Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-09-26 | cell: move debug macros into new spu_debug.h | Brian Paul | |
2008-09-26 | cell: move really_clear_tiles() | Brian Paul | |
2008-09-26 | cell: align instruction buffers to 8-byte, not 32-byte boundary | Brian Paul | |
2008-09-26 | cell: asst clean-up, var renaming | Brian Paul | |
2008-09-26 | cell: remove unneeded blend/depth_stencil subclasses | Brian Paul | |
2008-09-26 | cell: checkpoint: support for function calls in SPU shaders | Brian Paul | |
Will be used for instructions like SIN/COS/POW/TEX/etc. The PPU needs to know the address of some functions in the SPU address space. Send that info to the PPU/main memory rather than patch up shaders on the SPU side. Not finished/tested yet... | |||
2008-09-26 | cell: inst reorder to save a cycle | Brian Paul | |
2008-09-26 | st: change from ** to * for st_unreference_framebuffer() | Alan Hourihane | |
2008-09-26 | util: Update fast_log2 article url. | José Fonseca | |
2008-09-24 | add cso_hash_contains() function | Alan Hourihane | |
2008-09-23 | CELL: fix colormask code generation | Robert Ellison | |
The colormask code generation had assumed that its input packed pixels were in RGBA format. In fact, the format they're in is dependent on the pipe color format. Now the color format is passed in to gen_colormask(), and proper color format-dependent SPU code is generated. | |||
2008-09-23 | CELL: improve legibility of CELL_DEBUG environment variable output | Robert Ellison | |
2008-09-22 | cell: Fixed bug with absolute, negate, set-negative logic in source fetch ↵ | Jonathan White | |
for TGSI instructions. The logic should operate on the origin channel not the swizzled channel. Please enter the commit message for your changes. | |||
2008-09-22 | cell: Added TRUNC, SWZ (extended) and XPD instructions, verified against ↵ | Jonathan White | |
softpipe. Optimized FLR and FRC. Fixed writeback logic for DP3, DP4 and DPH. | |||
2008-09-22 | cell: Added DPH instruction and verified against softpipe. | Jonathan White | |
2008-09-19 | cell: use different opcodes for spe_move() depending on even/odd address | Brian Paul | |
2008-09-19 | cell: make sure the fragment ops and fragment shader code buffer is at a ↵ | Brian Paul | |
32-byte boundary To make sure even/odd instructions hit the right pipes. | |||
2008-09-19 | gallium: added ALIGN32_ATTRIB | Brian Paul | |
2008-09-19 | gallium: added spe_code_size() | Brian Paul | |
2008-09-19 | cell: Added FRC instruction | Jonathan White | |
2008-09-19 | cell: Added FLR instruction. Verified the following instructions match ↵ | Jonathan White | |
softpipe: MOV, ADD, MUL, SGE, SUB, MAD, ABS, SLT, MIN, MAX, LRP, DP3, DP4, CMP, FLR | |||
2008-09-19 | cell: Fixed bugs with DP3 and DP4, they match softpipe results now. | Jonathan White | |
2008-09-19 | cell: flesh out support for other Z/stencil format | Brian Paul | |
Also: improve float/int Z conversion. Use clgt instead of cgt in depth test since we're comparing unsigned values. | |||
2008-09-19 | cell: issue warning to stderr when using fallback fragment ops | Brian Paul | |
2008-09-19 | cell: fix a comment | Brian Paul | |
2008-09-19 | cell: the test for CELL_DEBUG_FRAGMENT_OP_FALLBACK in ↵ | Brian Paul | |
cmd_state_fragment_ops() was inverted | |||
2008-09-19 | cell: disable XShmPutImage for tiled surface for now | Brian Paul | |
Multiple displays of same surface data causes pixels to get scrambled. | |||
2008-09-19 | cell: change spe_complement() to take a src and dst reg, like other instructions | Brian Paul | |
2008-09-19 | Merge branch 'gallium-0.2' of ssh+git://git.freedesktop.org/git/mesa/mesa ↵ | José Fonseca | |
