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r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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glsl
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ast_function.cpp
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2010-07-21
glsl2: Extend ir_constant to store constant arrays, and generate them.
Kenneth Graunke
2010-07-21
glsl2: Emit array constructors inline.
Kenneth Graunke
2010-07-21
glsl2: Add some comments.
Kenneth Graunke
2010-07-21
glsl2: Replace insert_before/remove pairs with exec_node::replace_with.
Kenneth Graunke
2010-07-20
glsl2: glsl_type has its own talloc context, don't pass one in
Ian Romanick
2010-07-20
glsl2: Add and use new variable mode ir_var_temporary
Ian Romanick
2010-07-20
glsl2: Always insert function calls into the instruction stream.
Eric Anholt
2010-07-18
glsl2: Remove the const disease from function signature's callee.
Eric Anholt
2010-07-14
ast_function: Actually do type conversion on function arguments.
Kenneth Graunke
2010-07-09
ast_function: Fix non-float constructors with matrix arguments.
Kenneth Graunke
2010-07-09
ast_function: Move error return earlier and don't indent the world.
Kenneth Graunke
2010-07-09
ast_function: Remove unnecessary check for empty constructors.
Kenneth Graunke
2010-06-30
glsl2: Use _mesa_glsl_parse_state as the talloc parent, not glsl_shader.
Kenneth Graunke
2010-06-29
glsl2: Use talloc_strdup when generating constructor temporary names
Ian Romanick
2010-06-29
glsl2: Don't flatten constructor parameters to scalars
Ian Romanick
2010-06-29
glsl2: Always emit matrix constructors inline
Ian Romanick
2010-06-29
glsl2: Always emit vector constructors inline
Ian Romanick
2010-06-28
glsl2: Use i2b and f2b IR opcodes for casting int or float to bool
Ian Romanick
2010-06-24
glsl2: Move the compiler to the subdirectory it will live in in Mesa.
Eric Anholt