Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-11-06 | st/xorg: implement batching for the composite op | Zack Rusin | |
something is broken so disabled for now | |||
2009-11-06 | st/xorg: batch solid fill requests | Zack Rusin | |
instead of lots of very small transfers, one larger is a lot better for performance | |||
2009-11-06 | st/xorg: start accumulating vertices in a common buffer | Zack Rusin | |
2009-11-06 | st/xorg: use quads instead of triangle fans | Zack Rusin | |
easier to split, accumulate and batch those | |||
2009-11-06 | st/xorg: make the buffer size global | Zack Rusin | |
2009-11-06 | llvmpipe: Fix build with llvm 2.6. | José Fonseca | |
Fixes bug 24949. | |||
2009-11-06 | gallium: Add UNSYNCHRONIZED cpu access flag. Document others. | José Fonseca | |
2009-11-06 | st/xorg: unify vertex buffer handling | Zack Rusin | |
first step on our way to batching | |||
2009-11-05 | softpipe: Implement PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE for destination. | José Fonseca | |
It is a valid and tested combination on D3D9. | |||
2009-11-05 | g3dvl: remove a debug line | Cooper Yuan | |
2009-11-05 | g3dvl: add scissor setting | Cooper Yuan | |
2009-11-04 | r300g: add polygon mode | Marek Olšák | |
Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com> | |||
2009-11-04 | r300g: fix the size of CS when emitting the fragprog constant buffer | Marek Olšák | |
Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com> | |||
2009-11-04 | r300g: set the correct offset in a colorbuffer surface | Marek Olšák | |
Suggested by Joakim Sindholt. Also, put flushing of colorbuffers _before_ the framebuffer state setup, suggested by docs. Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com> | |||
2009-11-04 | r300g: add color channel masking | Marek Olšák | |
Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com> | |||
2009-11-04 | st/xorg: these flushes shouldn't be necessary | Zack Rusin | |
performance optimization | |||
2009-11-04 | util: Remove homegrown Windows KM profiler. | José Fonseca | |
It's not sampling based so its results are biased towards functions called many times. | |||
2009-11-04 | tgsi/ureg: Allow for multiple extended instruction tokens. | Michal Krol | |
For example, we would like to have a predicate and texture token in one instruction to do predicated texture sampling. | |||
2009-11-04 | nv50: fix shader emit_tex for cube textures | Christoph Bumiller | |
2009-11-04 | nv50: add abs-modifier for emit_minmax | Christoph Bumiller | |
2009-11-04 | nv50: add 3d texture tiling and mip-mapping | Christoph Bumiller | |
Mip-mapped 3D textures are not arrays of 2D layers with a mip-map layout like 2D textures, therefore we cannot use image_nr == depth for them. Making use of "volume tiling" modes now, the allowed modes are 0xZY where Z <= 5 and y <= 5. | |||
2009-11-03 | llvmpipe: Sanitise shader semantic and interpolator handling. | Michal Krol | |
Handle the remaining semantic names and indices. Respect color interpolator when not flatshading. Based on Michal's softpipe commit eb699d64ec7057032139baccedcb0694ca41d706. | |||
2009-11-03 | llvmpipe: remove old prim_setup draw stage | Keith Whitwell | |
Everything now goes through the draw_vbuf handler, the same as regular drivers. Based on Keith's commit 4fe0fc3eba1f79beda890a5016359d549bab6ad4. | |||
2009-11-03 | llvmpipe: Respect gl_rasterization_rules in primitive setup. | José Fonseca | |
Based on Michal's identical commit for softpipe (ca9c413647bf9efb5ed770e3a655bc758075aec7). | |||
2009-11-03 | python/retrace: Cope with null constant buffers. | José Fonseca | |
2009-11-03 | python/retrace: Add missing colon. | José Fonseca | |
2009-11-03 | tgsi: Up tgsi_exec's control flow nesting to 32. | Michal Krol | |
