: enable the RGBA16F renderbuffer too | Marek Olšák | |
2010-04-29 | r300g: enable float textures | Marek Olšák | |
We still need to wait for state tracker support. | |||
2010-04-29 | r300g: compose swizzles from texture formats and sampler views | Marek Olšák | |
2010-04-29 | r300g: init s3tc fetching functions | Marek Olšák | |
2010-04-27 | gallium: fix glaring bugs in last commit | Roland Scheidegger | |
2010-04-26 | gallium: interface changes for multisampling | Roland Scheidegger | |
add function to set sample mask, and state for alpha-to-coverage and alpha-to-one. Also make it possible to query for supported sample count with is_msaa_supported(). Use explicit resource_resolve() to resolve a resource. Note that it is illegal to bind a unresolved resource as a sampler view, must be resolved first (as per d3d10 and OGL APIs, binding unresolved resource would mean that special texture fetch functions need to be used which give explicit control over what samples to fetch, which isn't supported yet). Also change surface_fill() and surface_copy() to operate directly on resources. Blits should operate directly on resources, most often state trackers just used get_tex_surface() then did a blit. Note this also means the blit bind flags are gone, if a driver implements this functionality it is expected to handle it for all resources having depth_stencil/render_target/sampler_view bind flags (might even require it for all bind flags?). Might want to introduce quality levels for MSAA later. Might need to revisit this for hw which does instant resolve. | |||
2010-04-26 | gallivm: BGNFOR/ENDFOR fallthrough to BGNLOOP/ENDLOOP | Alan Hourihane | |
2010-04-26 | draw: Always use the llvm middle end when available & enabled. | José Fonseca | |
2010-04-26 | svga: Pass-through max_index to translate. | José Fonseca | |
2010-04-26 | draw: Pass-through pipe_buffer::max_index to translate. | José Fonseca | |
max_index must be observed to prevent crashes due to bad index data. I've been using this patch for some time without regressions. Some places, where we use internal vertex buffer, it is not entirely clear what max_index should be, so passing just ~0 to avoid regressions for now. | |||
2010-04-26 | translate: Take and respect a max_index argument. | José Fonseca | |
2010-04-26 | r300g: Rudimentary stats, printed on exit. | Corbin Simpson | |
Whoo! | |||
2010-04-26 | r300g: Add stats debug flag. | Corbin Simpson | |
2010-04-26 | os: Check for spurious wakeups in pipe_barrier_wait. | Vinson Lee | |
The POSIX function pthread_cond_wait can have spurious wakeups when waiting on a condition variable. Add a 64-bit counter that is incremented whenever the barrier becomes full. A woken thread checks the counter. If the counter has not changed then it has been spuriously woken and goes back to sleep. If the counter has changed then it was properly signaled and exits the barrier. Tested on Mac OS X. This patch was based on ideas from Luca Barbieri. | |||
2010-04-26 | r300g: Use table CS writing when applicable. | Corbin Simpson | |
I just broke the 2000 fps barrier on glxgears. Yay? | |||
2010-04-26 | r300g: Add CS table writing. | Corbin Simpson | |
2010-04-26 | et/egl: Remove dead code. | Vinson Lee | |
proc_name cannot be NULL after the switch statement. proc_name is assigned a value or the function has already returned. | |||
2010-04-25 | nvfx: Add include path to SCons build. | Vinson Lee | |
2010-04-26 | r300g: support index bias on r500 and DRM 2.3.0 | Marek Olšák | |
2010-04-26 | r300g: support rendering more than 65535 vertices in one batch on r500 | Marek Olšák | |
and disable batch splitting on these chipsets. | |||
2010-04-26 | r300g: emit MSPOS regs | Marek Olšák | |
2010-04-26 | r300g: force prefetch for non-indexed vertices | Marek Olšák | |
2010-04-26 | r300g: use the dummy FS shader for shaders with zero instructions | Marek Olšák | |
2010-04-26 | r300g: allow unaligned vertex formats if the stride is dword-aligned | Marek Olšák | |
2010-04-26 | r300g: abort on unsupported vertex formats | Marek Olšák | |
2010-04-26 | r300g: abort if a vertex buffer offset is not dword-aligned | Marek Olšák | |
2010-04-25 | st/wgl: s/st_manager_create_api/st_gl_api_create/ | Vinson Lee | |
commit 0c572c6828b6a338b07a6860280b3a314a81662e replaced st_manager_create_api with st_gl_api_create. Fixes MSVC build. | |||
2010-04-25 | nvfx: Add missing header. | Vinson Lee | |
2010-04-26 | st/dri: Refactor dri_st_api into other files | Jakob Bornecrantz | |
2010-04-26 | st/dri: Make st_framebuffer_iface the base for dri_drawable | Jakob Bornecrantz | |
2010-04-26 | st/dri: Make st_manager the base for dri_screen | Jakob Bornecrantz | |
2010-04-26 | st/dri: Add hooks for framebuffer functions | Jakob Bornecrantz | |
2010-04-26 | st/dri: Make lookup_egl_image a hook | Jakob Bornecrantz | |
2010-04-26 | st_api: Remove st_module | Jakob Bornecrantz | |
The struct st_module isn't needed as it is the same thing as the st_api struct. That is they both represent the API. Instead just use a single function entry point to the the API. | |||
2010-04-26 | llvmpipe: Respect pipe_sampler_view::swizzle_r/g/b/a | José Fonseca | |
This allows u_sampler_view_default_dx9_template to do its magic on DX9. | |||
2010-04-25 | draw: Respect pipe_vertex_buffer::max_index in llvm generated code. | José Fonseca | |
Everybody should respect max_index, specially llvm generated code, which likes to eat vertices 4 at a time, so it may end up chew a bit a bit more than actually exists. | |||
2010-04-25 | llvmpipe: No need to flush the caches for buffers. | José Fonseca | |
2010-04-25 | softpipe: Make softpipe transfers in-order. | José Fonseca | |
Transfer, being now a context operation, should happen in order with all other contexts operations. If there is rendering pending on the resource then the driver must flush and potentially wait itself internally. Instead of avoiding using transfers internally (as done in llvmpipe) I've opted to simply pass PIPE_TRANSFER_UNSYNCHRONIZED in all internal transfers, to avoid infinite recursion. |