Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
git+ssh://marcheu@git.freedesktop.org/git/nouveau/mesa into gallium-0.1
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
- Reduce the number of changes to the normal vertex ordering
- Assume that the hardware knows how to do this in the standard case.
- Add support to the passthrough vcache path.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Also free buffers as soon as possible.
This short term fix corrects the fenced list behavior but it will impact on performance.
The long term fix is probably replace the linked list (legacy from the bufpool code) by
a binary tree.
|
|
|
|
|
|
|
|
Remote display to my usual terminal shows the right colors again.
Not 100% sure about the shuffle control words, but they seem to work.
|
|
|
|
|
|
|
|
Also:
1. Added an identity_viewport flag to skip viewport transformation when it
has no effect. Might also add an explicit bypass_viewport flag someday.
2. Separate the code for computing clip codes and doing the viewport transform.
Predicate them separately.
Note: even if bypass_vs is set, we still look at the shader to determine the
number of inputs and outputs.
|
|
|
|
|
|
Not convenient and almost not used at all. Better replacements in p_debug.h
|
|
|
|
|
|
|
|
|