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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-09-30
glsl: Add a lowering pass for texture projection.
Eric Anholt
2010-09-17
glsl: add pass to lower variable array indexing to conditional assignments
Luca Barbieri
2010-09-13
glsl2: Add pass to remove redundant jumps
Ian Romanick
2010-09-13
glsl: add continue/break/return unification/elimination pass (v2)
Luca Barbieri
2010-09-09
glsl2: Add lowering pass to remove noise opcodes
Ian Romanick
2010-09-03
glsl2: Add module to perform simple loop unrolling
Ian Romanick
2010-09-03
glsl2: Add module to suss out loop control variables from loop analysis data
Ian Romanick
2010-09-03
glsl2: Add module to analyze variables used in loops
Ian Romanick
2010-08-26
glsl: Use a single shared namespace in the symbol table.
Kenneth Graunke
2010-08-24
glsl: make 'make clean' work properly.
Dave Airlie
2010-08-22
mesa: AC_SUBST the talloc libs/cflags so the ./configure results are saved.
Eric Anholt
2010-08-13
glsl2/Makefile: Add a 'make builtins' target.
Kenneth Graunke
2010-08-13
glsl2: Rework builtin function generation.
Kenneth Graunke
2010-08-13
glsl2: Add a pass to strip out noop swizzles.
Eric Anholt
2010-08-13
glsl2: Add a generic visitor class to call back with pointers to each rvalue.
Eric Anholt
2010-08-13
glsl2: Use --nounistd to fix MSVC build
Ian Romanick
2010-08-11
glsl2: Change command line options passed to flex
Ian Romanick
2010-08-11
glsl2: Use bison command line option to set prefix
Ian Romanick
2010-08-09
glsl2: Add a pass to transform ir_binop_sub to add(op0, neg(op1))
Eric Anholt
2010-08-09
glsl2: Add constant propagation.
Eric Anholt
2010-08-06
glsl2: Move gl_program->InputsRead/OutputsWritten setting to an ir pass.
Eric Anholt
2010-08-05
glsl2: Add a pass to convert exp and log to exp2 and log2.
Eric Anholt
2010-08-05
ir_structure_splitting: New pass to chop structures into their components.
Eric Anholt
2010-08-05
glsl2: Add a pass for removing unused functions.
Eric Anholt
2010-08-04
glcpp: Remove xtalloc wrappers in favor of plain talloc.
Kenneth Graunke
2010-08-02
glsl2: Don't add mesa/program/ as an include dir. Let includes say program/.
Eric Anholt
2010-07-31
glsl2: Add new tree grafting optimization pass.
Eric Anholt
2010-07-31
glsl2: Factor out the variable refcounting part of ir_dead_code.cpp.
Eric Anholt
2010-07-28
glsl2/Makefile: Append to DEFINES rather than replacing them.
Kenneth Graunke
2010-07-27
glsl2: Add optimization pass for algebraic simplifications.
Eric Anholt
2010-07-26
Merge remote branch 'origin/master' into glsl2
Eric Anholt
2010-07-22
glsl2: Add the API defines to the glsl2 build so we get the right GLcontext
Eric Anholt
2010-07-21
glsl2: Add function to import function prototypes from one IR tree to another
Ian Romanick
2010-07-20
glsl2: Add a constructor for _mesa_glsl_parse_state
Ian Romanick
2010-07-20
Build a standalone glcpp binary.
Carl Worth
2010-07-19
linker: First bits of intrastage, intershader function linking
Ian Romanick
2010-07-19
glsl2: Add a pass for converting if statements to conditional assignment.
Eric Anholt
2010-07-12
glsl2: Add a new pass at the IR level to break down matrix ops to vector ops.
Eric Anholt
2010-07-07
glsl2: Add a pass to simplify if statements returning from both sides.
Eric Anholt
2010-07-06
glsl2: Add pass for supporting variable vector indexing in rvalues.
Eric Anholt
2010-07-02
glsl2: Add a pass to break ir_binop_div to _mul and _rcp.
Eric Anholt
2010-07-01
glsl2: Add a pass to convert mod(a, b) to b * fract(a/b).
Eric Anholt
2010-06-25
glsl2: Fix dependencies. (at least partially)
Eric Anholt
2010-06-24
glsl2: Replace the GLSL compiler with the glsl2 project.
Eric Anholt
2009-12-10
Build mesa glsl with make.
michal