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2008-10-08cell: implement function calls from shader code. fslight demo runs now.Brian Paul
Used for SIN, COS, EXP2, LOG2, POW instructions. TEX next. Fixed some bugs in MIN, MAX, DP3, DP4, DPH instructions. In rtasm code: Special-case spe_lqd(), spe_stqd() functions so they take byte offsets but low-order 4 bits are shifted out. This makes things consistant with SPU assembly language conventions. Added spe_get_registers_used() function.
2008-10-08cell: implement more built-in shader functions, link spu code with -lmBrian Paul
2008-10-08cell: increase SPU_MAX_FRAGMENT_PROGRAM_INSTSBrian Paul
2008-10-08gallium: asst. clean-upsBrian Paul
Don't use register qualifier. Doxygen-ize comments. Remove 'extern'.
2008-10-08gallium: better instruction printing for SPE codeBrian Paul
2008-10-07cell: add support for fragment shader constant buffersBrian Paul
2008-10-07cell: fix incorrect extended swizzle term code in get_src_reg()Brian Paul
2008-10-07cell: fix formattingBrian Paul
2008-10-07cell: remove old codeBrian Paul
2008-10-07Gallivm: reorder the functions alphabetically so I can work on it.Stephane Marchesin
2008-10-07cell: memset() key to zeroBrian Paul
2008-10-07cell: use new keymap to save/re-use fragment ops codeBrian Paul
2008-10-07gallium: added general-purpose key->data map/lookup containerBrian Paul
2008-10-07Gallivm: don't say hello, it's rude.Stephane Marchesin
2008-10-07Merge branch 'gallium-0.2' of ↵Stephane Marchesin
git+ssh://marcheu@git.freedesktop.org/git/mesa/mesa into gallium-0.2
2008-10-07Gallivm: fix the constant layout, this gets a bunch of progs/ working. ↵Stephane Marchesin
Notably, gears doesn't.
2008-10-07gallium: Introduce PIPE_ARCH_SSE define for SSE support.José Fonseca
Besides meaning x86 and x86-64 architecture, it also depends on SSE2 support enabled on gcc. This fixes the linux-debug build.
2008-10-03CELL: changes to generate SPU code for stencilingRobert Ellison
This set of code changes are for stencil code generation support. Both one-sided and two-sided stenciling are supported. In addition to the raw code generation changes, these changes had to be made elsewhere in the system: - Added new "register set" feature to the SPE assembly generation. A "register set" is a way to allocate multiple registers and free them all at the same time, delegating register allocation management to the spe_function unit. It's quite useful in complex register allocation schemes (like stenciling). - Added and improved SPE macro calculations. These are operations between registers and unsigned integer immediates. In many cases, the calculation can be performed with a single instruction; the macros will generate the single instruction if possible, or generate a register load and register-to-register operation if not. These macro functions are: spe_load_uint() (which has new ways to load a value in a single instruction), spe_and_uint(), spe_xor_uint(), spe_compare_equal_uint(), and spe_compare_greater_uint(). - Added facing to fragment generation. While rendering, the rasterizer needs to be able to determine front- and back-facing fragments, in order to correctly apply two-sided stencil. That requires these changes: - Added front_winding field to the cell_command_render block, so that the state tracker could communicate to the rasterizer what it considered to be the front-facing direction. - Added fragment facing as an input to the fragment function. - Calculated facing is passed during emit_quad().
2008-10-02draw: modify prefetching slightlyKeith Whitwell
2008-10-02draw: don't keep refetching constant inputsKeith Whitwell
2008-10-02rtasm: add prefetch instructionsKeith Whitwell
2008-10-02draw: add streamlined paths for fetching linear vertsKeith Whitwell
2008-10-02Gallivm: add slt. glxgears should be running, except it isn't.Stephane Marchesin
2008-10-02Gallivm: port to llvm 2.4.Stephane Marchesin
2008-10-02Gallivm: fix off-by-one.Stephane Marchesin
2008-10-02Gallivm: more instructions.Stephane Marchesin
2008-10-02Gallivm: make it compile again, add some opcodes.Stephane Marchesin
2008-10-01util: No-op u_sse.h outside PIPE_ARCH_X86/X86_64.José Fonseca
2008-10-01tgsi: Include p_config.h.José Fonseca
2008-09-30cell: Moved X86 checks to wrap #include section so that Cell targets will ↵Jonathan White
compile again.
2008-10-01util: Fix util_fast_pow/exp2/log2.José Fonseca
- Use a lookup table for log2. - Compute (float) (1 << ipart) by tweaking with the exponent directly to avoid integer overflow and float conversion. - Also table negative exponents to avoid float division and branching. - Implement util_fast_exp as function of util_fast_exp2.
2008-09-30tgsi: SSE2 optimized exp2, log2 and pow implementations.José Fonseca
Special care must be taken when calling compiler generated SSE2 functions from the runtime generated SSE2: saving the xmm registers, and notify gcc the stack is not 16byte aligned. It would be more efficient to keep the stack pointer 16byte aligned, but too hairy, and not consistent in all x86 architectures. This has been tested in linux x86 and windows x86 userspace. Not tested on x86-64 because it is broken for other reasons (even without this change).
2008-09-30util: Header for SSE2 intrinsics portability.José Fonseca
2008-09-29rtasm: Implement immediate group 1 instructions. Fix SIB emition.José Fonseca
2008-09-26cell: checkpoint: more work in emit_function_call()Brian Paul
Simple function call works now, but we don't save/restore the caller's registers yet.
2008-09-26cell: stub-out sin/cos function bodies to avoid trashing caller's stack for nowBrian Paul
2008-09-26gallium: SPU register commentsBrian Paul
2008-09-26cell: move command processing code into new spu_command.c fileBrian Paul
2008-09-26cell: move debug-related declarationsBrian Paul
2008-09-26cell: move debug macros into new spu_debug.hBrian Paul
2008-09-26cell: move really_clear_tiles()Brian Paul
2008-09-26cell: align instruction buffers to 8-byte, not 32-byte boundaryBrian Paul
2008-09-26cell: asst clean-up, var renamingBrian Paul
2008-09-26cell: remove unneeded blend/depth_stencil subclassesBrian Paul
2008-09-26cell: checkpoint: support for function calls in SPU shadersBrian Paul
Will be used for instructions like SIN/COS/POW/TEX/etc. The PPU needs to know the address of some functions in the SPU address space. Send that info to the PPU/main memory rather than patch up shaders on the SPU side. Not finished/tested yet...
2008-09-26cell: inst reorder to save a cycleBrian Paul
2008-09-26st: change from ** to * for st_unreference_framebuffer()Alan Hourihane
2008-09-26util: Update fast_log2 article url.José Fonseca
2008-09-24add cso_hash_contains() functionAlan Hourihane
2008-09-23CELL: fix colormask code generationRobert Ellison
The colormask code generation had assumed that its input packed pixels were in RGBA format. In fact, the format they're in is dependent on the pipe color format. Now the color format is passed in to gen_colormask(), and proper color format-dependent SPU code is generated.