summaryrefslogtreecommitdiff
path: root/src/gallium
AgeCommit message (Collapse)Author
2010-02-04nouveau: include stdio.h and u_inlines.h in all context files since embedded ↵Dave Airlie
changes fixes nouveau build for me. Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-02-03util: Cast to match the MSVC intrinsics.José Fonseca
The cast is not optional in C++.
2010-02-03util: Don't include system headers inside extern "C" { ... }José Fonseca
That breaks when some of the system headers have C++ code.
2010-02-03Merge branch 'gallium-embedded'José Fonseca
2010-02-03gallium/docs: Document the OS module.José Fonseca
2010-02-03tgsi: added debugging code to catch divide by zeroBrian Paul
2010-02-03tgsi: convert CHECK_INF_OR_NAN to inline functionBrian Paul
And disable with if (0). Inf/NaN can occur normally during program execution. Only enable the check code when needed during debugging.
2010-02-03os: Also add the aligned memory prototypes to the embedded section.José Fonseca
2010-02-03util: Reimplement all utility functions in terms of the new OS abstraction.José Fonseca
2010-02-03os: New OS abstraction module.José Fonseca
2010-02-03trace: Include the appropriate header instead of defining prototypes.José Fonseca
Avoids header when the header was included before.
2010-02-03svga: fix TXD and TXL opcode translationKeith Whitwell
2010-02-03svga: deriv insns not valid in dynamic flow control eitherKeith Whitwell
2010-02-03svga: texture from lod zero inside dynamic branchingKeith Whitwell
Texture derivatives are potentially undefined inside dynamic branches, so hardwire lod zero in this case. Treating all if/endif and loop constructs as dynamic branches.
2010-02-03svga: better method for generating white fs color outputsKeith Whitwell
2010-02-03gallium-docs: Fix typo.José Fonseca
2010-02-02draw: remove old hard-coded shader length limitsBrian Paul
2010-02-02tgsi: added tgsi_alloc_tokens()Brian Paul
2010-02-02draw: re-implement free_bit() with ffs()Brian Paul
2010-02-02draw: comments and var renamingBrian Paul
2010-02-02tgsi: fix commentBrian Paul
2010-02-02draw: add const qualifiers, fix return typesBrian Paul
2010-02-02softpipe: remove unnecessary #includeBrian Paul
2010-02-02draw: new, updated commentsBrian Paul
Try to avoid future confusion between different, but similar functions.
2010-02-02llvmpipe: fix (potentially) broken AA points, AA linesBrian Paul
This patch duplicates the softpipe fix seen in the preceeding commit.
2010-02-02softpipe: fix broken AA points, AA linesBrian Paul
This fixes a regression when the geometry shaders branch was merged to master with commit 89d8577fb3036547ef0b47498cc8dc5c77f886e0. progs/demos/pointblast and progs/redbook/anti work again.
2010-02-02gallium/docs: Opcode refs.Corbin Simpson
There is a very real possibility that I may be enjoying this too much.
2010-02-02gallium/docs: TGSI notes on replication to dst, and also cleanups.Corbin Simpson
Slowly, surely, I'm making this better.
2010-02-02gallium/docs: Start turning notes into docs.Corbin Simpson
Yeah, what's that? You can read it? It's got, hmm, *readability*? Nice, ain't it. :3
2010-02-02gallium/docs: Add opcode formatting.Corbin Simpson
2010-02-02gallium/docs: default Z texture tuple is (z,z,z,1) for OpenGLBrian Paul
2010-02-02gallium/docs: s/convensions/conventions/Brian Paul
2010-02-02r300g: Texture format cleanups, per docs.Corbin Simpson
texenv is perfect now.
2010-02-02gallium: Move some compiler portability stuff into p_compiler.hJosé Fonseca
2010-02-02gallium/docs: Did somebody call for a table?Corbin Simpson
2010-02-02gallium: Move deprecated pipe/internal/p_winsys_screen.h inside ↵José Fonseca
util/u_simple_screen.h
2010-02-02gallium: Move p_thread.h and p_atomic.h out of gallium interfaces.José Fonseca
Into os/os_thread.h and util/u_atomic.h respectively.
2010-02-02gallium/docs: table of texture formats and (x,y,z,w) tuples returned by TEXBrian Paul
Maybe someone can convert this into a real table instead of just preformatted text.
2010-02-02gallium: Make pipe_atomic a regular int32_t.José Fonseca
2010-02-02gallium: pipe/p_inlines.h -> util/u_inlines.hJosé Fonseca
2010-02-02r300compiler, r300 classic, r300g: Add support for MRTs in the frag shader.Corbin Simpson
This maybe breaks the vert compiler. Hopefully not.
2010-02-02tgsi: ureg_DECL_gs_input() accepts shader semantics.Michal Krol
2010-02-02vega: implement tgsi_ureg shaders cacheIgor Oliveira
2010-02-02vega: change tgsi asm by tgsi_uregIgor Oliveira
2010-02-01r300g: Fix funky segfault.Corbin Simpson
2010-02-02st/egl: Wrong context might be used in eglBindTexImage.Chia-I Wu
If the pbuffer surface is current, gctx is set to the current context. Make sure it is set to OpenGL ES 1 context again before binding.
2010-02-01r300g: Inline immediates where possible.Corbin Simpson
Oh look, more gears. Seems to work just fine though.
2010-02-01gallium: Use MSVC atomic intrinsics directly instead of the Windows header ↵José Fonseca
wrappers.
2010-02-01gallium: Remove unnecessary includes. Add others to compensate.José Fonseca
2010-02-01llvmpipe: Add missing includes.José Fonseca