Age | Commit message (Collapse) | Author |
|
Signed-off-by: Brian Paul <brianp@vmware.com>
|
|
This is quite messy. GLSL code has to be built twice: one for the
host OS, another for the target OS.
|
|
|
|
|
|
|
|
Still don't know how to add glsl to mesa dependencies.
|
|
|
|
|
|
|
|
|
|
Should be used in place of gc_to_bin utility to precompile builtin library.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|