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2010-07-07glsl2: Add a pass to simplify if statements returning from both sides.Eric Anholt
This allows function inlining making the following tests work even without function calls implemented: glsl-fs-functions-2 glsl-fs-functions-3 glsl-vs-functions glsl-vs-functions-2 glsl-vs-functions-3 glsl-vs-vec4-indexing-5 (Note that those tests were designed to trigger actual function calls, and this defeats them. However, those testcases ended up catching the bug in the previous commit.)
2010-07-06glsl2: Add pass for supporting variable vector indexing in rvalues.Eric Anholt
The Mesa IR needs this to support vector indexing correctly, and hardware backends such as 915 would want this behavior as well. Fixes glsl-vs-vec4-indexing-2.
2010-07-02glsl2: Add a pass to break ir_binop_div to _mul and _rcp.Eric Anholt
This results in constant folding of a constant divisor.
2010-07-01glsl2: Add a pass to convert mod(a, b) to b * fract(a/b).Eric Anholt
This is used by the Mesa IR backend to implement mod, fixing glsl-fs-mod.
2010-06-25glsl2: Fix dependencies. (at least partially)Eric Anholt
2010-06-24glsl2: Replace the GLSL compiler with the glsl2 project.Eric Anholt
2009-12-10Build mesa glsl with make.michal
Still don't know how to add glsl to mesa dependencies.