Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-07-14 | llvmpipe: Remove redundant alignments. | José Fonseca | |
The lp_rast_shader_inputs' alignment is irrelevant now that it contains pointers instead of actual data. Likewise, lp_rast_triangle's size alignment is meaningless. | |||
2010-07-14 | llvmpipe: Addi ssse3 swizzling for B8G8R8A8_UNORM. | Chris Li | |
2010-07-14 | gallium: Add a macro for memory barriers. | José Fonseca | |
2010-07-14 | gallium: Add a new PIPE_ARCH_SSSE3 define for SSSE3 compiler support. | José Fonseca | |
2010-07-13 | Merge branch 'mesa-2d-registers' | Zack Rusin | |
2010-07-13 | i965g: Fix scons build of dri driver | Jakob Bornecrantz | |
2010-07-13 | llvmpipe: fix comment typo | Roland Scheidegger | |
2010-07-13 | llvmpipe: move rasterizer to screen instead of setup context | Roland Scheidegger | |
there's no point of having this per context, so move to screen (and protect with a mutex). | |||
2010-07-13 | llvmpipe: Align texture data to the cache line. | José Fonseca | |
2010-07-13 | llvmpipe: eliminate the set_state rasterizer command | Keith Whitwell | |
Just put a pointer to the state in the tri->inputs struct. Remove some complex logic for eliminating unused statechanges in bins at the expense of a slightly larger triangle struct. | |||
2010-07-13 | llvmpipe: pass mask into fragment shader | Keith Whitwell | |
Move this code back out to C for now, will generate separately. Shader now takes a mask parameter instead of C0/C1/C2/etc. Shader does not currently use that parameter and rasterizes whole pixel stamps always. | |||
2010-07-13 | llvmpipe: move fences from per-bin to per-thread | Keith Whitwell | |
Rather than inserting an lp_rast_fence command at the end of each bin, have each rasterizer thread call this function directly once it has run out of work to do on a particular scene. This results in fewer calls to the mutex & related functions, but more importantly makes it easier to recognize empty bins. | |||
2010-07-13 | llvmpipe: Always swizzle/unswizzle whole tiles. | José Fonseca | |
This was already the case, but the generated (un)swizzling code was not benefiting of that knowledge. | |||
2010-07-13 | llvmpipe: Ignores! | Jakob Bornecrantz | |
2010-07-13 | targets: Link xorg drivers with LLVM if built | Jakob Bornecrantz | |
2010-07-13 | targets: Clean up xorg make files a bit | Jakob Bornecrantz | |
2010-07-13 | libgl-xlib: add depend to make clean list | Brian Paul | |
2010-07-13 | r300g: do not advertise half_float_vertex on rv3x0 | Marek Olšák | |
rv3x0 can't do it. | |||
2010-07-13 | r300g: extend and clean up debug logging | Marek Olšák | |
2010-07-13 | r300g/swtcl: do not emit texcoords if they are also stuffed in GA | Marek Olšák | |
2010-07-13 | r300g: rework the draw_rectangle hook | Marek Olšák | |
It is a lot simplier, cleaner, and more stable now. | |||
2010-07-12 | r300g: Remove unnecessary header. | Vinson Lee | |
2010-07-12 | llvmpipe: Re-enable threading on windows. | José Fonseca | |
2010-07-12 | os: remove gratuitous pipe_barrier placeholder code | nobled | |
There's already an implementation of pipe_barrier using the other pipe_* primitives; just use that on Windows, too. Now Windows passes pipe_barrier_test. | |||
2010-07-12 | os, rbug: remove PIPE_THREAD_HAVE_CONDVAR | nobled | |
The new default implementation of pipe_condvar makes it unnecessary. | |||
2010-07-12 | os: Implement pipe_condvar on Windows Vista and later | nobled | |
Unfortunately compiling with these defines enabled would mean Gallium can't run on Windows XP/2003 or older. Todo: Need a macro to declare if we don't care about WinXP compatibililty. | |||
