Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-03-09 | gallium: don't use flexible array members in drivers for vertex elements cso | Roland Scheidegger | |
While this c99 feature should work with most compilers, valgrind doesn't really like it, and this only really saves some memory, we don't do this in similar occasions (like the blend state) neither. | |||
2010-03-09 | auxiliary: fix vertex elements cso | Roland Scheidegger | |
potentially could have got a match even though the cso was different (in case of different count and first few elements the same). | |||
2010-03-02 | r300g: Make velem CSO actually work. | Corbin Simpson | |
glxgears runs again. | |||
2010-03-01 | nv40: adapt to vertex element cso | Roland Scheidegger | |
2010-03-01 | nv30: adapt to vertex element cso | Roland Scheidegger | |
2010-03-01 | identity: adapt to new vertex element cso | Roland Scheidegger | |
2010-03-01 | failover: adapt to new vertex element cso | Roland Scheidegger | |
2010-03-01 | i965g: adapt to new vertex element cso | Roland Scheidegger | |
2010-03-01 | i915g: adapt to new vertex element cso | Roland Scheidegger | |
2010-03-01 | cell: adapt to new vertex element cso | Roland Scheidegger | |
2010-03-01 | r300g: adapt to new vertex element cso | Roland Scheidegger | |
2010-03-01 | llvmpipe: adapt to new vertex element cso | Roland Scheidegger | |
2010-03-01 | softpipe: adapt to new vertex element cso | Roland Scheidegger | |
2010-03-01 | svga: adapt to new vertex element cso | Roland Scheidegger | |
2010-03-01 | trace: adapt to new vertex element cso | Roland Scheidegger | |
2010-03-01 | vega: adapt to new vertex element cso | Roland Scheidegger | |
2010-03-01 | vega: adapt to new vertex element cso | Roland Scheidegger | |
2010-03-01 | xorg: adapt to new vertex element cso | Roland Scheidegger | |
2010-03-01 | gallium/docs: document new vertex element cso interface | Roland Scheidegger | |
2010-03-01 | vl: adapt to new vertex element cso interface | Roland Scheidegger | |
2010-03-01 | util: adapt blitter code to new vertex element cso | Roland Scheidegger | |
The interface of util_draw_vertex_buffer looks a bit odd (calling code has to set vertex elements but not vertex buffers) but due to the way cso state handling generally works (can't re-bind original vertex element state easily there) I guess that's ok for now. | |||
2010-02-26 | nv50: adapt to vertex elements cso | Christoph Bumiller | |
2010-02-18 | gallium: use cso state handling for pipe_vertex_element state | Roland Scheidegger | |
2010-02-17 | gallium: remove redundant nr_components field from pipe_vertex_element | Roland Scheidegger | |
This is a property of the associated src_format pipe format. Hence use util_format_get_nr_components to query this when necessary instead. | |||
2010-02-17 | util: new util_format_get_nr_components helper | Roland Scheidegger | |
2010-02-16 | nv50: use hw idx buffers where we can | Ben Skeggs | |
2010-02-16 | nouveau: fix for latest libdrm | Ben Skeggs | |
2010-02-15 | wgl: Be lenient when sharing contexts. | José Fonseca | |
My first reading of MS docs was wrong. It says: All rendering contexts of a shared display list must use an identical pixel format. Otherwise the results depend on the implementation of OpenGL used. That is, it is OK to share contexts with different pixel formats. Adobe Premiere Pro tries to do that: share lists between a rgbx8 and a rgba8 pixel format. | |||
2010-02-14 | draw: Add assert to check input of memcpy. | Vinson Lee | |
2010-02-15 | r300g: fix the size of constant buffers | Marek Olšák | |
4 more piglit tests pass, sweet. | |||
2010-02-15 | python: Reconstruct blend state objects from binary blobs. | José Fonseca | |
2010-02-15 | trace: Dump blend state as a binary blob. | José Fonseca | |
Gallium interfaces are too fluid -- XML or not is just too much work trying to accommodate for differences in traces. SWIG generated bindings are also full of quirks, making unmarshalling the XML from too hard. Finally, this is the first step for faster tracing. | |||
2010-02-15 | trace: Fix constant buffer unwrapping. | José Fonseca | |
Pointer unwrapping should happen before dump the pointer, so that the real pipe driver pointers are shown, instead of the trace driver's. | |||
2010-02-14 | util: Avoid dumping masked state. Other minor improvements. | José Fonseca | |
2010-02-14 | os: A stream for debug logging. | José Fonseca | |
Just a wrapper around os_log_message. Although it would probably make more sense to be the other way around. Also some comment fixes. | |||
2010-02-14 | trace: No need to dump reference counts. | José Fonseca | |
2010-02-14 | python: Pretty-printing of blend state. | José Fonseca | |
2010-02-14 | util: Helper functions to dump all state objects. | José Fonseca | |
2010-02-14 | os: Add a growable string stream. | José Fonseca | |
2010-02-14 | os: Complement/improve stream inline helpers. | José Fonseca | |
2010-02-14 | os: Fix bad calloc. | José Fonseca | |
2010-02-14 | trace: Update for os_stream changes. | José Fonseca | |
2010-02-14 | util: Update for os_stream changes. | José Fonseca | |
2010-02-14 | os: Make streams abstract. | José Fonseca | |
Also replace windows kernel stream with null implementation. It was severely limited and no easy means to test it now. | |||
2010-02-14 | llvmpipe: Silence unused value warning. | Vinson Lee | |
2010-02-14 | svga: Silence uninitialized variable warning. | Vinson Lee | |
2010-02-14 | r300: add half_float_vertex support | Marek Olšák | |
2010-02-14 | r300g: set the correct tiling flags for renderbuffers | Marek Olšák | |
MACRO_SWITCH is applied to samplers but not renderbuffers. This commit fixes incorrect rendering to large and small mipmaps where the large ones are macrotiled and the small ones are not and both are emitted in the same CS. Note that this is still disabled by default (rework of texture transfers is next). | |||
2010-02-14 | r300g: add macrotiling support to texture setup | Marek Olšák | |
2010-02-14 | radeong: flush when changing tiling flags of BO referenced by CS | Marek Olšák | |