Age | Commit message (Expand) | Author |
---|---|---|
2010-07-07 | glsl: Fix the setup of refract()'s output for vec3/vec4 and k < 0.0. | Eric Anholt |
2010-07-02 | glsl2/builtins: Use vector ops in "smoothstep." | Kenneth Graunke |
2010-07-01 | glsl2: Add ir_unop_fract as an expression type. | Eric Anholt |
2010-06-30 | glsl2: Don't break sign() down by vector components. | Eric Anholt |
2010-06-30 | glsl2: Fix reversed value of step(). | Eric Anholt |
2010-06-30 | glsl2: Fix up the implementation of fract() for vector types. | Eric Anholt |
2010-06-24 | glsl2: Move the compiler to the subdirectory it will live in in Mesa. | Eric Anholt |