2010-07-12 | os: Implement pipe_condvar on win32 | nobled | |
Or at least a little of it. This version will sleep for a fixed amount of time instead of just deadlocking, which is a slight improvement. Also do the same thing on any unrecognized platform. | |||
2010-07-12 | r300g: implement fast color clear | Marek Olšák | |
An initial implementation made by Dave Airlie. For it to be used, a color-only clear must be invoked and exactly one point-sampled render target must be set. The render target must be macrotiled (for us to overcome alignment issues) and bpp must be either 16 or 32. I can't see a difference in performance. :( Conflicts: src/gallium/drivers/r300/r300_blit.c | |||
2010-07-12 | r300g: clear and copy a resource with a rectangular point sprite | Marek Olšák | |
With an ordinary quad, the pixels on the main diagonal are computed and stored twice, which is somewhat inefficient and might not work well with specialized clear codepaths. | |||
2010-07-12 | r300g: do not use immediate mode if there is a VBO in VRAM | Marek Olšák | |
And other minor fixups. | |||
2010-07-12 | u_blitter: add draw_rectangle callback which can be overridden by a driver | Marek Olšák | |
2010-07-12 | u_blitter: clean up the texcoord computations | Marek Olšák | |
2010-07-12 | u_blitter: simplify blitter_set_rectangle | Marek Olšák | |
2010-07-12 | u_blitter: rename blitter->base, add a way to get a pipe context from blitter | Marek Olšák | |
2010-07-12 | r300g: ugly fix of a hardlock in the cubestorm xscreensaver | Marek Olšák | |
FDO bug #28563. | |||
2010-07-10 | tgsi: make sure that we print out the adjacency prims correctly | Zack Rusin | |
2010-07-10 | draw: fix decomposition to work with adjacency primitives | Zack Rusin | |
2010-07-10 | r300g: do not print a rejected CS if RADEON_DUMP_CS is not set | Marek Olšák | |
Also print relocation failures on non-debug builds too. | |||
2010-07-10 | mesa: get the translation from mesa 2d regs to tgsi working | Zack Rusin | |
first working version of arb_geometry_shader4 | |||
2010-07-09 | r300g: allow the GTT domain for samplers | Marek Olšák | |
This fixes sluggishness in vdrift. | |||
2010-07-09 | r300g/swtcl: fix out-of-bounds write | Marek Olšák | |
This is a typo fix, the generated code should be the same. | |||
2010-07-08 | draw: Fix off-by-one error in assert. | Vinson Lee | |
textures is an array of size PIPE_MAX_VERTEX_SAMPLERS. | |||
2010-07-09 | r300g: fix texturing with negative lod bias | Marek Olšák | |
This should fix FDO bugs #28437 and #28625. | |||
2010-07-08 | r300g: store/return the stride for winsys_handle in winsys | Marek Olšák | |
2010-07-08 | r300g: fix transfering compressed textures | Marek Olšák | |
2010-07-08 | gallium: bump PIPE_MAX_SHADER_INPUTS/OUTPUTS to 32 | Brian Paul | |
2010-07-08 | r300g: add a function for marking framebuffer atoms as dirty | Marek Olšák | |
2010-07-08 | r300g: minor fixups | Marek Olšák | |
2010-07-07 | gallivm: restore const qualifier | Brian Paul | |
2010-07-07 | gallivm: fix cube map LOD computation | Brian Paul | |
First, this undoes commit e503af4baa2c709ae5743bb278b277d3faaba076 so we use iround() in lp_build_nearest_mip_level(). Second, in lp_build_sample_general() we need to check if we're sampling a cube map before anything else. Choose the cube face and then recompute the partial derivatives of (S,T) with respect to the chosen cube face. Before, we were using the directional (S,T,R) derivatives to compute the LOD. Third, work around an apparent bug in LLVM 2.7 where setting the lod variable to a const(0) value results in bad x86 code. See comments in the code. |