Age | Commit message (Collapse) | Author |
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Next up: The evil RS block.
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Add formats to framebuffer emit, fix up shader function names,
make sure fragment format is emitted for r500.
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Unbreaks glxinfo.
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A few prototypes, a missing header, a misspelled macro.
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Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com>
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Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com>
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This allows a simple passthrough fragment shader to be provided on r500.
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-Werror-implicit-function-declaration
Found-By: Tinderbox
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RIP ttm, its been fun knowing you.
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Make sure the stats for TGSI_FILE_IMMEDIATE are uptodate. Previously
we just had immediate_count, but file_*[TGSI_FILE_IMMEDIATE] were
bogus.
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This header describes the quad-related datatypes afterall.
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Be more consistant with 'draw' module.
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With the pixman CFLAGS at the beginning of the command line, my build
was picking up the glcore.h from glproto, which doesn't have any of the
TFP fields in __GLcontextmodes.
Signed-off-by: Dan Nicholson <dbn.lists@gmail.com>
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I wonder why we need this... It is only necessary for the MSVC build.
MinGW does not require them.
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the right places
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find right src and dst offset for given mipmap level.
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Conflicts:
src/gallium/state_trackers/wgl/icd/stw_icd.c
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