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2011-03-11draw: remove unnecessary flushMarek Olšák
2011-03-11st/vega: remove unnecessary flushesMarek Olšák
I don't see a reason we need them.
2011-03-11st/mesa: remove unnecessary flushesMarek Olšák
The framebuffer cache flush should be implicit when calling set_framebuffer_state. There is no need to flush the command stream either.
2011-03-10Revert "gallium/svga: Only upload parts of vertexarrays that are actually used"Thomas Hellstrom
This reverts commit 6d4e337f3890105c7d8a2f132412c137d2570d25. The commit is incorrect. I'll rework it. Revert for now. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2011-03-10i915g: implement surface clear functions using hw-clearDaniel Vetter
Tested by temporarily using util_clear even when not using the blitter. Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-10i915g: make set_framebuffer_state more robustDaniel Vetter
u_blitter is lazy and doesn't fully clear it's stack-allocated fb. Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-10i915g: implement hw clearDaniel Vetter
Benefits: - spares us a relocation. - needed for zone rendering (if that ever happens). - just awesome. v2: Rename the debug option. Completely disabling the blitter is required for Y tiling to work, so this option will cover other code paths in the future. v3: Implement suggestions by Jakob Bornecrantz. Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-10i915g: blitter handles overlapping blitsDaniel Vetter
No need to assert. Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-10i915g: enable separate depth/stencil clearsDaniel Vetter
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-10i915g: streamline derived state updates of the driver pipelineDaniel Vetter
Flushing the batch/hw backend doesn't invalidate the derived state. So kill the unnecessary function calls and add an assert in emit_hardware_state for paranoia. Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-10i915g: don't validate a NULL vboDaniel Vetter
With the new clear code this is possible (if the app call glClear before drawing the first primitive). Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-10gallium/util: new polygon stipple utility helperBrian Paul
The polygon stipple fallback does not have to be implemented in the draw module (it doesn't need window coords, etc). Drivers can use this utility and avoid sw vertex fallbacks if pstipple is enabled. Note: this is WIP and not used by any driver yet.
2011-03-10gallium/svga: Only upload parts of vertexarrays that are actually usedThomas Hellstrom
Make sure we only upload parts of vertex arrays that are actually used by a draw command. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2011-03-10r600: don't close fd on failed loadDave Airlie
This fd gets passed in from outside, closing it causes the X.org server to crap out when the driver doesn't identify the chipset. Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-03-09nv50: add back initialization of redefine_user_bufferChristoph Bumiller
Got lost in f80c03e1875fe96ff2f4c022e3cb76357828140d.
2011-03-09r600g: remove some now unneeded code from r600_bc_vtx_buildChristian König
2011-03-09r600g: R700+ can do more than 8 tex and vtx clause in one CF instChristian König
Reviewed-by: Henri Verbeet <hverbeet@gmail.com>
2011-03-09r600g: split R600 and R700 CF generation for VTX and TEXChristian König
Reviewed-by: Henri Verbeet <hverbeet@gmail.com>
2011-03-09svga: Add a new winsys entry point to query the hw version.José Fonseca
2011-03-09util: Use PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE in pipe_buffer_write.José Fonseca
2011-03-09util: add ensure_sanity checks, fix a bugKeith Whitwell
Add ensure_sanity checks. Fix a bug which caused us to misplace entries adding to a full cache.
2011-03-09util: improve cache collision behaviourKeith Whitwell
Add linear probing on collisions. Expand entry array by a fixed scale (currently 2) to help avoid collisions. Use a LRU approach to ensure that the number of entries stored in the cache doesn't exceed the requested size.
2011-03-09util: Add remove to util_cacheAlex Corscadden
I need to be able to remove entries from util_cache caches. This change enables that functionality.
2011-03-09util: Allow util_draw_texquad to draw quads with non-integer coordinates.Alex Corscadden
2011-03-09wgl: Force framebuffer validation on glViewport.José Fonseca
2011-03-09gallium/svga: Don't replace user vertex buffer with uploaded copyThomas Hellstrom
Do that later on when we set up the hwtnl state instead. This addresses a problem when we drop the uploaded copy due to a vb size change, it will remain referenced in svga->curr.vb[], and the new contents of the vb will never be uploaded. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2011-03-08scons: Fix immediate Python exceptions with SCons on SunOS.Vinson Lee
The build still fails.
2011-03-08st/python: Add timeout parameter to fence_finish.Vinson Lee
This is a follow-up to commit b39bccbd4ed71e9585da4cf5acf7b887b2e90899. Fixes Linux SCons build.
2011-03-08r300g: handle timeout parameter in fence_finishMarek Olšák
2011-03-08gallium: add timeout parameter to fence_finishMarek Olšák
This is a follow-up to the ARB_sync patch for st/mesa and completes the ARB_sync implementation.
2011-03-08r300g: add LATC supportMarek Olšák
2011-03-08gallium/util: add LATC supportMarek Olšák
Again, a lot of code is shared with RGTC. The layout is UTIL_FORMAT_LAYOUT_RGTC, because LATC is just swizzled RGTC.
2011-03-08r600g: set start instance correctlyChristian König
2011-03-08r300g: decide whether a flush should be asynchronous when calling itMarek Olšák
Thread offloading is not sometimes desirable, e.g. when mapping a buffer.
2011-03-08r300g: use pipelined transfers for RGTC texturesMarek Olšák
2011-03-07llvmpipe: clamp texcoords in lp_build_sample_compare()Brian Paul
See previous commit for more info. NOTE: This is a candidate for the 7.10 branch.
2011-03-07softpipe: clamp texcoords in sample_compare()Philip Taylor
This fixes http://bugs.freedesktop.org/show_bug.cgi?id=31159 for softpipe and fixes the piglit depth-tex-compare test. NOTE: This is a candidate for the 7.10 branch. Signed-off-by: Brian Paul <brianp@vmware.com>
2011-03-07st/glx: whitespace, 80-column fixesBrian Paul
2011-03-07r600g: Simplify some swizzle lookups.Henri Verbeet
2011-03-07r600g: Constant buffers can contain up to 4096 constants.Henri Verbeet
2011-03-06r600g: use long long integers for instance addr calculationChristian König
Using a long for instance addr calculation isn't big enough on 32bit systems, use a long long int instead. Thanks to Rafael Monica for fixing this.
2011-03-06pb: Add is_buffer_busy for malloc buffers.José Fonseca
2011-03-06st/wgl: No need to initialize OneTimeLock anymore.José Fonseca
2011-03-06trace: Use pipe_static_mutex.José Fonseca
2011-03-06os: Fix pipe_static_mutex on Windows.José Fonseca
2011-03-06graw-gdi: Silence gcc missing initialization warning.José Fonseca
2011-03-06i915g: update TODODaniel Vetter
Comments about the deleted stuff: - openaren hang: likely caused by the vertex corruptions, fixed by Jakob. - tiling: Y-tiling works with my hw-clear branch. X-tiling works as merged to master a while ago (execbuf2 version). Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2011-03-05r300g/swtcl: advertise draw_instanced and primitive_restartMarek Olšák
2011-03-05r300g: implement instanced arraysMarek Olšák
2011-03-05gallium: split CAP_INSTANCE_DRAWING into INSTANCEID and INSTANCE_DIVISORMarek Olšák
ARB_instanced_arrays is a subset of D3D9. ARB_draw_instanced is a subset of D3D10. The point of this change is to allow D3D9-level drivers to enable ARB_instanced_arrays without ARB_draw_instanced.