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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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ast_to_hir.cpp
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Author
2010-08-21
glsl: Silence unused variable warning.
Vinson Lee
2010-08-21
glsl: Handle array declarations in function parameters.
Kenneth Graunke
2010-08-20
ast_to_hir: Reject function names that start with "gl_".
Kenneth Graunke
2010-08-20
ast_to_hir: Fix crash when a function shadows a variable.
Kenneth Graunke
2010-08-18
glsl: Fix scoping bug in if statements.
Kenneth Graunke
2010-08-13
glsl2: Remove unnecessary use of 'struct' before type names
Ian Romanick
2010-08-11
glsl2: Don't declare a variable called sig that shadows the other one
Ian Romanick
2010-08-05
glsl2: Insert global declarations at the top of the instruction stream.
Eric Anholt
2010-08-04
glsl2: Remove the shader_in/shader_out tracking separate from var->mode.
Eric Anholt
2010-08-04
glsl2: Don't try to construct an ir_assignment with an invalid LHS
Ian Romanick
2010-08-04
glsl2: Make the clone() method take a talloc context.
Eric Anholt
2010-07-31
glsl2: Fix stack smash when ternary selection is used.
Aras Pranckevicius
2010-07-29
glsl2: Fix spelling of "initializer."
Eric Anholt
2010-07-28
glsl2: Add support for redeclaring layout of gl_FragCoord for ARB_fcc.
Eric Anholt
2010-07-28
glsl2: Perform some semantic checking of ARB_fcc layout qualifiers
Ian Romanick
2010-07-22
glsl2: Put side effects of the RHS of logic_or in the right branch.
Eric Anholt
2010-07-22
glsl2: When setting the size of an unsized array, set its deref's size too.
Eric Anholt
2010-07-22
glsl2: Fix expected type for multiplying vector with non-square matrix.
Carl Worth
2010-07-22
glsl2: When a "continue" happens in a "for" loop, run the loop expression.
Eric Anholt
2010-07-21
ast_to_hir: Fix bug in constant initializers.
Kenneth Graunke
2010-07-21
glsl: Correctly handle unary plus operator.
Carl Worth
2010-07-20
glsl2: glsl_type has its own talloc context, don't pass one in
Ian Romanick
2010-07-20
glsl2: Add and use new variable mode ir_var_temporary
Ian Romanick
2010-07-20
glsl2: talloc the glsl_struct_field[] we use to look up structure types.
Eric Anholt
2010-07-20
glsl2: Disallow non-constant array indexing for unsized arrays.
Kenneth Graunke
2010-07-12
glsl2: Move temp declaration to correct side of if-statement in IR
Ian Romanick
2010-07-12
glsl2: Add declarations for temporaries to instruction stream
Ian Romanick
2010-07-08
glsl2: Remove generate_temporary and global temporary counter.
Kenneth Graunke
2010-07-07
glsl2: Actually add the declaration of _post_incdec_temp.
Eric Anholt
2010-07-07
glsl2: Put the initializer in the instruction stream after the declaration
Ian Romanick
2010-07-07
Revert "glsl2: Put the declaration in the instruction stream before its initi...
Ian Romanick
2010-07-06
glsl2: Put the declaration in the instruction stream before its initializer.
Eric Anholt
2010-07-06
glsl2: Clone methods return the type of the thing being cloned
Ian Romanick
2010-07-01
glsl2: Support AST-to-IR translation of invariant keyword
Ian Romanick
2010-07-01
glsl2: Don't bounds check unsize array redeclarations
Ian Romanick
2010-07-01
glsl2: Add gl_MaxTextureCoords
Ian Romanick
2010-07-01
glsl2: Default delcaration of gl_TexCoord is unsized
Ian Romanick
2010-07-01
glsl2: Change order of semaintic checks on variable declarations
Ian Romanick
2010-06-30
glsl2: Implement AST->HIR support for the "discard" instruction.
Kenneth Graunke
2010-06-30
glsl2: Fix storing of dead memory in the symbol table.
Kenneth Graunke
2010-06-30
glsl2: Use _mesa_glsl_parse_state as the talloc parent, not glsl_shader.
Kenneth Graunke
2010-06-29
glsl2: Keep the same number of components in implicit conversions.
Kenneth Graunke
2010-06-29
glsl_type: Add get_record_instance method
Ian Romanick
2010-06-29
glsl_type: Remove vector and matrix constructor generators
Ian Romanick
2010-06-29
glsl2: Check for non-void functions that don't have a return statement.
Kenneth Graunke
2010-06-29
glsl2: Reject return types with qualifiers.
Kenneth Graunke
2010-06-29
glsl2: Check that returned expressions match the function return type.
Kenneth Graunke
2010-06-24
glsl2: Move the compiler to the subdirectory it will live in in Mesa.
Eric Anholt