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android-x86-mesa.git
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r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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ast_to_hir.cpp
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2010-11-17
glsl: Fix erroneous cast in ast_jump_statement::hir()
Chad Versace
2010-10-25
glsl: Fix ast-to-hir for ARB_fragment_coord_conventions
Chad Versace
2010-10-20
glsl: Remove useless ir_shader enumeration value.
Kenneth Graunke
2010-10-20
glsl: Add assert for unhandled ir_shader case.
Vinson Lee
2010-10-19
glsl: Implement ast-to-hir for bit-logic ops
Chad Versace
2010-10-19
glsl: Define bit_logic_result_type() in ast_to_hir.cpp
Chad Versace
2010-10-19
glsl: Implement ast-to-hir for bit-shift-assignment
Chad Versace
2010-10-19
glsl: Define shift_result_type() in ast_to_hir.cpp
Chad Versace
2010-10-18
glsl: Don't return NULL IR for erroneous bit-shift operators.
Kenneth Graunke
2010-10-15
glsl: Implement ast-to-hir for binary shifts in GLSL 1.30
Chad Versace
2010-10-08
glsl: Add linker support for explicit attribute locations
Ian Romanick
2010-10-08
glsl: Track explicit location in AST to IR translation
Ian Romanick
2010-10-08
glsl: Wrap ast_type_qualifier contents in a struct in a union
Ian Romanick
2010-09-18
glsl: Properly handle nested structure types.
Kenneth Graunke
2010-09-16
glsl: Change from has_builtin_signature to has_user_signature.
Kenneth Graunke
2010-09-13
glsl: introduce ir_binop_all_equal and ir_binop_any_equal, allow vector cmps
Luca Barbieri
2010-09-07
ast_to_hir: Mark arrays as lvalues in GLSL ES, but prohibit assignment.
Kenneth Graunke
2010-09-07
glsl: Allow overloading of built-ins without hiding in GLSL ES.
Kenneth Graunke
2010-09-07
glsl: Move is_builtin flag back to ir_function_signature.
Kenneth Graunke
2010-09-07
ast_to_hir: Reject embedded structure definitions in GLSL ES 1.00.
Kenneth Graunke
2010-09-07
ast_to_hir: Reject unsized array declarations in GLSL ES 1.00.
Kenneth Graunke
2010-09-07
glsl: Set default language version in mesa_glsl_parse_state constructor.
Kenneth Graunke
2010-09-07
glsl2: Forbid array-types in ?: operator in GLSL 1.10
Ian Romanick
2010-09-01
glsl: Apply implicit conversions to structure constructor parameters.
Kenneth Graunke
2010-09-01
glsl2: Remove unnecessary glsl_symbol_table::get_function parameter return_co...
Ian Romanick
2010-09-01
glsl2: Don't generate constructor functions for structures
Ian Romanick
2010-09-01
glsl2: Disallow function declarations within function definitions in GLSL 1.20
Ian Romanick
2010-08-31
ast_to_hir: Add support for bit-wise operators (but not shifts).
Kenneth Graunke
2010-08-26
glsl2: Remove a couple FINISHME comments that have already been resolved
Ian Romanick
2010-08-26
glsl: Move built-ins to live beyond the global scope.
Kenneth Graunke
2010-08-26
glsl: Refactor variable declaration handling.
Kenneth Graunke
2010-08-26
glsl: Don't add overloads to existing structure constructors.
Kenneth Graunke
2010-08-26
glsl: Remove name_declared_this_scope check when adding functions.
Kenneth Graunke
2010-08-26
glsl: Use a single shared namespace in the symbol table.
Kenneth Graunke
2010-08-25
glsl: fix crash with variable indexing into array in a struct
Aras Pranckevicius
2010-08-24
glsl: Include main/core.h.
Chia-I Wu
2010-08-23
glsl: When unable to assign the initializer for a const variable, set it to 0.
Eric Anholt
2010-08-23
glsl: Cleanly fail when a function has an unknown return type.
Eric Anholt
2010-08-23
glsl: Trim the size of uniform arrays to the maximum element used.
Eric Anholt
2010-08-21
glsl: Silence unused variable warning.
Vinson Lee
2010-08-21
glsl: Handle array declarations in function parameters.
Kenneth Graunke
2010-08-20
ast_to_hir: Reject function names that start with "gl_".
Kenneth Graunke
2010-08-20
ast_to_hir: Fix crash when a function shadows a variable.
Kenneth Graunke
2010-08-18
glsl: Fix scoping bug in if statements.
Kenneth Graunke
2010-08-13
glsl2: Remove unnecessary use of 'struct' before type names
Ian Romanick
2010-08-11
glsl2: Don't declare a variable called sig that shadows the other one
Ian Romanick
2010-08-05
glsl2: Insert global declarations at the top of the instruction stream.
Eric Anholt
2010-08-04
glsl2: Remove the shader_in/shader_out tracking separate from var->mode.
Eric Anholt
2010-08-04
glsl2: Don't try to construct an ir_assignment with an invalid LHS
Ian Romanick
2010-08-04
glsl2: Make the clone() method take a talloc context.
Eric Anholt
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