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path: root/src/glsl/ast_to_hir.cpp
AgeCommit message (Expand)Author
2010-11-30glsl: Quiet unreachable no-return-from-function warning.Eric Anholt
2010-11-30glsl: Fix structure and array comparisions.Eric Anholt
2010-11-29glsl: Make the symbol table's add_variable just use the variable's name.Eric Anholt
2010-11-29glsl: Make the symbol table's add_function just use the function's name.Eric Anholt
2010-11-17glsl: Fix erroneous cast in ast_jump_statement::hir()Chad Versace
2010-10-25glsl: Fix ast-to-hir for ARB_fragment_coord_conventionsChad Versace
2010-10-20glsl: Remove useless ir_shader enumeration value.Kenneth Graunke
2010-10-20glsl: Add assert for unhandled ir_shader case.Vinson Lee
2010-10-19glsl: Implement ast-to-hir for bit-logic opsChad Versace
2010-10-19glsl: Define bit_logic_result_type() in ast_to_hir.cppChad Versace
2010-10-19glsl: Implement ast-to-hir for bit-shift-assignmentChad Versace
2010-10-19glsl: Define shift_result_type() in ast_to_hir.cppChad Versace
2010-10-18glsl: Don't return NULL IR for erroneous bit-shift operators.Kenneth Graunke
2010-10-15glsl: Implement ast-to-hir for binary shifts in GLSL 1.30Chad Versace
2010-10-08glsl: Add linker support for explicit attribute locationsIan Romanick
2010-10-08glsl: Track explicit location in AST to IR translationIan Romanick
2010-10-08glsl: Wrap ast_type_qualifier contents in a struct in a unionIan Romanick
2010-09-18glsl: Properly handle nested structure types.Kenneth Graunke
2010-09-16glsl: Change from has_builtin_signature to has_user_signature.Kenneth Graunke
2010-09-13glsl: introduce ir_binop_all_equal and ir_binop_any_equal, allow vector cmpsLuca Barbieri
2010-09-07ast_to_hir: Mark arrays as lvalues in GLSL ES, but prohibit assignment.Kenneth Graunke
2010-09-07glsl: Allow overloading of built-ins without hiding in GLSL ES.Kenneth Graunke
2010-09-07glsl: Move is_builtin flag back to ir_function_signature.Kenneth Graunke
2010-09-07ast_to_hir: Reject embedded structure definitions in GLSL ES 1.00.Kenneth Graunke
2010-09-07ast_to_hir: Reject unsized array declarations in GLSL ES 1.00.Kenneth Graunke
2010-09-07glsl: Set default language version in mesa_glsl_parse_state constructor.Kenneth Graunke
2010-09-07glsl2: Forbid array-types in ?: operator in GLSL 1.10Ian Romanick
2010-09-01glsl: Apply implicit conversions to structure constructor parameters.Kenneth Graunke
2010-09-01glsl2: Remove unnecessary glsl_symbol_table::get_function parameter return_co...Ian Romanick
2010-09-01glsl2: Don't generate constructor functions for structuresIan Romanick
2010-09-01glsl2: Disallow function declarations within function definitions in GLSL 1.20Ian Romanick
2010-08-31ast_to_hir: Add support for bit-wise operators (but not shifts).Kenneth Graunke
2010-08-26glsl2: Remove a couple FINISHME comments that have already been resolvedIan Romanick
2010-08-26glsl: Move built-ins to live beyond the global scope.Kenneth Graunke
2010-08-26glsl: Refactor variable declaration handling.Kenneth Graunke
2010-08-26glsl: Don't add overloads to existing structure constructors.Kenneth Graunke
2010-08-26glsl: Remove name_declared_this_scope check when adding functions.Kenneth Graunke
2010-08-26glsl: Use a single shared namespace in the symbol table.Kenneth Graunke
2010-08-25glsl: fix crash with variable indexing into array in a structAras Pranckevicius
2010-08-24glsl: Include main/core.h.Chia-I Wu
2010-08-23glsl: When unable to assign the initializer for a const variable, set it to 0.Eric Anholt
2010-08-23glsl: Cleanly fail when a function has an unknown return type.Eric Anholt
2010-08-23glsl: Trim the size of uniform arrays to the maximum element used.Eric Anholt
2010-08-21glsl: Silence unused variable warning.Vinson Lee
2010-08-21glsl: Handle array declarations in function parameters.Kenneth Graunke
2010-08-20ast_to_hir: Reject function names that start with "gl_".Kenneth Graunke
2010-08-20ast_to_hir: Fix crash when a function shadows a variable.Kenneth Graunke
2010-08-18glsl: Fix scoping bug in if statements.Kenneth Graunke
2010-08-13glsl2: Remove unnecessary use of 'struct' before type namesIan Romanick
2010-08-11glsl2: Don't declare a variable called sig that shadows the other oneIan Romanick