2009-11-02 | tgsi/ureg: Add negate and swizzle for predicates. | Michal Krol | |
2009-11-02 | gallium/util: add casts to silence warnings | Brian Paul | |
2009-11-02 | tgsi/ureg: Update for gallium interface changes. | Michal Krol | |
2009-11-02 | tgsi: Update for gallium interface changes. | Michal Krol | |
2009-11-02 | gallium: Cleanup predicate and condition code TGSI tokens. | Michal Krol | |
There is little point in having a special TGSI token just to handle predicate register updates. Remove tgsi_dst_register_ext_predicate token and instead use a new PREDICATE register file to update predicates. Actually, the contents of the obsolete token are being moved to tgsi_instruction_ext_predicate, where they should be from the very beginning. Remove the NVIDIA-specific condition code tokens -- nobody uses them and they can be emulated with predicates if needed. Introduce PIPE_CAP_SM3 that indicates whether a driver supports SM3-level instructions, and in particular predicates. Add PIPE_CAP_MAX_PREDICATE_REGISTERS that can be used to query the driver how many predicate registers it supports (currently it would be 1). | |||
2009-11-02 | softpipe: Sanitise shader semantic and interpolator handling. | Michal Krol | |
Handle the remaining semantic names and indices. Respect color interpolator when not flatshading. | |||
2009-11-01 | nouveau: Assume all texture blankets are linear for now. | Younes Manton | |
2009-11-01 | r300g: Miscellania. Avoid draw segfaults, s/true/TRUE/, etc. | Corbin Simpson | |
Cleared out my git stash. | |||
2009-11-01 | r300g: fix geometry corruptions | Maciej Cencora | |
PVS flush is needed before changing the vertex shader or vertex shader constants. | |||
2009-11-01 | r300g: split constant buffer and shader emittion | Maciej Cencora | |
2009-11-01 | r300g: Adopt osiris' PSC data and swizzle. | Corbin Simpson | |
A fair amount more flexible and easier to maintain. | |||
2009-11-01 | nv50: handle TGSI_SEMANTIC_FACE | Christoph Bumiller | |
2009-11-01 | nv50: make IF condition safe | Christoph Bumiller | |
Don't assume that a SET that writes to IF's argument directly precedes the IF. | |||
2009-11-01 | nv50: implement TGSI_OPCODE_AND/OR/XOR | Christoph Bumiller | |
Will use AND for gl_FrontFacing, the face input is either 0 or 0xffffffff. | |||
2009-10-31 | nv50: fix textures with block size != cpp | Christoph Bumiller | |
First, using width * block size as pitch is evidently wrong if a block contains more than 1 texel. For tiled textures, since a block occupies a contiguous area of memory, y addressing in m2mf has to be done by block index, not the y coordinate itself. This should fix compressed textures. | |||
2009-10-31 | nouveau: Support X8R8G8B8 textures on nv30, nv40 and RTs on nv10-nv40. | Younes Manton | |
2009-10-31 | nv50: use SIFC also for shader upload | Christoph Bumiller | |
Adds a more generic SIFC transfer function. | |||
2009-10-31 | nv50: make MRTs work | Christoph Bumiller | |
We have to indicate to the hw whether the FP exports multiple colour results. Method 0x121c is used to specify the number of RTs. Also deactivate zeta explicitly if there's no zsbuf. | |||
2009-10-31 | r300g: correct the pitch calculation for smaller mipmaps | Marek Olšák | |
2009-10-31 | r300g: pretend NPOT support | Marek Olšák | |
It's requires to get GL2.1, therefore, much more piglit tests can be used for testing. Figure out later how to emulate this. | |||
2009-10-31 | r300g: fix reading from the destination buffer in blending | Marek Olšák | |
2009-10-31 | r300g: add precalculating of pixel pitch, add a new NPOT flag | Marek Olšák | |
2009-10-31 | r300g: remove unnecessary assertions | Marek Olšák | |
Also, correct typos in comments. |