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2010-02-25python: Fix typo.Michal Krol
2010-02-25tgsi: Remove dead code.Michal Krol
2010-02-25st/egl: Reduce validation round-trips in DRI2 backend.Chia-I Wu
This is similar to the changes to reduce the round-trips in ximage backend. When the server supports DRI_InvalidateBuffers, the event is used to update the server stamp (this path is not tested). Otherwise, the server stamp is updated when flush_frontbuffer or swap_buffers is called. This makes sure at least the client APIs get the new buffers when a new frame is started while skipping all round-trips during the drawing.
2010-02-25st/egl: Reduce validation round-trips in ximage backend.Chia-I Wu
ximage_surface_validate is called several times per frame. This commit adds the client and server stamps to reduce the round-trips to the server. The idea is to bump the server stamp when flush_frontbuffer or swap_buffers is called, and to skip the round-trip when the client stamp is equal to the server stamp. This makes sure the client APIs get the new buffers when a new frame is started while skipping all round-trips during the drawing. To make this work, egl_g3d_validate_context is no longer called after swap_buffers.
2010-02-25st/egl: Refactor dri2_surface_get_buffers.Chia-I Wu
Add dri2_surface_process_drawable_buffers to process the buffers returned by the server.
2010-02-25st/egl: Add dri2InvalidateBuffers.Chia-I Wu
src/glx/dri2.c will call dri2InvalidateBuffers when DRI2_InvalidateBuffers event is received. This fixes a missing symbol error, and paves the way for event-based validation.
2010-02-25util: Assert that pointer is not null before dereferencing.Vinson Lee
2010-02-25util: Fix blitter vertex and viewport setup.Michal Krol
2010-02-24r300g: Atomize vertex shader.Corbin Simpson
2010-02-24r300g: Move CALLOCs to correct place.Corbin Simpson
2010-02-24r300g: prevent CS overflow when emitting the draw packetsMarek Olšák
Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com>
2010-02-24llvmpipe: clean up rasterization threads upon context destructionBrian Paul
Fixes glean hang, bug 26536.
2010-02-24r300g: remove invalid .PHONY lineBrian Paul
The $(COMPILER_ARCHIVE) target is not a phony target. This solves the unconditional re-making of libr300.a
2010-02-24gallium: remove extra -I paths from Makefile.templateBrian Paul
2010-02-24llvmpipe: more lp_rasterizer_task parameter passingBrian Paul
2010-02-24llvmpipe: pass fewer parameters to rasterization functionsBrian Paul
2010-02-24llvmpipe: added some assertionsBrian Paul
2010-02-24gallium: remove $(DEFINES) from cc/c++ command linesBrian Paul
The $(DEFINES) is already in $(CFLAG)S and (CXXFLAGS). This prevents all the -D args appearing twice in the compilation commands.
2010-02-24gallium: comment/document usage flagsBrian Paul
2010-02-24llvmpipe: SRGB textures not supported yetBrian Paul
2010-02-24llvmpipe: vertex shader textures not supported yetBrian Paul
2010-02-24r300: Update for UTIL_FORMAT_LAYOUT_xxx changes.José Fonseca
2010-02-24llvmpipe: Update for UTIL_FORMAT_LAYOUT_xxx changes.José Fonseca
2010-02-24gallivm: Update for UTIL_FORMAT_LAYOUT_xxx changes.José Fonseca
2010-02-24util: Kill array vs arith layouts. Revamp UTIL_FORMAT_LAYOUT_xxx.José Fonseca
Too confusing. I now can get the same information through other means.
2010-02-24i915g: fix a commentBrian Paul
2010-02-24gallium/docs: clean up texture usage text, added texture geom infoBrian Paul
2010-02-24llvmpipe: Fix breakeage.José Fonseca
Due to the u_format.csv changes the unrolled code generator was being used for formats it didn't support. Bring some bugfixes from u_format_access.py too.
2010-02-24util: Refactor some code.José Fonseca
2010-02-24util: Cope with the fact that formats in u_format.csv are not ordered.José Fonseca
2010-02-24util: Factor out the code to shorten a format name.José Fonseca
2010-02-24llvmpipe: Handle correctly 24bit formats.José Fonseca
2010-02-24util: Handle correctly 24bit formats.José Fonseca
2010-02-24util: Minor tweaks to ambigous/unused format descriptions.José Fonseca
2010-02-24util: Fix swizzles for SRGB formats.José Fonseca
Based on Marek Olšák's fix 8-bits-per-channel formats swizzles, with the exception that the notation for several formats (the vector formats) is actually reversed so they should be left alone.
2010-02-24util: Organize formats in groups. Add comments.José Fonseca
2010-02-24util: Allow '#' comments in u_format.csv.José Fonseca
2010-02-24util: Reset clip state when doing blitting.Michal Krol
2010-02-24cso: Track clip state with cso context.Michal Krol
2010-02-24util: Kill unused UTIL_FORMAT_LAYOUT_SCALAR.José Fonseca
2010-02-24llvmpipe: Kill unused UTIL_FORMAT_LAYOUT_SCALAR.José Fonseca
2010-02-24util: Store more derived data in the the format description.José Fonseca
2010-02-23gallivm: added clamp and int_to_float functionsBrian Paul
2010-02-23llvmpipe: add lp_tile_image.c to sourcesBrian Paul
2010-02-23llvmpipe: whole image tile/untile functionsBrian Paul
2010-02-23llvmpipe: remove Z16 format override hackBrian Paul
2010-02-23llvmpipe: Z16 format is not supportedBrian Paul
2010-02-23st/glx: improved depth/stencil format selection codeBrian Paul
Actually ask the gallium screen what Z/stencil format is supported. This will let us remove some hacks in the llvmpipe driver.
2010-02-23st/glx: added PIPE_FORMAT_Z24S8_UNORM codeBrian Paul
2010-02-23llvmpipe: added assertions to verify that scene is emptyBrian Paul