Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-03-21 | gallium: added sRGB formats | Brian Paul | |
2008-03-21 | gallium: additional comments, fix typos, etc | Brian Paul | |
2008-03-20 | cell: Fix several bugs in blend code-gen | Ian Romanick | |
- Alpha factor set to a _COLOR mode was mishandled - Cases when either dst factor or src factor was ZERO were mishandled - MIN and MAX cases were backwards - Case when blend was disabled was mishandled - Incorrect comments about number of instructions generated The tests blendminmax and blendsquare run correctly. | |||
2008-03-20 | cell: Call the correct function to generate blending code | Ian Romanick | |
Cut-and-paste for the lose. :( | |||
2008-03-20 | cell: Fix bus error when there is no depth buffer | Ian Romanick | |
2008-03-20 | cell: Use code-gen for alpha blend | Ian Romanick | |
So far this is only tested when GL_BLEND is disabled. | |||
2008-03-20 | gallium: set fb.width/height | Brian | |
2008-03-20 | gallium: enable vp input semantic info | Brian | |
2008-03-20 | gallium: use new framebuffer width, height fields | Brian | |
2008-03-20 | cell: use pipe_framebuffer_state.width, height | Brian | |
2008-03-20 | gallium: added width, height to pipe_framebuffer_state | Brian | |
2008-03-20 | gallium: create one vertex buffer and re-use | Brian | |
2008-03-20 | gallium: use sizeof(vertex buffer) | Brian | |
2008-03-20 | gallium: Give some chance for the table to actually grow. | José Fonseca | |
2008-03-20 | gallium: Fix build on Windows. | Michal Krol | |
2008-03-20 | gallium: Fix build on Windows. | Michal Krol | |
2008-03-20 | gallium: remove unused local var | Keith Whitwell | |
2008-03-20 | gallium: create vertex buffer once and re-use. | Brian | |
2008-03-20 | gallium: added util_draw_vertex_buffer() | Brian | |
2008-03-20 | gallium: temporarily disable the memcmp() in cso_set_framebuffer() | Brian | |
The memcmp() fails to detect buffer size changes... | |||
2008-03-20 | gallium: added util_make_fragment_passthrough_shader() | Brian | |
2008-03-20 | gallium: add debug facility to dump random blobs as hex | Keith Whitwell | |
2008-03-19 | gallium: added fb_width/height fields to softpipe context | Brian Paul | |
These are convenience fields. Otherwise, we have to check cbuf[0] or zsbuf in various places. | |||
2008-03-19 | gallium: add face, dirtyLevels params to pipe->texture_update() | Brian Paul | |
This provides better information about which images in texture object have changed. Also, call texture_update() from more places previously missed. | |||
2008-03-19 | gallium: fix bug in cso_single_sampler_done() in computation of nr_samplers | Brian Paul | |
Need to find highest used sampler so search from end toward beginning. | |||
2008-03-19 | gallium: Fix broken logic. | José Fonseca | |
2008-03-19 | gallium: explict float casts | Keith Whitwell | |
2008-03-19 | gallium: implement CSO save/restore functions for use by meta operations ↵ | Brian | |
(blit, gen-mipmaps, quad-clear, etc) Also, additional cso_set_*() functions for viewport, framebuffer, blend color, etc. state. | |||
2008-03-19 | gallium: set tc->surface_map = NULL after unmapping | Brian | |
2008-03-19 | gallium: Add generic enum and flags dumping utility functions. | José Fonseca | |
2008-03-18 | gallium: added braces to silence warning | Brian | |
2008-03-18 | gallium: s/copy_pixels_state/blit_state | Brian | |
2008-03-18 | gallium: added cso_unset_*() functions | Brian | |
If we go behind the CSO context's back and set pipe state directly we need to invalidate the CSO's 'current' pointers. This will be revisited... | |||
2008-03-18 | gallium: new pixel blit code | Brian | |
Copy rectangular region from one surface to another w/ scaling. Disables most fragment operations. | |||
2008-03-18 | gallium: protect against multi-#include | Brian | |
2008-03-18 | added u_simple_shaders.c | Brian | |
2008-03-18 | gallium: make the gen_mipmap_state struct private | Brian | |
2008-03-18 | gallium: use new simple shader utility routines | Brian | |
2008-03-18 | gallium: utilities for creating simple vertex/fragment shaders | Brian | |
2008-03-18 | cell: Fix various stencil test code-gen bugs | Ian Romanick | |
2008-03-18 | cell: Correctly load stencil for PIPE_FORMAT_S8Z24_UNORM | Ian Romanick | |
2008-03-18 | gallium: make REALLOC a bit more like realloc | Keith Whitwell | |
2008-03-18 | cell: Fix depth read / write for s8z24. | Ian Romanick | |
Stencil is still broken. | |||
2008-03-18 | cell: Fix added whitespace errors. | Ian Romanick | |
2008-03-18 | cell: Minor changes to make stencil not crash | Ian Romanick | |
I'm not sure these are quite correct. The reflect demo doesn't assert anymore, but it doesn't produce correct results either. SPE-based vertex shader code needs to be disabled for relfect to run. | |||
2008-03-18 | cell: Move and (conditionally) silence debug code | Ian Romanick | |
2008-03-18 | d3d: Allow to iterate over the handle table. | José Fonseca | |
2008-03-18 | d3d: Add function to walk through all items in the hash table. | José Fonseca | |
2008-03-18 | gallium: Don't be pedantic about removing non exiting items from the table. | José Fonseca | |
2008-03-18 | gallium: Convenience debug_warning function. | José Fonseca | |