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AgeCommit message (Expand)Author
2010-12-02i915g: Make sure that new vbo gets updatedJakob Bornecrantz
2010-12-02i915g: Improve debug printing for texturesJakob Bornecrantz
2010-12-02i915g: Fix closure of full batch buffersChris Wilson
2010-12-02i915g: track TODO itemsDaniel Vetter
2010-12-02i915g: assert(depth_surface->offset == 0)Daniel Vetter
2010-12-02i915g: enable x-tiling for render targetsDaniel Vetter
2010-12-02i915g: switch rendering to mipmapped textures to (x,y) offsetsDaniel Vetter
2010-12-02i915g: enable X-tiling for texturesDaniel Vetter
2010-12-02i915g: don't pot-align stride for tiled buffersDaniel Vetter
2010-12-02i915g: postpone mipmap/face offset calculationDaniel Vetter
2010-12-02i915g: implement unfenced relocs for textures using tiling bitsDaniel Vetter
2010-12-02i915g: implement unfenced color&depth buffer using tiling bitsDaniel Vetter
2010-12-02i915g: return tiling in iws->buffer_from_handleDaniel Vetter
2010-12-02i915g: prepare winsys/batchbuffer for execbuf2Daniel Vetter
2010-12-02i915g: switch to tiled allocations, kill set_fenceDaniel Vetter
2010-12-02i915g: add winsys function to create tiled buffersDaniel Vetter
2010-12-02i915g: drop alignment parameter from iws->buffer_createDaniel Vetter
2010-12-01r300g: disable ARB_texture_swizzle if S3TC is enabled on r3xx-onlyMarek Olšák
2010-12-01r300g: fix texture swizzling with compressed textures on r400-r500Marek Olšák
2010-12-01r300/compiler: implement and lower OPCODE_CLAMPMarek Olšák
2010-12-01vega: Remove extraneous ;José Fonseca
2010-12-01svga: Silence debug printf.José Fonseca
2010-12-01st/vega: Avoid unnecessary constant bufer upload.Chia-I Wu
2010-12-01st/vega: Initialize pipe states with renderer.Chia-I Wu
2010-12-01st/vega: Create drawing surface mask as needed.Chia-I Wu
2010-12-01st/vega: Delay blend texture creation until needed.Chia-I Wu
2010-12-01st/vega: Remove st_inlines.h.Chia-I Wu
2010-12-01st/vega: Simplify radial gradient.Chia-I Wu
2010-12-01st/vega: Fix degenerate paints.Chia-I Wu
2010-12-01st/vega: Fix negated logic in image_draw.Chia-I Wu
2010-12-01st/vega: Fix paint coordinates transformations.Chia-I Wu
2010-12-01st/vega: Bump version to 1.1.Chia-I Wu
2010-12-01st/vega: Add color transformation support.Chia-I Wu
2010-12-01st/vega: More flexible shader selection.Chia-I Wu
2010-12-01st/vega: Revive mask layer support.Chia-I Wu
2010-12-01st/vega: Add primitive text support.Chia-I Wu
2010-12-01st/vega: Make image_draw take a matrix.Chia-I Wu
2010-12-01st/vega: Make path_render and path_stroke take a matrix.Chia-I Wu
2010-12-01st/vega: Fix image sampler views for alpha-only formats.Chia-I Wu
2010-12-01st/vega: Update to latest headers.Chia-I Wu
2010-12-01st/vega: Get rid of renderer_copy_texture.Chia-I Wu
2010-12-01st/vega: vg_copy_texture and vg_copy_surface should share code.Chia-I Wu
2010-12-01st/vega: Clean up renderer fields and functions.Chia-I Wu
2010-12-01st/vega: Clean up vg_context fields and functions.Chia-I Wu
2010-12-01st/vega: vg_manager should care about only the color buffer.Chia-I Wu
2010-12-01st/vega: Make shader_bind call into the renderer.Chia-I Wu
2010-12-01st/vega: Move g3d states to renderer.Chia-I Wu
2010-12-01st/vega: Use st_framebuffer for fb width/height.Chia-I Wu
2010-12-01st/vega: Delay fb state update to vg_validate_state.Chia-I Wu
2010-12-01st/vega: Add POLYGON_STENCIL and POLYGON_FILL renderer state.Chia-I Wu