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2010-01-13gallium/draw: whitespace and commentsBrian Paul
2010-01-13gallium/draw: remove always-true conditionalBrian Paul
2010-01-13gallium: remove forward struct declBrian Paul
Other struct types (like pipe_texture) are referenced before they're defined so no reason to special-case this one.
2010-01-13r300g: Account for CS space used per atom.Corbin Simpson
Oh yeah, those atoms are startin' to pay off. The main obstacle now for OA playability is the absurdly low default mouse sensitivity, IMO. Not totally smooth yet, but getting there.
2010-01-13r300g: Two dirty state optimizations.Corbin Simpson
2010-01-13r300g: DCE in emit.Corbin Simpson
2010-01-12r300g: Lower the immd mode threshold.Corbin Simpson
2010-01-12r300g: Fix is_r400 status for rs4xx and rc4xx.Corbin Simpson
As suggested by agd5f.
2010-01-12r300g: Switch to immediate mode for tiny renders.Corbin Simpson
Useful for e.g. blitter.
2010-01-12r300g: emit blend LTE/GTE thresholds on >=RV350Marek Olšák
As per classic r300.
2010-01-12r300g: update the texture initialization so that it respects tilingMarek Olšák
This is still work-in-progress and tiling is not enabled by default.
2010-01-12r300g: add emission of texture tiling bitsMarek Olšák
2010-01-12r300g: add is_r400 flagMarek Olšák
r4xx has some additional fragment shader registers compared to r3xx.
2010-01-12r300g: silence a warningMarek Olšák
2010-01-12r300g: only emit scissor when neededMarek Olšák
Reverting some bits from ce1c493ff8fad4b62e2b66f06636ac6560a6e0ad. Given the latest fixes, it's not needed to always emit scissor, really.
2010-01-12Revert "r300g: Placate kernel checker by explicitly disabling depth test."Marek Olšák
This reverts commit e920ee23b32f6031a7b8527b540566e7ada6af8a. Assuming the FB state is not dirty and the DSA state is, then the depth test will be re-enabled, making the kernel checker angry. Reverting the commit fixes piglit/glsl-bug-22603.
2010-01-12r300g: mark all states as dirty after flushMarek Olšák
It fixes almost all regressions introduced lately.
2010-01-12nv50: fix 2 off by one memory leaks (nv50_miptree_level->image_offset)Marcin Slusarz
2010-01-12nv50: fix memory leak on nv50_pc freeMarcin Slusarz
2010-01-12gallium: Rename ALIGN_STACK -> PIPE_ALIGN_STACK for consistency.José Fonseca
2010-01-12gallium: Simplify PIPE_ALIGN_VAR.José Fonseca
gcc allows pre-fix variable attributes. Suggested by Ian Romanick.
2010-01-12gallium: Generalize the alignment macros to other compilers and any alignment.José Fonseca
2010-01-12r300g: Always emit scissors.Corbin Simpson
Save some code, improve FPS, and fix piglit tests. Everybody wins.
2010-01-12st/egl_g3d: Get the stapi from the driver.Chia-I Wu
egl_g3d_get_st was called because the driver argument was not given before. It can be fixed now.
2010-01-12egl: Add _EGLDriver as the first argument to GetProcAddress.Chia-I Wu
The rest of the driver API has it as the first argument. It should be there so that a driver has access to itself.
2010-01-12st/egl_g3d: Improve comments to the native display interface.Chia-I Wu
Document the future of __GLcontextModes. Improve the description of surface validation and native_flush_frontbuffer.
2010-01-11r300g: Add back dirty state check.Corbin Simpson
From 07ea7e6c80. This is the only questionable part of that commit, AFAICT...
2010-01-11r300g: Placate kernel checker by explicitly disabling depth test.Corbin Simpson
This probably should disable stencil, too, if the kernel cares enough. Note: When atomized, framebuffer setup should go towards the end anyway, but it *must* follow these test setups anyway.
2010-01-11r300g: Avoid segfault on binding null RS state.Corbin Simpson
2010-01-12winsys/drm: Use egl_g3d to build EGL drivers.Chia-I Wu
The new EGL drivers use egl_g3d and respect EGL_DISPLAYS. They are named after the display supported and the DRM name. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2010-01-12st/egl_g3d: Add support for KMS native display.Chia-I Wu
The KMS native display implements the modeset interface using DRM modesetting. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2010-01-12st/egl_g3d: Add support for EGL_MESA_screen_surface.Chia-I Wu
This is implemented through the modeset interface. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2010-01-12st/egl_g3d: Update the native display interface for modesetting.Chia-I Wu
The new interface can be used to implement EGL_MESA_screen_surface. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2010-01-12st/egl_g3d: New EGL state tracker that uses Gallium.Chia-I Wu
This new (intermediate) EGL state tracker is the base work for EGL drivers that uses Gallium. It makes it easier to support new window systems. Currently, there is support only for X11. This driver supports multiple APIs (OpenVG, OpenGL, ...) and supports hardware acceleration through winsys/drm. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2010-01-12winsys/drm: Add name field to drm_api.Chia-I Wu
The name can be used for driver selection. It has the same name as the DRI driver does right now. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2010-01-12st/mesa: Remove st_api.c.Chia-I Wu
st_api.c is supposed to define st_api_OpenGL to advertise OpenGL support. However, the linker discards the symbol because it has no user. It is better to leave this to other state trackers that link to libmesagallium.a. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2010-01-12st/vega: Make it compatible with st_public.h.Chia-I Wu
It missed a stub for st_get_proc_address, and st_make_current should return a boolean. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2010-01-12st/vega: Advertise OpenVG support.Chia-I Wu
Define st_api_OpenVG to advertise OpenVG support. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2010-01-11st/xlib: Mark GLX functions as public.Chia-I Wu
Mark all functions start with glX as public. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2010-01-11st: Mark functions in st_public.h and vg_tracker.h as public.Chia-I Wu
These functions are the API of Gallium state tracker, and are used by EGL. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2010-01-11gallium: Add PUBLIC macro for function visibility.Chia-I Wu
As the default build has -fvisibility=hidden, add a macro to control the visibility. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2010-01-11python: Integrate with llvmpipe if possible.José Fonseca
Temporary. We should soon have the ability to integrate with any driver via glx extensions.
2010-01-11python: Mask out PIPE_TEXTURE_USAGE_DISPLAY_TARGET usage.José Fonseca
As displaying surfaces directly isn't supported by the python state tracker.
2010-01-11python: Prefer PIPE_FORMAT_Z32_UNORM.José Fonseca
2010-01-11python: Set PIPE_TEXTURE_USAGE_RENDER_TARGET instead of DISPLAY_TARGET.José Fonseca
As the python state tracker is not integrated with window system an cannot present surfaces directly.
2010-01-11util: Set flatshade for blitter.Corbin Simpson
It was bugging me. +1 FPS on softpipe.
2010-01-11radeong: Check for DONTBLOCK before flushing, remove dead code.Corbin Simpson
2010-01-11util/blitter: remove unused variableKeith Whitwell
2010-01-10r300g: Don't bother testing for empty scissors.Corbin Simpson
If somebody goes through that much effort, they probably intended it. So humor them. :3
2010-01-10util: Apply Brian's suggested blit improvements.Corbin Simpson
copypix works just fine.