into gallium-0.2 | |||
2008-09-19 | util: Use OpenGL rasterization rules in blits and mipmap generation. | José Fonseca | |
2008-09-19 | i915simple: Use defined MSAA array | Jakob Bornecrantz | |
2008-09-19 | fix for MSAA | Alan Hourihane | |
2008-09-19 | i915simple: Front flushing does work | Jakob Bornecrantz | |
2008-09-19 | i915simple: Fix extentions being loaded | Jakob Bornecrantz | |
2008-09-19 | CELL: add codegen for logic op, color mask | Robert Ellison | |
- rtasm_ppc_spe.c, rtasm_ppc_spe.h: added a new macro function "spe_load_uint" for loading and splatting unsigned integers in a register; it will use "ila" for values 18 bits or less, "ilh" for word values that are symmetric across halfwords, "ilhu" for values that have zeroes in their bottom halfwords, or "ilhu" followed by "iohl" for general 32-bit values. Of the 15 color masks of interest, 4 are 18 bits or less, 2 are symmetric across halfwords, 3 are zero in the bottom halfword, and 6 require two instructions to load. - cell_gen_fragment.c: added full codegen for logic op and color mask. | |||
2008-09-19 | gallium: Fix doxygen comments. | José Fonseca | |
2008-09-19 | softpipe: Obey const qualifier. | José Fonseca | |
2008-09-18 | CELL: mark several transient files as .gitignore | Robert Ellison | |
progs/demos: added new demo "fbo_firecube" progs/glsl: added new demo "pointcoord" src/gallium/drivers/cell/spu: added the g3d_spu executable, a Cell SPU executable file, which seems to be occasionally built as part of the cell driver src/glu/sgi: added "exptmp", a byproduct of the "mklib" process that sometimes gets deleted and sometimes not. | |||
2008-09-18 | cell: Added CMP instruction | Jonathan White | |
2008-09-18 | Merge commit 'origin/gallium-0.1' into gallium-0.2 | Keith Whitwell | |
Conflicts: src/mesa/shader/slang/slang_link.c | |||
2008-09-18 | cell: Fix bug with complement logic for SGE and SLE | Jonathan White | |
2008-09-18 | cell: Added SGE and SLE instructions to dispatch function | Jonathan White | |
2008-09-18 | cell: Added SGE and SLE instructions | Jonathan White | |
2008-09-18 | tgsi: Build tgsi_text with make | Jakob Bornecrantz | |
2008-09-18 | util: A few more memory debugging checks. | José Fonseca | |
2008-09-18 | util: Add missing p_debug.h include. | José Fonseca | |
2008-09-18 | gallium: fix surface object memory leak in cso module | Brian Paul | |
2008-09-18 | tgsi: Make tgsi dumps look more like mesa shader dumps. | Jakob Bornecrantz | |
2008-09-18 | CELL: finish fragment ops blending (except for unusual D3D modes) | Robert Ellison | |
- Added new "macro" functions spe_float_min() and spe_float_max() to rtasm_ppc_spe.{ch}. These emit instructions that cause the minimum or maximum of each element in a vector of floats to be saved in the destination register. - Major changes to cell_gen_fragment.c to implement all the blending modes (except for the mysterious D3D-based PIPE_BLENDFACTOR_SRC1_COLOR, PIPE_BLENDFACTOR_SRC1_ALPHA, PIPE_BLENDFACTOR_INV_SRC1_COLOR, and PIPE_BLENDFACTOR_INV_SRC1_ALPHA). - Some revamping of code in cell_gen_fragment.c: use the new spe_float_min() and spe_float_max() functions (instead of expanding these calculations inline via macros); create and use an inline utility function for handling "optional" register allocation (for the {1,1,1,1} vector, and the blend color vectors) instead of expanding with macros; use the Float Multiply and Subtract (fnms) instruction to simplify and optimize many blending calculations. | |||
2008-09-18 | pipebuffer: New callback to flush all temporary-held buffers. | José Fonseca | |
Used mostly to aid debugging memory issues or to clean up resources when the drivers are long lived. |