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2009-12-02radeong: Do ioctls before selecting pipe driver.Corbin Simpson
2009-12-02r300g, radeong: De-specialize r300_winsys into radeon_winsys.Corbin Simpson
There's like five good reasons for this, I swear.
2009-12-02radeong: Change ioctl order, document it.Corbin Simpson
2009-12-02r300g: No vertex textures here.Corbin Simpson
2009-12-02cso: check if pipe_context::bind_vertex_sampler_states is non-nullBrian Paul
Fixes segfaults upon exit when the CSO module is releasing its objects.
2009-12-02Revert "llvmpipe: plug in dummy pipe_context::set_vertex_sampler_textures ↵Brian Paul
function" This reverts commit 792888121b92913733daec7526c9441f27ce1231. We're instead returning 0 for the PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS query.
2009-12-02llvmpipe: return 0 for PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS queryBrian Paul
The driver (and draw module) don't support vertex shader textures yet.
2009-12-02llvmpipe: plug in dummy pipe_context::set_vertex_sampler_textures functionBrian Paul
Fixes immediate segfault.
2009-12-02cell: fix TGSI breakageBrian Paul
2009-12-02gallium/util: __builtin_bswap32() is in only gcc 4.3 or laterBrian Paul
2009-12-02gallium/util: added PIPE_CC_GCC_VERSION symbolBrian Paul
2009-12-02Merge commit 'mesa_7_6_branch' into mesa_7_7_branchJakob Bornecrantz
Conflicts: src/mesa/main/version.h
2009-12-02gallium: adapt drivers to interface cleanupsRoland Scheidegger
2009-12-01softpipe: setup machine->Face without a conditionalBrian Paul
2009-12-01vmware/xorg: Add video supportJakob Bornecrantz
By using the hooks st/xorg provides us we can create a driver specific implementation that uses the svga overlay engines.
2009-12-01vmware/xorg: Create a small driver that sits ontop of st/xorgJakob Bornecrantz
2009-12-01st/xorg: Create winsys hooks that we call intoJakob Bornecrantz
2009-12-01vmware/core: Update vmwgfx_drm.h to latest versionJakob Bornecrantz
2009-12-01svga: Add header files for overlay supportJakob Bornecrantz
2009-12-02wgl: Call st_swapbuffers instead of st_notify_swapbuffers.José Fonseca
This will get single buffer, double buffer, and joint single/double buffer (typical in CAD applications) done right, at least as far as the frambuffer is concerned. There are still problems with multiple contexts using the same framebuffer because st_framebuffer_* calls assume the framebuffer is bound to a single context.
2009-12-01tgsi: fix ureg emit after version token changeKeith Whitwell
2009-12-01st/xorg: fix merge droppingsKeith Whitwell
These were stranded in emacs and not saved before committing.
2009-12-01Merge commit 'origin/tgsi-simplify-ext'Keith Whitwell
Conflicts: src/gallium/drivers/r300/r300_vs.c
2009-12-01Merge commit 'origin/mesa_7_7_branch'Keith Whitwell
Conflicts: src/gallium/drivers/svga/svga_screen_texture.c src/gallium/state_trackers/xorg/xorg_composite.c src/gallium/state_trackers/xorg/xorg_exa.c src/gallium/state_trackers/xorg/xorg_renderer.c src/gallium/state_trackers/xorg/xorg_xv.c src/mesa/main/texgetimage.c src/mesa/main/version.h
2009-12-01r300g: simplify allocations of VS output registersMarek Olšák
No need to parse TGSI tokens since it's easier to walk through shader semantics. Also fog coordinates now work reliably.
2009-12-01r300g: simplify allocations of FS input registersMarek Olšák
2009-12-01r300g: clean up derived statesMarek Olšák
The state setups which aren't derived anymore have been moved to the VS and FS objects.
2009-12-01r300g: VS->FS attribute routing reworkMarek Olšák
Now it always correctly pairs up VS and FS even if the semantics and indices of VS outputs and FS inputs don't match.
2009-12-01r300g: add R300 prefix in reg definitionsMarek Olšák
2009-12-01cso: Fix function prototype.Michal Krol
2009-12-01trace: Implement separate vertex sampler state.Michal Krol
2009-12-01fo: Implement separate vertex sampler state.Michal Krol
2009-12-01id: Implement separate vertex sampler state.Michal Krol
2009-12-01trace: Reduce double semicolons to single ones.Michal Krol
2009-12-01sp: Do not falsely advertise support for some SNORM formats.Michal Krol
2009-12-01sp: Implement separate vertex sampler state.Michal Krol
2009-12-01python: Update for renamed sampler/texture state setters.Michal Krol
2009-12-01trace: Update for renamed sampler/texture state setters.Michal Krol
2009-12-01svga: Update for renamed sampler/texture state setters.Michal Krol
2009-12-01r300: Update for renamed sampler/texture state setters.Michal Krol
2009-12-01nv: Update for renamed sampler/texture state setters.Michal Krol
2009-12-01lp: Update for renamed sampler/texture state setters.Michal Krol
2009-12-01id: Update for renamed sampler/texture state setters.Michal Krol
2009-12-01i915: Update for renamed sampler/texture state setters.Michal Krol
2009-12-01fo: Update for renamed sampler/texture state setters.Michal Krol
2009-12-01cell: Update for renamed sampler/texture state setters.Michal Krol
2009-12-01vl: Update for renamed sampler/texture state setters.Michal Krol
2009-12-01draw: Update for renamed sampler/texture state setters.Michal Krol
2009-12-01cso: Add support for separate vertex sampler state.Michal Krol
2009-12-01gallium: Introduce separate vertex texture/sampler state.Michal Krol
Previously, gallium shared sampler and texture state between vertex and fragment shader stages. This change generalises this concept by providing separate entrypoints for vertex and fragment sampler state setting. A new capability bit is added to query the driver for the number of samplers that can be utilised by a vertex and fragment shader at the same time.